
Rubinite is an extremely challenging boss rush action game. in a dark fairy tale world, use Ruby's crimson eyes to expose the weak points of the Bloodstained monsters, then strike and shatter them. Carve a road home through the ruined Scarlet Kingdom and face the Witch who took it all.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rubinite is an extremely challenging boss rush action game set in a dark fairy tale world.
The key to combat is one distinctive core mechanic: Focus. Use Focus to read an enemy,
expose its weak point, and land a lethal strike.
You play as Ruby, a princess on a journey of revenge to reclaim her home: The Scarlet Kingdom.

Ruby’s blade alone will barely wound them. Find their weak points,
drive the lethal strike home, and make it out alive.

To take back the Scarlet Kingdom, Ruby must face the Bloodstained in every form they take,
whether it be an ancient secret cult, undying parasites, or the source of a deadly plague.
Grip your blade and challenge foes that grow deadlier with every step.
Step into beautifully crafted pixelated scenes, where the poignancy and grandeur of the Scarlet Kingdom come alive in every hazardous battle.

Every Bloodstained you kill surrenders its power.
Absorb it to grow stronger for the fight ahead, craft a wide range of Talismans,
and build a combat style that's entirely your own.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1569 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bardzo fajna gra, idealny poziom trudności dla ludzi którzy lubią nie przesadnie trudne gry. Mam niestety tylko jeden minus. Gra jest całkiem droga jak na ilość contentu która ma do zaoferowania, udało mi się przejść całą grę na 100% w 14,5 godziny. Overall polecam grę i uważam że warto w nią zagrać :D --- 9,5/10
很有意思的游戏,玩起来很上头,就是流程比较短
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil, Russian, Ukrainian
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A very charming and a not so difficult boss rush game. It has some great build variety and is mostly responsive and not confusing. The story is alright. Classic but also with a surprising twist.
讚拉, 幫年過35的大叔治好電玩陽痿症
一二周目通关下来整体难度感觉算中等偏上,所有的敌人只要把控节奏就不算太难,算是这类游戏的精品,非常喜欢
好遊戲
还行,发售当天跟朋友一人一份,都是起劲了就玩一会儿,反正随时都能开随时都能关,纯粹的战斗不用担心体验中断和连续性之类的,就喜欢BOSS RUSH(我说怪猎最吸引人的狩猎部分也算某种BOSS RUSH有没有懂的),宝箱藏的挺阴的算是个烦人的问题 71块12只怪,其中两个是二周目受击必死难度的,觉得不划算的建议等大降价
機制有趣 但Boss有點少小可惜 每個boss打完介紹完各自機制就要打尾王了 但是有趣的好作品
动作机制简单易懂,上手快,大部分boss动作规整,虽然有快慢刀机制但是不会出现神经刀,多练习几次就比较容易打过了。 二周目强制无伤,比较有挑战性,个人觉得比较难打的是怪鸟和最终boss,怪鸟是因为前期build没成型,而最终boss三个阶段,要死好几次去学习三阶段机制,容错率还是比较低,13小时打完大概有3小时都在打最终boss。 剧情比较简单直白,主角露比还有米菈都很可爱,尤其是两人的互动小剧情,让人物变得鲜活起来。
this game makes you feel super cool while playing it. It's diffcult but in a way where everything feels fair enough for you to be able to beat it after enough tries.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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