
A momentum-driven reinvention of Asteroids. Thrust and drift through a screen-wrapping field, blast ten distinct asteroid types, and take down a recurring boss while chaining power-ups: a screen-clearing Nuke, a homing shot, a sustained Death Laser, and more.
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About
Rubblefield takes the arcade skeleton of classic Asteroids and rebuilds it around real momentum. Your ship thrusts and drifts instead of snapping to a stop, and the field wraps seamlessly at every edge - but wrapping was never the safe zone it used to be. A purpose-built phantom system mirrors every wrapped object, including the boss, so it stays fully solid and shootable right at the seam. There's no free pass at the border.
The field gets busier as you climb the levels, and no two rocks play by the same rules. Ten distinct asteroid types keep you reading the field instead of running on autopilot, and a boss shows up every few levels with its own entry sequence, health bar, and gunfire aimed straight at you.
KEY FEATURES
- Ten distinct asteroid types - fast ones, chasers, orbit-shielded rocks, multi-hit bruisers with health bars, ones that explode into shrapnel, ones that grow instead of shrink when hit, phasing ghosts, teleporting blinkers, and more
- A recurring boss fight with its own attack pattern, plus a guaranteed power-up and shield drop on every kill
- A dozen-plus power-ups to chain together, including Multi-Shot, Pierce Shot, Homing Shot, Bomb Shot, a mine-laying Field, an auto-firing Gun Buddy drone, a screen-clearing Nuke, a time-slowing Hourglass, and a sustained, auto-targeting Death Laser
- A true screen-wrap world where wrapped objects are always hittable, not just visible
- Full keyboard, mouse, and gamepad support
- Adjustable feel: keep the camera fixed and steady, or unlock it so the world spins with your ship for a more disorienting, old-school arcade feel - turn sensitivity and camera smoothing are tunable too
- A custom retro CRT shader (scanlines, screen curvature, chromatic aberration) and pixelization filter over a procedurally generated, parallax starfield backdrop
- Tracks your best level reached and lifetime asteroid count locally, so every run chips away at a personal record
Free to play. Fly loose, drift fast, and see how deep into the field you can get.
ART CREDITS
Spaceship icon by Freepik -
Shield icon by Nikita Golubev -
Asteroid icon by Smashicons -
Bomb sprite by Znevs -
Genres
Stats
Languages: English
Reviews
[h1]飘着飘着就炸了♥[/h1] 太空里开飞船,操作靠漂移,惯性很大,想停停不住,想转转过头。竞技场边缘是循环的,从左边飞出去右边飞进来,而且飞出去的时候还能打里面的陨石。陨石种类会越来越多,行为模式各不相同,隔一阵出个boss。 升级是链式的,散弹、追踪弹、地雷、无人机、全屏清、时停、自动激光,一个一个叠上去,到后面屏幕上全是自己的弹幕。每局都在变强,但陨石也在变多变态,节奏越往后越紧,一个漂移没控制好就撞碎了。 复古滤镜能开,画面能调,本地记录最高分。纯街机底子,没有meta没有成长线,打开就打,打完看分,再来。 we need chinese!!! [h1]孤舟漂移碎石海,一炮轰开满天星♥[/h1]
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