
SANABI is an exhilarating stylish dystopian action-platformer. Play as a legendary retired veteran and use your signature prosthetic arm to jump over cliffs and skyscrapers, zip through bullets and traps and defeat powerful enemies.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Sep 14 → 13.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 45.2Kreviews | 97% | — | $13M |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1311 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
팅팅팅팅팅팅팉잉팅팅팅ㅌㅇ팅팅팅팅팅팉ㅇ
ㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠ
명작 ! 스토리 게임 좋아하시는 분들께 추천해요
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 7.22/day in the week to Aug 4 → 18.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Simplified Chinese, Russian, Portuguese - Brazil, Japanese, Traditional Chinese, French, German, Spanish - Spain, Spanish - Latin America
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
게임하다 처음 울었다
游戏打击感还不错,剧情真神了,好看
剧情神了!吹口风琴一幕鸡皮疙瘩都起来了,泪目啊啊啊啊啊啊!!
很好的游戏,不好的译名
也是全成就了,剧情和手感都很不错的一款独立游戏,值得购买 说说缺点,首先这个翻译就很难绷,然后是传奇难度下显现的一些问题 首先是判定问题,这游戏的判定做的很细很真实,但这反而降低了游戏体验,比如炎鸟的机枪扫射的判定残留,不可杀的大弹幕的爆炸,还有小宋格挡的环形判定,有时候画面看上去只是磕到头皮或脚趾尖就死,在这种高速爽游里是很容易打断游玩兴致的 然后是boss战,随机数影响过大,且在我方一击必死的情况下boss堪称血厚如牛,且转阶段还没存档,打起来完全没有杂兵战的爽感 最后是dlc的不可杀,这场boss战设计的太粗糙了,首先场地的那个B上升方块,我不是到制作组设计它是为了方便玩家空战和挡激光还是为了增加难度,我只知道它阴我的次数大概是帮我的十倍,在需要同时注意boss中间图案,已有的弹幕,可能分裂的十字弹,正在瞄准的机械臂的情况下,它的生成提示居然只是轻轻冒白烟,然后在你躲激光躲大爆炸从boss下方钻过去时突然绊你一下让你重开,或者给你夹在两个平台中间对面两面包加芝士而你只能看着,然后那个神秘随机数设计,三连电球,四连下砸,还有最阴的下砸完生成激光臂埋在地里,直接在看不见的地方给你重开,整的我最后全部注意力放在上升平台是否卡脚和下砸后下方有机械臂时有无红光指我,而且这boss也是超级血牛,打完没有成就感只有解脱感,把场地那个上升方块删了,两边墙改成能爬的,这场boss战能爽一万倍
прекрасная игра с интересным и не стандартным геймплэем, очень увлекательный и затягивающий сюжет. Сюжетные повороты хоть и предсказуемы, но никак е выбивают из общего погружения.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.8M | 147.7K | 97% | $19.99 | |
| $3.1M | 6.6K | 90% | $19.99 | |
| $110.8K | 354 | 87% | $19.99 | |
| $74.9K | 306 | 75% | $14.99 | |
| $59.1K | 425 | 81% | $7.99 | |
| $17K | 48 | 96% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13M | 19.7K | 71% | $19.99 | |
| $13M | 11.6K | 90% | $34.99 | |
| $13.1M | 31.9K | 95% | $24.99 | |
| $13M | 26K | 93% | $14.99 | |
| $13.1M | 22.1K | 94% | $19.99 | |
| $13.1M | 6.8K | 91% | $49.99 |