
Embark on an unique and unforgettable journey and guide Sable through her Gliding; a rite of passage that will take her across vast deserts and mesmerizing landscapes, capped by the remains of spaceships and ancient wonders.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 23 → 1.71/day in the week after.
About


Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.5Kreviews | 86% | — | $3.2M |
| $24.99 | 4.8Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 860 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Solid. Calm, cultural exploration game with collectibles yey. I really like what they've set up its like Gerudo Town x100 and the "small villages living off ancient tech" concept can never go wrong. I do wish there was more meat to the overall story and cultural lore between villages. And it is a long way to complete any task or go any distance, there could've been more in between to discover or even some enemies or minigames, but I suppose that would take away from "atmospheric exploration puzzle game."
Großartiges Exploration Game! 1. Was ich mag: - freie Erkundung der gesamten Karte fast von Anfang an - keine Gegner die das Erkunden behindern - kein überbordendes Item-System - kein umfangreiches Fähigkeiten-System das Druck zum "Aufleveln" macht - relativ geringe Schwierigkeit der Rätsel und Quests - Quests und Story sind recht lose und fordern zum Erkunden der Welt auf, wenig Druck zum Abarbeiten 2. Was ich nicht mag: - Leistungsoptimierung nicht abgeschlossen, gelegentlich Ruckler in Ton und Bild - gelegentliche Bugs - Grafikstil könnte etwas mehr objektinterne Schattierungen vertragen, um Oberflächenformen klarer zu zeigen
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese
| $24.99 |
| 2.6Kratings |
| 66% |
| — |
| not modelled |
| $24.99 | 139ratings | 80% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 861 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
Early review at only 5 hours in the game. I was hesitant to buy Sable but now I regret not getting that game earlier. It is a masterpiece reminding some of the 90s european scifi comic books. It's more than a game, it's a whole experience.
10/10 would play again! Couple bugs, but nothing that made it unplayable. Mostly just color (or lack thereof) stuff. Once, an entire building was invisible, which made for a hilarious screenshot of Simoon hovering in midair. But I think that merely adds to this charm. Once enough time has passed for me to have forgotten parts of it, I'll for sure be playing it again!
Sich ein wenig in einer fremden Welt verlieren, nur um dann wieder zurückzukommen, das ist Sable.
是一款節奏很慢的沙漠中的遊戲 跑步速度很慢 車子速度也超慢 地圖雖然可以標點比較容易看 但任務給的地點還是很不清楚 就算標點了還是不容易走到那裏就找的到 車子還沒改裝好 我的耐心就已經被一直迷路的我搞得快瘋了 所以先來留評論 目前玩下來是不推薦 但還要再看看
影がパキっと分かれているビジュアルに惹かれて購入しました。 自分が何者になるかを決める放浪の旅というのがテーマで、一切暴力のない優しいゲームでした。 なんとなーく世界を巡っているとなんとなーく世界の時代背景がわかるようになっています。好きです。 クエストの難易度も程よく頭を使う程度に抑えられており、ゲームを始めて触る人にもおススメです。 不満な点としては、バイクのパーツを購入する前にその性能がわからないこと、抑えられたディテールのマップにしてはゲームのカクツキがよく発生するなど描画・音声面でストレスを感じたことです。 クエストの中にゲーム内の時間が関係しているものがありますが、そういうときのために時間を調節できる機能が欲しかったなぁと思いました。
Pretty good game. The visuals aren't the greatest and there's some audio stuttering bugs but otherwise a fun open-world adventure game. It plays similarly to zelda botw but without any combat.
Great game for exploration without high stakes health managing or combat. Think BotW without any of the monsters. Just straight exploration and world building. Plus the vibes and music are wonderful! Plenty of places to explore and some quests to keep some goals in mind. The controls and camera can be tricky and buggy at times, but for me usually a good reset fixes the issues. I do recommend looking up guides if you are stuck, reddit has been particularily helpful for things that are a little particular
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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