
Run or Die is a fast paced Endless Runner that focuses on movement based abilities (and a huge Ion Cannon)! Players must make decisions in the blink of an eye in order to make their way through a hazardous city environment where every run is different!
Modeled estimate, not a reported figure. How we estimate →
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About
“I’m waiting for you at the Doc’s lab! Come! Quickly!”Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A runner I actually enjoy, feels polished and it helps me relax when I feel anxious
Ta bien
Ультравайбовая и уютная игра с привкусом нулевых. Интерфейс, графика, всё очень вкусно, любимо, родное такое. 10 доков из 10. Ставлю Дока на аву
buy it. its cheap, its basically just a very superior version of subway surfers
Bueno, el juego no ofrece mucho pero está bien. Creo que un juego similar a este es G-Switch y se siente un poco más pulido a pesar de ser más simple. De todos modos, es una experiencia entretenida y no me parece algo tedioso ni nada de eso. Lamento no decir algo como "wow, qué juegazo" porque me parece simple. Está bien, me gusta y completaré cada Challenge con 3 estrellas.
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
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Probably the best endless runner out there, and it's a real shame that more people don't know about it.
Run or Die is an endless runner with fluid controls, rotating powers and thanks to a recent update impressive spritework. However it fails in the most important factor of any runner, after the character movement, the level design. The game uses randomized levels with preset chunks. These chunks are a set of platforms, blocks and hazards based on your current randomly selected load-out of powers. While the chunks do add replay value as they make runs feel unique (at least for the first few hours) the chunks themselves aren't always well designed. Some parts rely very heavily on leaps of faith and punish the player if they guess wrong. There are arrows that guide you towards making the right choice, but they can also sometimes trick you to fall to your death when the game intended you to only fall a short distance before using your Dash or ION power to hover in mid-air while breaking blocks. The fact that the camera doesn't show you what's above or below in a game where much of the level design forces you to blindly leap up or fall down is a big problem. The player character also has a very punishing hitbox where misjudging a jump by even a single pixel leads to death, and this is made even more problematic since the character leans back slightly when about to land, so their foot is above the ground but their hitbox is not. Powers like the Dash and ION also have such long recovery times that some chunks require frame perfect inputs alongside the guessing game aspects. Another issue I had was the moving platforms which seem to move in different speeds and sometimes stop on the floor for no reason making you mistime your jump ever so slightly which again can lead to what feels like unfair deaths. It simply requires a lot of trial and error, memorization and at times luck to make it through, which truly takes away from the smooth flow of impressive feeling platforming you can perform when you see what's coming up ahead. Thankfully the games does give you 3 continues so you might still make it through to the lab and beat the game with some persistance. But for completionists the endless achievements will likely aggrevate, and the Beat the Dev achievement is an honestly ridiculous grind that makes the game far outstay its welcome. It's a shame really, I feel like Run or Die has a lot of potential and the movement is fun but the aforementioned issues hinder me from recommending the game unless you're a glutton for punishment.
Kartlarnı al geç kurcalama
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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