
Embark on an unique and unforgettable journey and guide Sable through her Gliding; a rite of passage that will take her across vast deserts and mesmerizing landscapes, capped by the remains of spaceships and ancient wonders.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 23 → 1.71/day in the week after.
About


Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.5Kreviews | 86% | — | $3.2M |
| $24.99 | 4.8Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 859 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Decent game but has terrible stutters that happen constantly. The game hangs for 0.5 to one second often and the devs came out and said they are not looking into fixing it.
What an incredible piece of art. If you have the patience for a somewhat janky experience, I cannot recommend Sable highly enough.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese
| $24.99 |
| 2.6Kratings |
| 66% |
| — |
| not modelled |
| $24.99 | 139ratings | 80% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 860 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun game until the woke pronons that break the immersion
Eu perguntei em alguma IA "tem algum jogo com visitas estilo Jean Giraud?" e ela me deu opções mas deixando claro que Sable era de longe o mais aproximado. O jogo é lindíssimo! E estou jogando ele entre outras jogatinas, para acalmar, pois é um jogo sem inimigo, apenas para saborear. Uma narrativa simples sobre o amadurecimento da personagem que se quisermos pode nos fazer refletir. Muito bom. Recomendo para quem gosta de visual artístico, jogos diferentes, desafios
I was hooked the first time I saw Sable. The art style alone sold me. The game leans fully into its artistic identity, soft lines, bold colors, minimal UI, and a world that feels like a moving graphic novel. The simplicity of the play style is intentional. There’s no combat, no pressure, just exploration and journey. And it works beautifully. The opening music sealed the deal for me. I loved it so much I bought the vinyl soundtrack, and I wasn’t disappointed. The ambient background music carries the tone of the entire experience. It’s meditative, reflective, and perfectly paired with the vast desert landscapes. Exploration is where this game shines. Climbing, gliding, cruising across the world on your hoverbike, it’s all incredibly satisfying. There’s always something on the horizon pulling you forward. The puzzles are clever without being frustrating, and there’s almost always another way to reach a destination if your first attempt doesn’t work. That freedom makes discovery feel personal. There’s something deeply calming about just cruising across the world, chasing distant structures, and seeing what’s out there. The journey feels meaningful even without traditional stakes. Unfortunately, near what I believe was the end of the game, I encountered a glitch that appears to have saved itself into my file. Because of that, I’m unable to continue. It’s disappointing, especially since I was eager to see where the ancient keys lead and how the Path of the Archer resolves. That said, even with the technical issue, I still highly recommend this game. The atmosphere, art direction, music, and exploration alone make it worth the experience. Sable is something special. Even unfinished in my save file, it was worth the ride.
Soooo boring. The whole beginning feels like it's trying to push you past the two hour mark so you can't refund It feels like it plays itself up, like there's lore, there is magical science, there is something to grab... and there is not. Maybe there's something to explore? Yes, but no, because there's literally nothing worth finding.
A very chilled out and sweet game. Definitely seeing the parallels to Breath of the Wild, minus the combat elements. I enjoyed learning about the game's world, it'd be really nice to see more of Midden and the wider setting. Overall an impressive (if sometimes glitchy) piece of work from Shedworks.
one of the most boring games i've ever played. it looks pretty in te trailer but it's kinda ugly to play too tbh.
If you are into pointless exploration it might be for you. Not intuitive in its design, inconsistent physics, boring.
Terrible optimization on steam deck. fps drops up to 10-15 even on lowest settings, stuttering, crashes. It's now steam deck verifyed at all.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
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|---|---|---|---|---|
| $3.2M | 6.5K | 86% | $19.99 | |
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| $3.2M | 9K | 88% | $19.99 | |
| $3.2M | 6.6K | 81% | $24.99 | |
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| $3.2M | 115.6K | 24% | $1.99 |