
A block-pushing adventure-puzzle game with surreal places and weirdo characters. A DREAMYQUEER experience. Meet a gay leather-mouse (faux leather), magical furry boyfriends, a computer who fears Y2K, and more!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Salad Fields is a DREAMYQUEER experience.
In this block-pushing adventure-puzzle game, you explore surreal lands and meet strange folks...

Folks include:
-=- Yippie the gay leather-mouse who bakes doughnuts using vegetables
-=- Kizzy the computer who fears Y2K
-=- Myrtyl the anti-cop queer skater punk
-=- Fancy Andy the ampersand-shaped butler and wannabe beekeeper
-=- 3 "dudebirds" (dudebro + bird)

Two gameplay modes for flexible playstyles:
-=- "Puzzle mode" provides challenge
-=- "Exploration mode" lets you walk right through the puzzles, making the game's various bizarre worlds accessible to anyone (...anyone weird enough to play this game)

*informercial voice* But how big is this game, you ask?! It's pretty goshdarn big. :O
-=- Over 100 (ONE HUNDRED) puzzles!
-=- 30 music tracks, or over an hour of music!
-=- A whole bunch'a locations and characters and things!

The devs:
Resni is the creator of the unofficial cult-classic "Mibibli's Quest", and jars received their MFA and likes puzzles.
We are also queer furries and a couple. Salad Fields might seem very silly (and it is) but we feel it reflects our truths as strange misfits in various ways. We hope that you find something in it you resonate with. :3
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 38 reviews with recorded playtime.
Reviews
really exceptional take on a Sokobon puzzle game featuring a bunch of different novel mechanics, some pleasantly garish 90's looking 3d rendered art, some nice musical vibes, and a silly loose story with a cast of various characters (some of which i like more than others). def recommended - one of the better puzzle games out there, and it has more to offer in terms of the general mood and off-beat tone of the writing as well.
Fun but tough. Very grateful that for the inclusion of the casual difficulty mode that allows players to bypass puzzles. I had to throw in the towel early on because I'm no good... but I still had a great time! +++ OST, Fun writing, & graffix If this looks interesting to you at all please check it out.
Bought it on itch and bought it again, good game, would buy again.
Really a shame that Salad Fields doesn't have more reviews or downloads. If you need a short review: If you like really cool puzzle mechanics, surreal visuals, and/or the really unique brand of humor that Salad Fields offers, buy this game. It is worth the full price. Additionally, if you don't like puzzles, you can turn them off and just explore the environment. I was originally drawn in by the surreal environments, but I stayed for the really subversive humor and surprisingly challenging and innovative puzzle mechanics. Salad Fields genuinely brings some things to this genre I've never seen before and isn't afraid to give the player real challenges early on. Even still, you're not required to finish all puzzles to continue to the next area, meaning you can simply walk away from a puzzle and find a different one if you're having trouble. It makes skipping puzzles feel less like a crutch, and more like a simple gameplay choice. The general tone of the game is rooted in surrealism and absurdity, but I don't feel like either is ever taken too far. Characters have clear personalities and quirks and meeting new ones is always interesting, but in general, all the dialog feels like a subtle commentary on different topics which ends up being pretty funny and amusing. Overall, I'm excited to play more of Salad Fields, and I really hope you decide to pick up the game. A clear and obvious amount of work went into this game, and it's a shame it's not being more appreciated.
总评:相对自由的推箱子,几乎所有关卡都能快速过关,几乎所有的隐藏收集品都能轻松找到。几种机制结合起来还挺有意思的。找隐藏房间也不难,因为方法是有限的,找到的时候也会有点成就感。 一些注意事项: 1. 过不了的关卡可以直接跳过 游戏仅仅要求玩家能过一半的关卡。个别关卡很恶心,要凑步数,你知道基本方法,但是你需要在茫茫多的可行的操作组合中精准地找出通关的步骤,必须一次又一次地试错,白费精力。通关后有些额外内容,明面上需要用过关数量和收集品数量来解锁,但实际上可以免费解锁。所以你不需要在过不去的关卡上死磕。 2. NPC人设、说话内容可能令人不适 很多都是男同,好几个是福瑞(包括主角),3D建模非常怪异(简单几何体拼凑的)。NPC说的都是与无关紧要的废话,建议在游戏内按Esc打开菜单,在TEXT选项中把文本显示速度调成Instant,快速跳过。 3. 没有Steam成就 这是我最不满意的一点。不管你是打通了所有关卡,还是找到了所有收集品,都没有任何反馈来确认你的成果。我第一次见到这样不解风情的游戏。比它更简陋的游戏我也玩过一些,都能给玩家设置几个成就来乐呵一下,特别是存在隐藏元素的解谜游戏。这个游戏慢慢玩也能玩20个小时以上了,体量也不算小,怎么就是不肯设置成就呢?
very much like very gay
yass
A lot of really good puzzles
[h1]This ain't no side salad...[/h1] [i]...this is a main dish[/i]. All of us owe it to ourselves to occasionally embody the contagious childlike optimism of the 90s. It was an era full of vibrancy juxtaposed by an undercurrent of post modern grunginess. The advent of home computers was transitioning previously state-of-the-art technology into consumer grade software, and the western world was taking its first steps towards becoming the interconnected yet equally disconnected global society that it is today. 🅖🅡🅐🅟🅗🅘🅒🅢 There are trends which stand the test of time, and other stylistic choices which fade into oblivion. If there were one style which - if asked 20 years ago - would last to the distant year of 2023, rudimentary polygonal 3D renders likely wouldn't have been particularly high on my list. Whether the art style stands on its own merits or clings desperately to nostalgia, it's inarguable that it's a striking aesthetic choice, and it certainly drew me into [i]Salad Fields[/i]. 🅟🅛🅞🅣 The plot of Salad Fields is a fever dream, and has largely little relation to the gameplay. This being said, taking the story out of Salad Fields is like taking 'Salad' out of Salad Fields. Fields by themselves are nice, but they aren't nearly as unique as Salad Fields. Incomprehensible analogies feel tonally appropriate for this game since very little goes the sensible route. If you ever wanted to play through a video game adaptation of [url=https://youtu.be/Td7CBNu0914]one of Joel C's nonsensical YouTube videos[/url], then Salad Fields certainly has you covered. (Sidenote: If you're a fan of the absurd, and haven't seen Joel C's vids yet, do yourself a favour and go watch em now, leave me hanging here, I won't even care) 🅖🅐🅜🅔🅟🅛🅐🅨 The [i]Sokoban[/i] puzzler style has been done to death, but Salad Fields absolutely knocks it out of the park with original mechanics. Something about Salad Fields's puzzle design is just captivating, and I don't think there's been a puzzle game that's stoked the same kind of obsession in me for quite some time. I wrote a [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2929175869] Steam guide, for God's sake[/url], I was under this game's friggin spell. Salad Fields is honestly one of the most engaging puzzle games I've ever played, and I've played a long list of puzzlers. [b]To conclude[/b], I don't know why I liked this game so much. I'm not in the furry community and find the vast majority of Sokoban games to be quite dull. I guess it's a testament to the quality of this title that neither of these things mattered and I had an amazing time playing through it. More people should give Salad Fields a try. Eat your salad people, it's good fer you. 9/10
Addictive puzzle game with funny moments, queer characters, and cool pixel art. Lots of meta humour and you can't. skip. the. dialogue....
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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