
Paint the screen red and travel the cosmos in this bloodstained action adventure game! Witness the latest from Grasshopper Manufacture: the advent of ULTRA-VIOLENT SCIENCE FICTION!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
About ROMEO IS A DEAD MAN
Take control of the protagonist Romeo Stargazer in this third person singleplayer action adventure, split into various chapters. His story is both unpredictable and littered with intense battles, interspersed with side missions to suit the player's pace.
A story that transcends space-time
This game's story starts with space-time itself being shattered by a certain incident. Romeo, too, on the brink of life and death finds himself revived by a new kind of super technology. Thus he is recruited for the FBI's Space-Time Police as a special agent, and wanders the cosmos in search of criminals who've taken advantage of the situation at hand in an attempt to bring justice back to the universe. At the same time, he looks for clues concerning his missing girlfriend Juliet, and quickly comes to find both her disappearance and the destruction of space may be more linked than he thought. Donning the mask called Deadgear, what awaits Romeo at the edges of space-time?
Fight blood with blood
Romeo switches between swords and guns to fight. Wipe out the waves of enemies that stand in your path to give birth to a new kind of bloody action, and take down the fearsome space-time criminals that await. Absorb the blood of your enemies to unleash Romeo's special attack: Bloody Summer, capable of turning any situation around. Romeo's various weapons can be strengthened and altered as the story moves forward as he takes on even stronger enemies.
Grasshopper Manufacture's brand new title!
ROMEO IS A DEAD MAN is Grasshopper Manufacture's first brand new title in years! Players can expect a brand new unpredictable title that stands atop decades of experience!
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 2.2Kreviews | 88% | — | $3.1M |
| $49.99 | 1.8Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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BENJAMIN IS A TIME TRAVELING MAN. Game optimization is good, its just the way the game presents the settings that are confusing.
Took me a while to beat the "new" Suda51 game but I'm glad that I did. The gameplay is a fairly simple beat'em up with some fun idea's that were carried over from No More Heros 3, this is occasionally broken up by Subspace sections which are safe areas where you have to solve a "puzzle" to open up stuff in the main level. Subspace easily seems to be the most divisive thing about this game with most people finding it incredibly boring, I personally didn't hate it, however there are points when it definitely overstayed its welcome. One other thing I will say is that I am 100% convinced that alternate weapons were added in last second, you just barely get enough items to max a weapon, and the 2 starting options are just generally the best option in a fight. In short what you see is what you get; the game gives you all the tools within the first 2 hours, so if you like or dislike it that's probably how you will feel the whole way through. In terms of art and sound direction, this OST is probably the best sound track I've heard this year and will probably be my vote for best sound track of the year. The visuals are also really nice, with the games art style just changing whenever it feels like it. This is one of those projects where you can tell everyone was having fun, and there were probably more artists than programmers. Whether that is a good or bad thing is up to you. Lastly I will say that this games story makes no sense at all, and trying to understand it is a waste of time. Suda51 is known for making simple games with deep narratives, and I still think that applies here; however unlike his other games Romeo's ending does not give you any real satisfying answers. I personally think this games story is also super meta, and can be interpreted completely differently if you know about Suda's other games. The characters, the UI, so much stuff in this game references the other games that have come before this. From a more meta narrative look, it really feels like a creator taking a looking back on their past and just making something full of things they like, and I can respect that. 8/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 23.6K | 86% | $7.87 | |
| $3.1M | 9.2K | 95% | $19.99 | |
| $3.1M | 2.9K | 58% | $39.99 | |
| $3.1M | 5.3K | 89% | $29.99 | |
| $3.1M | 6.5K | 85% | $19.99 | |
| $3.1M | 7.7K | 83% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $3.4M | 8K | 90% | $19.99 | |
| $125 | 1 | 0% | $5.99 | |
| — | 0 | — | — | |
| $0 | 6 | 67% | Free | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese, Italian, Portuguese - Brazil*languages with full audio support
| $49.99 |
| 283ratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 816 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es de lo mas raro que jugue en mi vida, pero de muy divertido gameplay. Primer exp con SUDA51 y aprobado
Não sou um grande conhecedor das obras de Suda51, mas gostei muito de Shadow of the Damned. Porém, Romeo Is a Dead Man me chamou atenção pela estética e pela gameplay, e era exatamente o que eu esperava do jogo. A gameplay não é das mais complexas ou diferentes, mas é decente e funcional. Em conjunto com o sistema de bastardos, que dá uma boa variedade de habilidades, ela quebra um pouco a simplicidade do combate, oferecendo mais opções estratégicas. A história é maluca, como boa parte das obras de Suda51, e até parece ser muito complexa, mas não é. É uma experiência divertida e fácil de entender. Acho que o ponto mais negativo do jogo, para mim, é a otimização. O jogo é muito pesado, e nada justifica isso, já que os gráficos remetem ao começo da oitava geração. De qualquer forma, foi um jogo com o qual me diverti do início ao fim, e foi difícil parar de jogá-lo. Tanto que peguei todas as conquistas. Recomendo demais para quem quer sair do convencional e, principalmente, para quem é fã de Suda51.
개적화는 둘째치고 스다 고이치 특유의 느낌말고는 참신한거없이 홍대병 전개로 이게 뭔데 시발과 엄마가 돌아가신 스다고이치의 개병신 마지막 챕터는 개시발같았다
[h3]Das hier ist das Zeug, wegen dem ich morgens aufstehe. [/h3]
Very good
Vaatividya would die trying to understand the lore of this game.
Romeo Is A Peak Man
Players by region
Where this game's players are, estimated from review languages.
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