
Explore and mine fully destructible worlds. Automate increasingly complex production chains. Delve deep to uncover an ancient civilization’s powerful secrets and learn to love the sand in this factory game where every pixel is a valuable resource.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Sandustry is a factory automation game where every pixel is a resource waiting to be mined, mixed, processed, or destroyed. Explore a vast and fully-destructible open world as you seek out powerful artifacts left behind by an ancient civilization.

You’ve arrived on a vast unexplored planet filled with diverse biomes and beautiful landscapes – time to bring the fires of industry! From humble beginnings sifting gold from sand, you will quickly build a growing factory, unlocking powerful new technologies and production chains as you assess the viability of the planet for further industrialization. Countless options lie before you – will you focus on developing more advanced processing and logistical capabilities across your rapidly-expanding factory? Will you take advantage of local wildlife to aid with your mission? Or will you prioritize the hunt for artifacts, spending valuable resources to unlock access to their boons? And hey, there’s no faster way to mine than with the help of a rocket launcher, right? Build a beacon of industry and automation starting with nothing more than the trusty conveyor belt, incorporating filters, drones, pipes, pumps, and a myriad of other parts as you harness nature itself to do your bidding.

From individual grains of sand and flakes of snow to seeds, spores, and chips of ice, every pixel in Sandustry is a physical entity with its own properties. Discover countless chemical and physical reactions and exploit them to develop your production chains, building a pixel-perfect factory to optimize every step, or embracing chaotic webworks of conveyor belts and lifts as long as they get the job done – but be warned, sand is coarse, rough, and it gets everywhere, which introduces a new layer of complexity. The resources in Sandustry react to each other and the world around them – ice melts into water when heated, which turns to steam and rises if brought to a boil (only to come back down as rain if you let it reach the skies). Sand absorbs water around it, slowly depleting limited reservoirs to provide the wet sand that can be sifted for gold, while watered seeds bloom into flowers that can be ignited with fire to produce vital resources.

Deep beneath the planet’s surface lie countless mysteries for you to explore. Find clever ways to overcome the challenges left behind by an ancient civilization to uncover vaults of great knowledge and power. Nothing punches through a thick wall of ice like a freshly purchased flamethrower, but perhaps you can find a way to redirect some lava instead?

Built with modding in mind, Sandustry lets you explore everything from visual tweaks and hand-crafted maps to entirely new buildings and processes that you can integrate into your production chains. Dedicated modding tools make it easy to customize your experience, share your ideas with the world, and even overhaul the whole game!
As you delve deeper into the planets of Sandustry and expand your industrial capabilities, the challenges will grow, but so too will your ways to overcome them. With fully destructible worlds where every pixel is a resource to be harnessed, your options are limitless.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 5.1Kreviews | 97% | — | $3.4M |
| $9.75−35% | 31ratings | 96% | #133 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1533 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the bricks SHUD SHARGE FASSTR BUT ITS AMAZING
업적 다깨고 났더니 할게 없네요. 무한 연구 같은 컨텐츠좀 추가해주세요!!! 재미 있었어요! 강추!
很好玩的一款自动化游戏,没有建筑材料焦虑确实降低了一定的难度,每个产物的每个阶段都是先手动在半自动再到全自动的一个过程,期间还伴随了一定的探索需求,而且游戏的探索是让你能有正向收益的,除了剧情节点的强制探索其他都不是强制的但是我还是会不自主的去往下挖。每个产物的小规模厂的设计也是可以做到百花齐放的,有的建筑不知道怎么用你在建筑窗口悬浮也是能看到作者给你的一个样例,每个物品也是可以看到可交互的物品或者建筑,实在不动就摆出来自己试试理解起来非常简单,很推荐。其次就是当前内容对于工厂游戏来说内容确实不算多,希望作者尽快更新
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best UK #72, worst JP #96 · 9 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +11 more
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
只能说!好游戏!感觉很对!虽然扩产的满足感没有正常工厂游戏大,但是他这种资源半自动化,我一开始当增量游戏玩,但是大量物品还是会卡,扩充金库的时候3w金就卡了1秒,而且后期没有升级资源,如果他加点增量项目感觉会更好玩,比如一些可以用金币升级的东西,不用增加产量可以增加一些扩容仓库,比如收集器的单位金币叠加量。用金币加虚空液升级这样也能循环,而且金币也能用掉点不然1000000金币全渲染也太卡了而且堆叠物理态也可以改变,就像铜一样变成金块不可移动填入方块,方块解除了变回金币,或者加一个熔炼金币,把金币熔炼了之后变成金液,然后填充变成块算钱,加个换算会让游戏不用在存储上疯狂阔地皮。
有意思的小游戏
is this a pixel based sand game? yes. is this a factory game? yes. is JonathanW a deviant infidel? yes. get this game? yes!
自動化系で砂にスポットを当てたゲームは珍しい。 砂の挙動が意外に難しく、リアルのサイロの構造を勉強しながら当てはめながら楽しんでいる。 この手のゲームはMODで神ゲーになると予想している。 現状の不満はひとつ、水の挙動まで砂粒の動きを取り入れてて不自然に感じる。 水槽の下部に連通管を通しても水位が偏るので、何とかそこを頑張って作ってほしい。
Currently it's 8-10 hours of great content, good replay value. I paid $10 and honestly, that's crazy value; this game has TONS of potential!
MY AUTISTIC SIDE LOVES THIS GAME
The basics from the demo remain but there has been a lot of meat added to keep picking at. There's a good balance of help for basic operations while more complex interactions and devices are left for the player to discover and optimize. A really solid start for Early Access release and great to see how responsive and engaged the team is responding to bugs and optimization.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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