
Roguelite 2 combines roguelike dungeon crawling with turn-based jRPG gameplay. Features a 50-floor randomly generated dungeon, hundreds of treasures to discover, more than 10 playable classes and a quest system.
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ชอบจักรวาลในซีรีส์นี้เลยซื้อมา แอบเศร้านิดนึงที่ไม่มีเนื้อเรื่องเลย เป็นเกมเคลียร์ดันเจี้ยนเฉยๆ แต่เล่นเพลินๆ สนุกดีค่ะ มีตลค.จากภาคหลักมาเป็น NPC ให้เราด้วย
мне хочется поставить лайк этой игре, ее создатели старались, да и цена не высокая, но не могу. слишком уж топорно и скучно даже за такую цену русского языка нет. приемов мало. вещей мало. врагов мало разнообразных. боевка скучная и однообразная ни кому не рекомендую это РПГ https://youtu.be/RW-TA3JHBSA
not well balanced
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Modeled estimate over time.
Hours played at review time, across 34 reviews with recorded playtime.
I got bait by Knight Bewitched ;))
Bro, no loot (dopamine payoff, reward) for boss fights?? Who play-tested this for you and told you that was a good idea? C'mahhhn, man.
This game has his issues, but has some great features. If you love rpg-maker and roguelite games without much dialog, this could be something for you. Positv: The start of the game is pretty intuitiv. Balancing in fights seems fair. Each boss is unique. A nice varity of heroes, items and equipment. Character Customization with meaning. Questsystem This game has so much potential, because it has a great foundation. Negativ: The whole game is to random. You can choose your team and your boni and thats almost it. Yeah, you can choose to fight, open chests or speak to people but thats almost everything to choose. It would be nice if the Dungeonnumber is always shown. Like an image in a corner. If you don't count your steps its hard to remember your position. Empty dungeons. There is barely stuff to make or figure out. No riddles, no secrets, nothing to gain advantage in future runs. Bugs: You can't heal all of your mana in the fountain. Chicken/Cat doesn't vanish after the first talk. Some Tiles have the wrong pathing. There are stuff you can walk over, but you shouldn't and also the otherway around.
One of the best roguelike JRPG style games so far. It is simple, easy to learn and highly customizable in your own unique way. There are many unique items available and each one of them has huge impact on your build. However, I feel like it is lacking enough contents. There should be more events and unlockable stuffs. I also feel like this game is too easy to beat. 50 floors is definitely not enough and maxing out 99 levels takes not too long once you have all the more-exp items. Balancing is also an issue. For example, villager looks like an useless idiot, but he has highest growth of all stats so maxing out his level to 99 simple makes him unstoppable. Our main character, Hero, seems really useless in comparison to him. Anyways, this game is highly recommended considering its price and how awesome this game is!
Dungeon Crawler hecho en RPG Maker, tiene quests que desbloquean personajes de distintas clases y la dificultad es bastante dura, hay que arreglarse con el equipamiento que vas encontrando en los cofrecitos, sencillo pero bien hecho. Ya si buscas un RPG con historia mas convencional el mismo dev tiene varios. El precio es superbajo y me gusta para pasar el rato mientras miro videos o fulbo.
So, far I'm really enjoying this. Everything is clearly explained in game & you can choose from Beginner or Normal. :)
Paid $2; got approx 40h of fun rpg goodness. Way worth it.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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