
Rogues' Purgatory is a gothic roguelike RPG. Fight the physical and metaphysical evils in the Mantle, a gearpunk cave system interspersed with towns, spires, and mystery.
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About
You are August Hellsing, an ordinary man who experienced a vision of the Archangel Michael and endeavored to right the wrongs in the world. Explore a massive procedurally generated game world, filled with quests and monsters. Delve into monster lairs and defeat the beasts within. Fight cultists, demons, and the creations of mad scientists in your righteous crusade.
Accept quests and follow the clues to find monster nests and lairs. Encounter monsters, loot, and strange occurrences deep within the earth. Fight the bosses and complete quests to earn rewards!
Every combat interaction is based on both random chance and skillshots. Gear up with dozens of different weapons and armor to match your preferred playstyle.
Rogues' Purgatory is in Early Access, and the following features are planned:
Procedurally Generated Quests: Every quest will be different.
Art Slider: Prefer the classics, or something a bit more modern? Choose your aesthetic experience on the fly!
Western Morality: No karma, only theologically sound sin/forgiveness- and works-based moral system.
Companions: Team up with procedurally generated companions for a few minutes or a few quests.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
best logo in roguelikes. havent had a chance to play a ton but so far is very interesting. glad to see Christian games that are fun. cool tileset as well.
I have recently become a big fan of ASCII roguelikes (Rogue, NetHack, many others). I like what I see so far (after playing for about 15 minutes) and I'd like to see where this game can go. The options in the dialogues are a nice touch to an ASCII roguelike. I hope the dev(s) keep evolving this concept. I think there's still a lot more that can be done, in the ASCII roguelike genre, and this game (completed) can be proof of that.
nice hidden gem
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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