
Embark on an unique and unforgettable journey and guide Sable through her Gliding; a rite of passage that will take her across vast deserts and mesmerizing landscapes, capped by the remains of spaceships and ancient wonders.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 23 → 1.71/day in the week after.
About


Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.5Kreviews | 86% | — | $3.2M |
| $24.99 | 4.8Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 859 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Loved the game, was a beautifully simple exploration of what it means to take the time to find yourself.
Its a cool game, sorta like breath of the wild without combat. In 2026, the performance issues are mostly gone. But it still has a few big flaws. 1) Unskippable cutscenes you have to watch multiple times 2) no wait function, even though several quests and events have to happen at specific times of day. 3) janky geometry can make some of the climbing sections infuriating.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese
| $24.99 |
| 2.6Kratings |
| 66% |
| — |
| not modelled |
| $24.99 | 139ratings | 80% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 860 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
love the art and music and the puzzles are a good mix of challenging enough to not be boring, but not seemingly impossible to solve. A lot of the puzzles remind me of portals puzzles. i have enjoyed every minute of playing this game! the perfect mindless exploration puzzle game with some fascinating NPCs and story on the sideline.
good
Sable will always be one of the best games I've ever played. The music, art and story are absolutely beautiful. The fps quality drops many times, but if you look past that, it's a beautiful journey
my favorite game of all time. so much to do so many to see. just beautiful and gorgeous and pretty. and meaningful!
The game's fine. It has all the ingredients of a game I would LOVE, but it doesn't ever get there. When it doesn't stutter, the music kicks in and your bike isn't nose diving into a dune, you get to briefly experience the wonderful vision the devs had, but it only rarely happens. Exploring the different biomes is fun, but the text in the game never quite satisfied my curiosity. It feels like they tried to go very light on the dialogue to maximise the time you're out there exploring, but the end result is that no one really feels like they're worth talking to and I never learned as much about the game's world as I wanted to. But yeah, it's fine. Don't pay full price, get it during a sale and I don't think you'll have much to complain about. Other than the stuttering.
Прекрасно! Настолько в моём вкусе, насколько это вообще возможно. Огромный мир, море интересного контента, секреты в каждом углу. Очень спокойно, никаких боёв, угроз. Есть опция завершить игру не пройдя весь сюжет, но при этом получить ту же финальную сцену и всё равно ощутить завершенность. Шикарная музыка и звуки, вообще ничего другого не хочется ставить на фон. Визуал тоже сильно добавляет к атмосфере. По итогу 30+ часов ощущаются как хорошее такое длинное путешествие, отчего эмоции персонажа в конце прям ощущаешь))
Sable is one of my favourite games of all time, and I have fully completed it 3 times. There is no combat and gmeplay largely consists of exploration, climbing things, riding your hoverbike, talking to people, completing fetch quests, and vibing. If that does not sound fun to you I would not recommend this game, however it is very very good at what it does. The art style is beautiful and really adds to the atmosphere, and I would recommend not using the fast travel to really immerse youself in it. The story is pretty open but there's a strong theme of growing up and coming into your own person, and you should talk to as many people and do their quests to get the most out of the game. The map is quite large with lots of different enviroments to explore and collectables to find. This game is not for everyone but it is delightful if you enjoy hanging out in a beautiful world. The only issue I have is with the hoverbike upgrades - the fastest bike in the game is one you buy at the big city, not one you get through a quest which feels quite disappointing. You purchase that set of parts and don't change them again for the rest of the game. The hoverbikes have three stats (top speed, acceleration, and maneuverability, essentially) and while you can mix and match parts, there is no reason mechanically to do so unfortunately. The game also was quite buggy at launch, particularly graphically, and though it has gotten much better the hoverbike does still get stuck sometimes.
Vraiment très sympa et très chill, pas de violence... juste de la balade histoire de découvrir le monde.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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|---|---|---|---|---|
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