
Rogue Legacy 2 is what you'd get if you mashed Rogue Legacy and a sequel together. Every time you die, your children will succeed you, and each child is unique. Your daughter might be a Colourblind Archer, and your son could be a Pacifistic Chef. Either way, one of them is getting conscripted.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About





Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 15.1Kreviews | 91% | — | $8.3M |
| $24.99 | 2.4Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
gg bom jogo no final precisa farmar muito.
自虐遊戲
Incredible
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish, Japanese
| $24.99 |
| 647ratings |
| 92% |
| — |
| not modelled |
| $24.99 | — | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 856 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just like the first but improved in every way. Addictive!
10/10
Тот чудный эксперимент 2013-м году(первая часть) породил этот шедевр. Начиная с разнообразия классов, заканчивая уникальности локаций, которые грамотно вводят новые механики. Так же боссы, которые заточены тематически на нововведения. Это не тупые тушки с большим количеством хп, а максимально уникальные единицы, которые в свою очередь ещё и подчёркнуты невероятным лором, который интересно изучать. Хочется отдельно упомянуть трейты, уникальности наследников, которые могут быть как положительными, так и отрицательными ИНДИВИДУАЛЬНО ДЛЯ ИГРОКА. Что я имею в виду? К примеру пинок направленный вниз мне вообще не нравится, но некоторые жить без него не могут. Графика по первой казалась "ну всё, не торт", но постепенно мне всё больше нравилась и в конечном итоге я теперь с неё балдею. Я в восторге с второй части. Это воистину одно из лучших во что я играл когда-либо. 10 фулл зачисток замка из 10 НГ+
我说枪手是最强职业你能反驳我吗
好玩 好肝
挺好玩的,每次后代都是不一样的体验
sim
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $266.8K | 843 | 74% | $14.99 | |
| $42.3K | 151 | 91% | $14.99 | |
| $1M | 3.3K | 86% | $16.99 | |
| $136.6K | 8.6K | 97% | $0.74 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.3M | 10.7K | 74% | $13.99 | |
| $8.3M | 126.2K | 95% | $2.99 | |
| $8.3M | 33.5K | 92% | $9.99 | |
| $8.3M | 10.5K | 96% | $19.90 | |
| $8.3M | 17.4K | 86% | $19.99 | |
| $8.3M | 14.6K | 81% | $24.99 |