
As a lone girl who has awoken after a long slumber, travel through a broken world to remember just what happened, and where all of your friends have gone in this short, post-apocalyptic fantasy Visual Novel/JRPG with tabletop inspired elements.
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Languages: English**languages with full audio support
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[h1]Sacred Earth Meets Seraphic Blue[/h1] [h2]Story[/h2] I played the IGMC version of the game, and while it had decent writing, the rushed nature of the contest and the need to keep the game under an hour meant it was hard to get emotionally invested in all of Konoe's friends who died. Fortunately, the full release has no such limitation, which means more cutscenes can be added to flesh out Konoe's old team. We still don't get the full story, since their past journey isn't playable, but it does give more weight to their sacrifice and provide comic relief. However, we are abruptly introduced to two new characters in the ending, likely to set up a sequel. That said, I'm not sure where this game fits into the Sacred Earth timeline. I initially thought it was either a prequel or distant sequel, but the twist in the end makes it even less certain, [spoiler]since Konoe's world isn't the same one as Miltiades. The Celestial Tree at the end seems like it might be connected to the curse in Sacred Earth New Theory if it's a threat to the multiverse, but only time will tell.[/spoiler] [h2]Gameplay[/h2] The game doesn't have the combo system that [i]Promise[/i] had, but it does have its own interesting Field Element mechanic. When the player character or enemies use elemental skills, an element shows up at the top of the screen, and up to three can be placed. These will grant buffs to both sides of the field and allow either side to consume elements to power up their EX Arts. This is pretty similar to how [i]Seraphic Blue[/i]'s element system works, but you only have one playable character and therefore can only consume wind, fire, and light. Personally, I feel like this battle system would have been more interesting with a party, since everyone would have different elements and arts to consume them. This may be intentional storywise, to show that Konoe is incomplete without her memories and friends. Unlike [i]Promise[/i] and [i]New Theory[/i], this game has item usage and the bosses seem to be balanced around it. The maximum of each item you can carry is limited and you can't farm money infinitely, but this is balanced by item usage not taking up a turn. I played the final battle suboptimally and still had a decent amount of items to spare, so the scarcity is still manageable. You can spend AP to learn new skills, though like previous games, encounters are limited, so you need to spend your AP wisely. You can't go wrong by learning all the non-passives first, though IMO, Cleansing Burst should be a mandatory skill due to how important it is to keep the enemy from being buffed. Balance-wise, since there is only one party member, the game is overall harder than its predecessors. Enemies will often set up field elements that they can consume, but you can't, making it disadvantageous to fight enemies that can use elements that Konoe is weak to. This can be mitigated somewhat with the Ether Gem system, but you would have to stack multiple ether gems of the same element to get around the enemy's empowered arts. That said, the final battle is very difficult even though the enemy uses the same elements as Konoe, as well as stronger versions of certain arts. You'll often have to make less DPS optimal decisions just to keep the enemy from consuming elements, and it can be difficult to outdamage their barrier ability. It's still statistically doable, but it can be very tricky to juggle offense and defense. While the game does show the status effects of both sides, it doesn't tell you how many actions each side has per round. Sometimes, Konoe will get more actions than usual and sometimes, the enemies will, making it unpredictable and hard to make good judgements on when to attack or defend. There's this strange mechanic where enemies, including bosses, have a random chance to have a modifier before their names, which makes them stronger or weaker. Personally, I don't see the point of having this feature instead of a proper difficulty setting like in [i]Promise[/i], since it's basically just RNG. Though I wonder if beating the Mighty versions of all the bosses is even possible. [h2]Verdict[/h2] 8/10 This definitely feels like a Gaiden Game in terms of story, since it feels like it's setting up future appearances for [spoiler]True Konoe[/spoiler] and we don't really get the same amount of plot as [i]Promise[/i]. While the additional flashback scenes help a bit in fleshing out Konoe's world, it feels like this game really needs a prequel where we play as Konoe's original party in their quest to oppose Kagura. In terms of gameplay, the whole battle system is fine in concept, but it really feels like it was meant for a whole party rather than a solo protagonist, since there's a limit to how much Konoe can exploit the battle system alone.
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i think you should double the boss hp
An RPG/Visual Novel Hybrid that I can get behind. The tutorials are a fair amount of reading which gives the game a slow start. Though once you get going it gets to be a fairly fun mix of exploring the unique map concept, playing the turn-based battles, and reading the Visual Novel portions. The combat can be difficult which I actually enjoy with this high-detail ability turn-based games. It really makes you squeeze out your capabilities to be used to their fullest. Whereas many other JRPG-styled games can be beaten by just using a single attack ability. The story at first seems like it will be fairly predictable, but it does improve over time. It does contain a lot of unexplored and unexplained sub-plots and details that remain unanswered. It however does have a few good and interesting characters to keep it afloat. Along with some minor mystery elements to keep the reader engaged. The artwork is fairly good with only a couple of strange elements near the start. Does have some pretty great voice acting; though only about half the Visual Novel portion is voiced. Took me around 5 hours to complete taking it slow. Has two endings, one of which [spoiler]adds an additional scene[/spoiler]. -[url=https://store.steampowered.com/curator/43914013-Free-Game-Amasser/]Free Game Amasser[/url]
Uzun bir uykudan sonra uyanan yalnız bir kız olarak, masaüstünden ilham alan öğeler içeren bu kısa, kıyamet sonrası fantastik Görsel Roman/JRPG'de neler olduğunu ve tüm arkadaşlarınızın nereye gittiğini hatırlamak için parçalanmış bir dünyada seyahat edin.
