
RxB is a turn-based 2D game where you play as the defender (Blue). You compete against the game which takes the role as an attacker (Red).
Modeled estimate, not a reported figure. How we estimate →
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About
RxB is a turn-based 2D game where you play as the defender (Blue). You compete against the game which takes the role as an attacker (Red).
The two sides have different abilities and conditions. Red are hackers and use an arsenal of offensive actions to complete objectives, while Blue must balance resources, employee training, and close vulnerability gaps before Red discovers them.
RxB is designed to make the simulation realistic and reflective of true cybersecurity dynamics.
The game excels at visualizing cyber security concepts, such as asset maps, vulnerabilities, and the impact of different cyber attacks. By visualizing these concepts players can gain a better overview of the various components that play a vital role in cyber security management. By further implementing these concepts in a game scenario, players can explore different relations between these components, and how they interact with one another.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, Danish, Greek
Reviews
Yeah no.. just no. If you are into cybersec, this game will be just silly attack path naming simulator for you, with bit of risk management. I am not sure if they consulted this with anybody from the industry and if yes, they got scammed. Some "attacks" that red team did were just straight up nonsense. Game won't teach you anything new and gets repetitive after first try. Very good idea for a game, but terrible, lazy execution.
This game apparently was developed to get people interested in cybersecurity. It's a good idea. You essentially manage a team of 3 staff members (team blue) to defend your network from a hacker group (team red). I would like to see some more interactivity with the game, some of the options don't seem to make a lot of sense. I think if the advice were free, and things were explained better, I think this could be an excellent educational game. I hope the developers update the game with the following things in mind: * sound effects when making decisions * sound effects when notifications of new threats appear * have each turn get 1 free advice statement, and additional ones cost * the tutorial video is nice, but should be in game, not on vimeo * the player needs more feedback about their actions and the consequences * nodes on the network are not explained; most people won't know what a proxy, IAM, or DMZ are * this could be achieved by an in-game reference guide It's a good idea and solid beginning, but it needs to be gameified a little more to keep players engaged. Cyber security is an important but rather unexciting field. Something like this can really be a good start for people trying to find a good career or at least get some basic understanding of IS security.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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