
S.T.A.L.K.E.R.: Call of Prypiat follows the story of special service agent Major Degtyarev as he investigates the fate of a lost expedition.
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Back to where it all started — the S.T.A.L.K.E.R. Trilogy, one of the most visionary and groundbreaking survival first-person-shooters of all time returns. Now upscaled, enhanced must-play journey for a new generation.
Atmospheric visual enhancements including God Rays, Dynamic Screen Space Reflections, and Advanced Global Illumination effects.
Redesigned water shaders, upgraded skyboxes, and wetness effects.
Improved visuals with upscaled textures featuring more detailed NPCs and environment.
Upgraded weapon Field of View and models.
Multiple bugfixes and quality of life tweaks.
Full gamepad support.
S.T.A.L.K.E.R.: Call of Prypiat follows the story of special service agent Major Degtyarev as he investigates the fate of a lost expedition. Rich with colorful characters, memorable side stories, and the spirit of true freedom, this chapter delivers a powerful and unforgettable conclusion to the Legends of the Zone Trilogy.
Explore the previously inaccessible core regions of the Zone. Traverse the marshlands of Zaton, investigate the abandoned industrial complex at Jupiter, wander through the ghostly remains of Prypiat city, and descend into long-forgotten underground catacombs, sealed away for ages.
The Zone is more unpredictable than ever, its anomalies warping reality in deadly ways. Seek cover from sudden emissions and prepare to confront new mutant threats: stealthy alpha-predator Chimera and sinister Burer, whose telekinetic abilities turn shadowed undergrounds into a nightmare.
Immerse yourself in a unique blend of action, horror, survival, and RPG elements within the hauntingly realistic Eastern European dark science fiction world. Your choices will influence the destinies of those you encounter and shape your own survival.
Good Hunting, stalker!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 79 reviews with recorded playtime.
Reviews
Themes across 78 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
S.T.A.L.K.E.R.: Call of Pripyat美版在2010年初推出不久,從遊俠網下載的BT盗版打通了遊戲 (以15吋小小的顯示器1024×768解像度)。今年再次重温,今天2026年7月8日再次打通了遊戲 (以27吋曲屏顯示器2560×1440解像度)
Look in me my hunter eyes
I've completed the original S.T.A.L.K.E.R.: Call of Prypiat more than once, so I approached the Enhanced Edition with some caution. After spending a few hours with it, I realized the developers really did a great job preserving the atmosphere that made this game so memorable. The visuals are noticeably better. Improved lighting, sharper textures, and modern visual effects make the Zone feel even more immersive while keeping its unique identity intact. What impressed me the most is that the update enhances the experience without taking away the original atmosphere. Sure, you can still come across a few minor issues, but they never got in the way of my enjoyment. To be honest, many of these little quirks were already present in the original game they're simply easier to notice now because of the improved graphics. Even so, this remains one of the best games in the S.T.A.L.K.E.R. series. The Enhanced Edition is a great reason to return to the Zone or experience it for the first time. Thanks to the developers for treating this classic with the respect it deserves. Я пройшов оригінальну S.T.A.L.K.E.R.: Call of Prypiat не один раз, тому до Enhanced Edition поставився з певною обережністю. Але після кількох годин гри зрозумів, що розробники справді доклали зусиль, щоб зберегти ту саму атмосферу, за яку багато хто полюбив цю частину. Графіка стала значно приємнішою: покращене освітлення, якісніші текстури та сучасні візуальні ефекти роблять Зону ще більш живою й похмурою, водночас гра не втратила свого унікального стилю. Найбільше сподобалося те, що всі ці зміни не зіпсували атмосферу, а лише зробили її сучаснішою. Так, інколи можна натрапити на невеликі недоліки, але особисто мені вони зовсім не заважали отримувати задоволення від проходження. Якщо чесно, в оригінальній версії багато дрібних проблем просто не так впадали в очі, а тепер, завдяки оновленій графіці, їх легше помітити. Але це зовсім не змінює того, що гра залишається однією з найкращих у серії. Enhanced Edition чудова нагода знову повернутися до Зони або познайомитися з нею вперше. Дякую розробникам за дбайливе ставлення до цієї класики.
Прекрасная возможность пройти игру в рофельной украинской озвучке.
Нормалёк, но Clear scy лучше
fantstick !!!
very good
Najlepsza odsłona z serii S.T.A.L.K.E.R. nie włączając 2 części z 2024.
And I'd give up forever to touch you 'Cause I know that you feel me somehow You're the closest to Heaven that I'll ever be And I don't wanna go home right now And all I can taste is this moment And all I can breathe is your life And sooner or later, it's over I just don't wanna miss you tonight And I don't want the world to see me 'Cause I don't think that they'd understand When everything's made to be broken I just want you to know who I am And you can't fight the tears that ain't coming Or the moment of truth in your lies When everything feels like the movies Yeah, you bleed just to know you're alive And I don't want the world to see me 'Cause I don't think that they'd understand When everything's made to be broken I just want you to know who I am And I don't want the world to see me 'Cause I don't think that they'd understand When everything's made to be broken I just want you to know who I am And I don't want the world to see me 'Cause I don't think that they'd understand When everything's made to be broken I just want you to know who I am I just want you to know who I am I just want you to know who I am I just want you to know who I am
J'ai répondu à l'appel de Pripyat et j'ai été ravi : que des bonnes nouvelles. Après avoir passé une trentaine d'heures dans le premier volet qui m'ont vraiment réconforté dans l'affection que j'avais pour l'univers, j'ai pris une douche froide en jouant au beaucoup moins bon stalker clear sky. Alors je ne savais pas à quoi m'attendre en me lançant dans ce troisième volet, mais j'été drôlement surpris, ou déçu en bien! En ce qui concerne le gameplay, on se sent tout de suite beaucoup plus libre qu'auparavant, ce qui peut sembler un peu étourdissant au début. En effet, contrairement aux deux premiers jeux, la narration de l'histoire, qui passait très principalement par le suivi de la "quête principale" semble ici se faire éclipser par une énorme quantité de quête secondaire et de personnages ayant tous plus ou moins eux-mêmes une histoire à raconter. On comprend alors vite que ces éléments "secondaires" ont une grande importance, et que la "quête principale" sert surtout de léger fil conducteur qui nous amène, à notre rythme, vers la fin définie du jeu. Dès l'intro, on apprend alors qu'on a pas pris la route du stalker ordinaire, et on se retrouve jeté dans une zone qui ne nous connais pas, et que l'on ne connaît pas non plus. Il faut faire ses preuves, créer ses connexions, construire sa réputation, découvrir les environs et améliorer constamment son équipement ; c'est finalement un gameplay qui m'était plus ou moins familier, mais que j'ai eu un immense plaisir à redécouvrir. J'ai trouvé qu'on se rapprochait vraiment d'une formule plus traditionnelle de "rpg open world" comme on en revoit beaucoup fleurir aujourd'hui. Ensuite, la map n'est pas très grande mais pourtant bien remplie, on met alors dès le début le pied dans l'engrenage et le jeu se joue sans qu'on y fasse attention, on découvre la zone par nous même en suivant simplement les multiples quêtes (toujours écrites avec soin, comme pour les deux premiers) qui nous sont proposées, mais aussi par volonté de trouver du meilleur équipement et des artéfacts plus puissant. L'harmonie entre la narration des histoires et le gameplay est vraiment très réussi, et il y a également beaucoup de secrets et autres challenge à relever pour ceux qui souhaite aller plus loin !
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Trends
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Czech, Japanese, Korean, Polish*, Russian, Simplified Chinese, Traditional Chinese, Ukrainian**languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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