
Swiping puzzle meets dungeon-crawler in Rogueslide, a casual strategy game from Beep Yeah!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
despite the cheesy coverart, the ingame pixels look good and the game plays great. Simple up-down-left-right movements and yet I'm terrible at it lol
Pretty interesting take on 2048.
Abundantly lubricated, 10/10, would slide again.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 33 reviews with recorded playtime.
a Littel very nice game
A quick and clean Roguelike/Puzzle game. Presentation and art style are fitting and elegant. Class to unlock and enemies types to learn as you delve deeper.
This game is a great expansion on the 2048 concept. The controls are very simple. You use the arrow keys to move all the tiles in the direction you push. If a tile’s movement makes it collide with another, that tile takes damage. So you have to slide your character around the dungeon without letting too many bad guys slide in behind you to kill you. It’s really easy to pick up and play, and after a few rounds you get the hang of it, but there are enough variety in the enemies movement speed, damage, weaknesses, etc and to keep it interesting. I wish it had proper controller support, but it was easy enough to set up a controller profile that worked
[h1]A neat concept but unstable running.[/h1] As you can see with little under two hours playtime, I unfortunately can't really finish the game as always in the 3rd area the game starts to stutter after each move and eventually the game crashes. :( Hopefully it works on your device and that way be worth the 1 buck asking price.
hard as ♥♥♥♥ but good lol
I picked this up because the mashup of dungeon crawling and sliding puzzles appealed to me. I did go a little crazy when 2046 came out, even playing it enough to get the 8192 tile. So, I thought I would be well-equipped to blast through Rogueslide. However, to my delight, I found that even the first level was challenging. It requires thought and strategy whereas 2046 ended up being kind of like a rubik's cube - seemingly challenging at first, but ultimately a matter of learning the patterns for success and grinding through them to meet the objective. It is a lot of fun but I also like the mental challenge! EDIT: I see that Wong Kar-Wai snuck a little something into my subconscious. I'll let it stand even though it's killing my binary cred.
Simultaneously casual and challenging. Easy to play, but surprisingly deep gameplay.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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