
Explore and mine fully destructible worlds. Automate increasingly complex production chains. Delve deep to uncover an ancient civilization’s powerful secrets and learn to love the sand in this factory game where every pixel is a valuable resource.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Sandustry is a factory automation game where every pixel is a resource waiting to be mined, mixed, processed, or destroyed. Explore a vast and fully-destructible open world as you seek out powerful artifacts left behind by an ancient civilization.

You’ve arrived on a vast unexplored planet filled with diverse biomes and beautiful landscapes – time to bring the fires of industry! From humble beginnings sifting gold from sand, you will quickly build a growing factory, unlocking powerful new technologies and production chains as you assess the viability of the planet for further industrialization. Countless options lie before you – will you focus on developing more advanced processing and logistical capabilities across your rapidly-expanding factory? Will you take advantage of local wildlife to aid with your mission? Or will you prioritize the hunt for artifacts, spending valuable resources to unlock access to their boons? And hey, there’s no faster way to mine than with the help of a rocket launcher, right? Build a beacon of industry and automation starting with nothing more than the trusty conveyor belt, incorporating filters, drones, pipes, pumps, and a myriad of other parts as you harness nature itself to do your bidding.

From individual grains of sand and flakes of snow to seeds, spores, and chips of ice, every pixel in Sandustry is a physical entity with its own properties. Discover countless chemical and physical reactions and exploit them to develop your production chains, building a pixel-perfect factory to optimize every step, or embracing chaotic webworks of conveyor belts and lifts as long as they get the job done – but be warned, sand is coarse, rough, and it gets everywhere, which introduces a new layer of complexity. The resources in Sandustry react to each other and the world around them – ice melts into water when heated, which turns to steam and rises if brought to a boil (only to come back down as rain if you let it reach the skies). Sand absorbs water around it, slowly depleting limited reservoirs to provide the wet sand that can be sifted for gold, while watered seeds bloom into flowers that can be ignited with fire to produce vital resources.

Deep beneath the planet’s surface lie countless mysteries for you to explore. Find clever ways to overcome the challenges left behind by an ancient civilization to uncover vaults of great knowledge and power. Nothing punches through a thick wall of ice like a freshly purchased flamethrower, but perhaps you can find a way to redirect some lava instead?

Built with modding in mind, Sandustry lets you explore everything from visual tweaks and hand-crafted maps to entirely new buildings and processes that you can integrate into your production chains. Dedicated modding tools make it easy to customize your experience, share your ideas with the world, and even overhaul the whole game!
As you delve deeper into the planets of Sandustry and expand your industrial capabilities, the challenges will grow, but so too will your ways to overcome them. With fully destructible worlds where every pixel is a resource to be harnessed, your options are limitless.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 4.9Kreviews | 97% | — | $3.3M |
| $9.75−35% | 31ratings | 96% | #82 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1560 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun systems. Excited to see how much more the devs add to this game.
This is a sandbox factory/mining/automation game. The game feels like some of the best parts of Shapez, Terraria, and Noita were mixed together with a focus on fun and building a neat factory. This review is from the early access build, and I've enjoyed it for far too many hours. The developer's imagination looks awesome, so there's no telling how far it will go.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best UK #72, worst JP #96 · 7 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +11 more
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ver0.5.7を20時間遊び、アーリーアクセスはここまで、の表示までMODなしで一気に遊んだ。 非常に楽しかったし、正式リリースにも大いに期待している。 色んなゲームに例えられるが、自分は簡単になったOxygen not Includedと感じた。 工業MODのMinecraftやFactorio、Satisfactoryも長時間遊んだが 自分にとっては、一人で遊ぶのには一番いい塩梅だった。 敵対生物はいなく、序盤から建築物をすり抜けて飛び回れ、建設も解体もコストなしでできるので非常にとっつきやすい。 とはいえ簡単かと言われるとそうでもなく、粒子と粒子を上手く接触させたり 粒子とブロックをうまく接触させる、複数の粒子が混ざったものをふるい分けるなど 上手く組み立てないと機能不全に陥ったり、想定していないところへ粒子が漏れる。 代わりに、他の工業ゲームではあまりない水、炎、氷などを手軽に無限化できるので そちらの面でも非常に良いバランスに仕上がっている。 銅を掘り出すのが少し面倒だけどラクをする方法がある。 まず銅の上側を掘ったら、Spaceを押して空中浮遊を切る。 そこでWindowsの「マウスのプロパティ」から「クリックロックをオン」にすると 左クリックを少し押せば、クリックを離しても押しっぱなしにできるのでラクに掘れる。
This is the type of game where you look at the clock and stare at it trying to figure out where the time had gone
Fantastisches Spiel. Ähnlich wie Factorio, aber ohne Mobs und weniger kompliziert. Anders als bei Factorio kann man seine Apparaturen selbst zusammenbasteln und das Spiel hat daher ein Element der Kreativität. Außerdem kann man minen und es gibt Geheimnisse zu entdecken. Alle Recourcen können, einmal entdeckt, unbegrenzt eingesetzt werden, ohne Baukosten. Sehr schöner Soundtrack. Absolut geniales Game.
01.09.2026: EA content for around 10h of solid gameplay. For future, there is extremely solid base for great 1.0 release.
ITS THE SAND GAMES BUT WITH PROGRESSION NOW HELL YA
+++
The demo is an earlier version that does the early access release a dis-service. Liquid and Gas spills are very annoying to deal with. But otherwise a good starting premise for a pixel physics factory. Have a lot of faith, considering how far it's come since the demo.
抢先体验版潜力巨大!希望后续流程能更丰富更完善!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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