For a free game, the production value is pretty good with very solid voice acting, good art, fairly good battle loop, and a surprising story. Check my playthrough here for a look or get it yourself. It's FREE! https://www.youtube.com/watch?v=z53OvDbcqxA
For God so loved the world that he gave his only begotten Son, so that everyone who believes in him should not perish but have eternal life. For God did not send his Son into the world to condemn the world, but that the world might be saved through him. (John 3:16-17) [h1] THERE IS ONLY SALVATION IN CHRIST JESUS[/h1] [h1] WE ARE ALL SINNERS AND SIN SEPARATES US FROM GOD[/h1] For “ALL” have sinned, and fall short of the glory of God” (Romans 3:23). [h1] WE NEED TO REPENT FROM OUR SINS[/h1] He who covers up his sins will not prosper; but he who confesses them and turns away will obtain mercy (Proverbs 28:13). [h1]JESUS CHRIST IS THE "ONLY MEDIATOR"[/h1] Because there is only one God, and only one mediator between God and men, the man Christ Jesus (1 Timothy 2:5). In the beginning he was the Word, and the Word was with God, and the Word was God (John 1.1). And that Word was made flesh, and dwelt among us, (John 1.14). The next day John saw Jesus coming to him, and said, "Behold the Lamb of God, who takes away the sin of the world" (John 1:29). Jesus Christ, the Son of God, is the only one who can give us eternal life and save us from the wrath to come. Salvation is not through saints, virgins, angels or archangels, or under any other name. And in no other is there salvation; for there is no other name under heaven given among men by which we must be saved (Acts 4:12). [h1]THE PATIENCE OF GOD IS TO LEAD US TO REPENTANCE[/h1] But God, having overlooked the times of this ignorance, now commands all men everywhere to repent; because he has established a day in which he will judge the world with justice, by that man whom he appointed (this is his Son Jesus Christ of him), giving faith to all with having raised him from the dead (Acts 17 : 30-31). The Lord does not delay his promise, as some consider it tardy, but he is patient with us, not willing that any should perish, but that all should come to repentance (2 Peter 3: 9). [h1]HOW TO SAVE ME FROM THE WRATH TO COME?[/h1] So, repent and convert, so that your sins may be erased; so that times of refreshment may come from the presence of the Lord, (Acts 3:19). [h1]CHRIST IS COMING SOON[/h1] And while he was sitting on the Mount of Olives, the disciples came to him apart, saying: Tell us, when will these things be, and what sign will there be of your coming, and of the end of the century? Answering Jesus, he said to them: See that no one deceives you. For many will come in my name, saying: I am the Christ; and they will deceive many. And you will hear of wars and rumors of wars; see that you are not disturbed, because it is necessary for all this to happen; but it's not the end yet. For nation will rise against nation, and kingdom against kingdom; and there will be plagues, and famines, and earthquakes in different places. And all this will be the "beginning of sorrows" (Matthew 24.3-8). [h1]SURRENDER TO JESUS WITH ALL YOUR HEART[/h1] That if you confess with your mouth that Jesus is Lord, and believe in your heart that God raised him from the dead, you will be saved. (Romans 10:9). [h1]Repeat this prayer if you are sorry for your sins:[/h1] “Lord Jesus, today I recognize that I am a sinner. Now I know that you died for the love of my soul on the cross of Calvary -taking my place- and that you rose from the dead on the third day, and that now you live and reign. I ask you to wash me with your precious blood and erase from me all my sins and my rebellions and make me a new creature. Today I give you my life and my heart, I want to know you, I accept you as my only and sufficient Savior and as my Lord. Write my name in the book of life and never erase it, Thank you Lord Jesus. Amen!. To be saved, it is necessary to take the step and make a sincere surrender to Christ with a repentant heart, abandoning the path of sin, now going on the path of God, which is the path of holiness, without which no one will see God. This is the beginning of a new life because in Christ Jesus we are born again: “So if anyone is in Christ, he is a new creature; old things passed away; behold, all things are made new” (2 Corinthians 5:17). [h1]YOU DECIDE![/h1]
It's like somebody who really liked visual novels and JRPGs combined them into one thing. Extremely well made with a thorough tutorial system and uncharacteristically good voice acting. Nice job.
A little boring.But after all,it is a free small game.Plot and other aspects of the production is very careful..: )
В целом данная около визуальная новелла будет лучше чем множество других проектов в похожей тематики. Тут есть особые механики, которые используются в всего парочке других проектов, уже спасибо что это не сделано на шаблоне для визуальных новелл. Рисовка конечно не идеальна, но терпима. Был забайчен на девушку с ушками и на этот раз не просто так. К сожалению не завезли карточки или достижения, но сойдет. Могу порекомендовать.