
Sad Satan is a horror and mystery game that takes you on a terrifying journey through dark corridors and locations filled with secrets
Modeled estimate, not a reported figure. How we estimate →
Media

About
With one of the iconic horror games of 2015 making a comeback! Fully enhanced graphics in the enhanced edition of Sad Satan.
Game Description
Sad Satan is a horror and mystery game that takes you on a terrifying journey through dark corridors and locations filled with secrets. Get ready for an experience full of puzzles and scary visuals based on real events. In this game, you will face psychological challenges and horrific scenes that will test your courage. Can you decipher the mystery and escape the nightmare? Join us now and discover the dark secrets that await you.
In the game you must collect all 8 books
Game Features
* Creepy atmosphere and eerie music.
* Complex puzzles to solve.
* Visuals and scenes based on real events.
* Unique and impactful psychological experience.
* Prepare to dive into a world of horror and face the satans within you.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
LALALALALA JOEY JOEY!!!!!!!!!
At first glance, the game feels very convincing due to its eerie and intimidating main menu, which successfully creates a horror atmosphere. The same feeling continues when the player first enters the game, making the initial experience tense and engaging. However, after around thirty minutes of gameplay, the experience starts to feel repetitive and boring. The first-person point of view makes the game uncomfortable to play for a long period of time. The camera is positioned too close to objects, and the map design is very monotonous, mostly consisting of box-shaped environments as the background. Because of this, the game causes dizziness and nausea. As a player, I was only able to play the game for about twenty minutes before feeling too uncomfortable to continue. The game also relies heavily on repetitive jump scares. At the beginning, the jump scares are surprising and effective. Unfortunately, because they are used too frequently and without variation, they quickly become predictable and boring. Instead of increasing tension, the repeated jump scares make the gameplay more exhausting and contribute to the dizziness. The running and stamina mechanics in the game are actually well implemented. However, these features feel meaningless because there is no clear enemy that actively chases the player. As a result, the running mechanic feels like a filler feature rather than an essential gameplay element. The jumping feature is also present but never truly used throughout the game. Several bugs were found when first entering and exiting the game, especially when accessing the settings menu. Important options such as graphics quality, screen resolution, and display mode completely disappeared, making the settings menu unusable. Lastly, the map feels excessively large, and searching for objectives becomes very tedious. This is mainly because there is no real challenge during exploration, such as being chased or pressured by enemies. Without any sense of danger, navigating the map feels boring and time-consuming rather than tense or exciting.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English*, German*, Spanish - Spain, Japanese, Polish, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Жалкая пародия на оригинальную дарк.нет-игру. Никакой жести там нет
Game Review Summary (Played for 39 Minutes) Pros: 1. Lightweight and loads quickly – runs smoothly without lag. 2. First-person movement feels smooth and responsive (mouse sensitivity can be adjusted). 3. Sprinting and stamina mechanics work well. 4. The map is clear, easy to read, and shows player location accurately. 5. Save and load functions work properly. Cons: 1. The in-game direction is unclear – it’s hard to know what to do next. 2. The rooms feel repetitive and lack variation. 3. Some keys couldn’t be picked up (not sure if that’s intentional or a bug). 4. The woman lying down in pain doesn’t seem to have any purpose or interaction. 5. Sudden images that appear feel like old-style jumpscares – could be improved. 6. Sometimes when picking up a key, the update in the top-right corner doesn’t trigger. Suggestions: 1. Add a purpose or mechanic where the jump feature plays a more meaningful role. 2. Include crouch and slow-walk options for better control and immersion. 3. Provide a clearer introduction or context – why the player is there and what the main objective is. 4. Add an inventory system. 5. Improve the horror aspect – avoid overused or outdated jumpscare techniques.
тотальное ничего
Скучная залупа, где ты дрочишься по ебаныйм черно-белым коредорам, ищешь ключи и книги, чтобы выбраться. и это все сопровождается речью гитлера и страшными звуками. И ♥♥♥♥ в игре нет ни единого скримера и существа. Не советую никому.
hello guys i spent 10 hours figuring out where the ending is just to see the ending and all it was was a the end and thats it. WTF is that trash game dont buy waste 7 bucks garbage. wtf
Из страшного тут только перевод и поле зрения
разраб херня. игра херня. скримеры херня. геймплей херня. сюжет дерьма. отврат не покупайте
The game is quite fun to play. However, it would be even better if there were a clearer storyline and a proper introduction when starting a New Game to make it more engaging. Additionally, please consider adding subtitles, as I noticed some of the audio was quite muffled or unclear during gameplay. I also encountered a bug: keys cannot be collected in several rooms.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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