
You have come to the right place pilgrim... Rumours from Elsewhere is a 2.5D action platformer with RPG and Roguelite elements. Battle alone or with a friend through an ancient fantasy world, filled with loot and danger... welcome to the gauntlet of greed.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian*languages with full audio support
Reviews
This game is challenging and addictive. I bought if for the art style and kept playing for the urge to see more of this beautiful indie-gem. The objective is simple, kill enemies to collect gold, use gold to open 3 chests, get to the door, beat the boss and on to the next level. You can unlock up to 10 characters with unique feeling ability sets and weapons that appear as loot in chests once you've crafted them. The game might be a bit too hard and turn of players who are not used to similar rogue-like experiences, but if you are willing to put in the effort, learn the maps and combat, you will improve naturally which feels very rewarding. If you're not sure, play the free demo of get it when it's on sale.
Be careful, once you start playing you won't want to stop! It's fun, challenging and addictive. You'll always be trying to make beat the level and see more of the beautiful artwork the game is filled with! The graphics and art especially make this game worth trying and playing. Highly recommended.
I've played this game long enough that it has finally scratched that itch that I've had for so long for the Prince of Persia games from the early 90s. The objective is deceptively simple - find keys, unlock a door, and go to the next realm/level. There are a plethora of weapons, powerups/pets, potions to empower you, water to replenish your waning health and numerous classes to chose from to unlock and experiment with, each with its unique sets of strength/skills. What makes the game truly test your skill isn't whether or not you have a good memory. After awhile, you'll get to absorb the level you're on but while that may help you navigate from point A to B, the key that you thought was in a pit is no longer there and that treasure chest that you found so early? Well, it's not there either - and that's because the items will move upon every fresh attempt so you will definitely want to keep your wits and skill with you as you progress through this rogue-lite game chock full of ranged attackers, devastating melee punchers, as well as devious traps that can either poison or confuse you. Think you remember where that scorpion was before? Or that arrow trap? Nope, those move too. Everything will change and the only thing that you'll remember is where all the rooms, crevasses, and caves are...which may not serve you well enough to progress to the next challenge. Music is whimsical, but definitely in keeping with the environment that you're traversing and the polygons serve equal parts nostalgia as well as modern in terms of their artistic reverence for classical games but modern responses to lighting effects in the current generation. All in all, I think you'll enjoy Rumours From Elsewhere - I've been playing the demo for quite some time now and I'm glad that it's finally here in all its glory. Go through the door, traveller...adventure awaits.
This game is a lot of fun! I love the look of the game, and it has a ton of character in everything you play as, kill, pick up, or read. Not to mention the sound design and music are great. Once I got used to the core mechanics, I was hooked and kept starting new runs to discover more about the game. Each of the characters feels unique, just as each of the areas are distinct, vibrant, and fun (except Misty Peaks, that place is agony). On the downside, sometimes the platforming is just a little unwieldy. The jumping or dashing or platform grabbing seemed to occasionally glitch and caused me some significant frustration. This didn't ruin the game by any means, but it did feel like an unfair game flaw that would crop up now and again. Also, here and there a hit box would be in dire need of updating. Overall, I think this game is still satisfying to play. Before buying, people should be aware that a map is basically the same on each run (it is random which maps you encounter), but the game encourages you to speed through each level to find randomly placed features. I think this helps the gameplay loop overall as you learn the layouts and mechanics, making for quick and engaging action.
Deep and challenging platform action game attempting to meld Prince of Persia with a modern Roguelite. Momentum based platforming/parkour, ability based combat with character classes. Inspired level design, smooth controls, solid performance, excellent music, and imaginative worldbuilding are enough to carry the experience through a steep learning curve and significant UI deficiencies as well as occasional frustrating bugs (and sadistic gameplay systems that act like bugs). I recommend this game if you like hard platformers with an emphasis on momentum rather than air control. Be warned, however, that the high-pressure gameplay involves features like a stamina bar (depletes with attack or dash but not jump or abilities), a timer on every level (which have randomized objectives), potions that do damage to you, weapons that kill you if you unequip them, monsters that CC you so other monsters can knockback you to the other side of the map where you fall in a lethal trap...you get the idea. This game is rewarding but punishing and a better UI would make it more comfortable. Granted, if you like Prince of Persia, maybe you like figuring things out for yourself with very little help. The tutorial is great but it's one minute long and mastering the systems takes hours...the game isn't very forthcoming with information in the UI during moment to moment gameplay. I feel it should be friendlier and more console-like in its presentation, but there's no denying there is a solid game in here with great content, complex challenges, and compelling (if opaque) rewards.
Even though it will take a while to get used to the movement, it may be even be frustrating at first, the game has so much to offer that once you master it, it's immediately worth it. The amount and quality of content in this game is incredible, especially with the size of the team behind it. The music is amazing, there are 10 different characters to play as, there is a lot of enemy variety, a lot of different levels each with a distinct atmosphere, each weapon class has a ton of different weapons to forge, the library in which you can find story behind everything in the game has amazing art, and so on. The current price of 10 dollars is really worth it and on sale it's an absolute steal.
[b]Rumors from Elsewhere is fun, it's cool, it's a little rough at the edges. [/b] It hooked me for the art style, then the music struck me and the uniqueness of the characters and environments (excluding the caves - second level!) got me. In about 6 hours I unlocked most of the characters, saw all the areas and crafted many of the weapons. Yet there is still a lot to discover and the desire to play does not pass! The movements could be improved: sometimes the physics seems to stumble making some actions such as wall jumping and hanging on edges not fluid, and sometimes this is frustrating. Definitely worth the purchase, both for those looking for speed runs and for those who love to discover 100% of a vast world.
Excellent title, easy to pick up. Too bad that wall jumping is so poorly implemented that it ruins the whole experience.
You get to play as Anubis! 10/10
Damn this game is hAAAAAAAAAAAAAAAAAAAAAArD! But very satisfying when (when?!?) you finally beat it. A very nice level design and a great number of playable characters, pets and weapons make it a solid game. 10/10
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