
Embark on an unique and unforgettable journey and guide Sable through her Gliding; a rite of passage that will take her across vast deserts and mesmerizing landscapes, capped by the remains of spaceships and ancient wonders.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 23 → 1.71/day in the week after.
About


Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.5Kreviews | 86% | — | $3.2M |
| $24.99 | 4.8Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 860 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
if only professional life worked the same way, il would be down to learn for ever
Played this game for what i would like to think was about an hour. i wasnt looking at a clock, though, so i dont really know. I thought it was great, but, for a beginning area, everything was very spread out. Also, dialgue took a very long time. I do like the graphics though. They are unique, but somehow, you can still tell the depth even with the minimal shadows. Also, at the very beginning, I left the main travel thing somewhere and didn't bother to get it because it was far away. this made everything take a lot longer than it should have. But overall, it is great and i would recommend. Will definitely play more.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese
| $24.99 |
| 2.6Kratings |
| 66% |
| — |
| not modelled |
| $24.99 | 139ratings | 80% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 861 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good everything good good good
second game I've ever 100%'d, great game, great story, and just fun
[h1]Facilmente um dos jogos mais bonitos que já joguei[/h1] Sable foi uma surpresa incrível. Jogo focado em exploração com um cenário muito bonito. Suas mecânicas são bem simples mas a vontade de explorar este mundo me fisgou como nenhum outro. Recomendo fortemente.
Amazing graphics for this exploration game. I greatly enjoyed my trip on those lands.
Hakoa - Night good ost, vibbbbeeeeeeesssss<3
まさに求めていたゲーム。 探索がしたいのに、敵と戦ってばかりのゲームが多い中 純粋に探索が楽しめて、死ぬことはなく何度でも挑戦できる。 確かに刺激はないのかもしれないが私はこれがやりたかった。 おすすめします。
Life...
The beginning 40 minutes and last 10 minutes of the game were the best parts. It has some serious Legend of Zelda vibes, and the art style is usually very lovely. I really liked the existential metaphor the game presented about the journey from youth, where you lack knowledge and skills but your mistakes are easily forgiven, to adulthood, where you now bear power but also responsibility. The metaphor of the gliding stone made me feel very emotional, and I wonder if that metaphor is lost on people who haven't completed their "gliding" yet. In your youth, you are given so much leeway and ability to recover from mistakes: financially, physically, socially, and career-ily. As you age, you build your knowledge and hopefully strengthen each of these aspects, but mistakes that you could once shrug off can become major setbacks. As we give up the gliding stone of our youth to choose the mask of our adulthood, we become stronger and more vulnerable all at the same time. I think that this game did a really good job of touching on this concept. However, as a game, I don't think its very good. There is almost too much of a lack of consequences. There's no health or hunger system, you cannot die or break your bike, and the only permanent choices you make are choosing your mask and accusing the thief (which also has little impact on the rest of the game). The fishing minigame is completely shoehorned in, and the collectible chum hunting becomes a tedious way to enable brute-forcing most of the climbing puzzles. Alongside these gameplay deficits is the performance issues. I encountered many frame drops and sound glitches, as well as some movement bugs that ranged from amusing to aggravating. Also, the game seems to be only optimized for controller, as menus and dialogue did not always play nice with mouse and keyboard. Although this game has some beautiful aspects, I cannot recommend it as a whole.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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|---|---|---|---|---|
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