
Rogue Islands is a fast-paced, first-person shooter with magic & monsters set in a procedural fantasy wilderness. Explore forests, deserts, caves and mountains. Gain in power as you eradicate a demonic horde and inch closer to the Lords of Torment.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Rogue Islands, prosedürel fantastik bir vahşi doğada geçen, sihir ve canavarlarla dolu, hızlı tempolu bir birinci şahıs nişancı oyunudur. Ormanları, çölleri, mağaraları ve dağları keşfedin. Şeytani bir sürüyü yok ederek ve İşkence Lordları'na birkaç adım daha yaklaşarak güç kazanın.
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
The game is really fun to play, though there are quite a few issues, also one time I died in a game and tried to see if I could close the game and re-open it to get my save back, and instead I got back a save from 2021. But anyway, I was horrible at the game at first, then after I watched a friend play it I learned the trick of NOT BEING GARBAGE, and after that I had tons of fun playing! My main issues are: 1 Un-kill-able enemies exist. 2 The bloat and Horik both have to much health, while the silken mother has to little. 3 You go through a pattern in the game where you go to an island, close the demon portal, then another island, where you find a very, very, very big tree, then another island where you find a structure, then a tree, and then do a boss fight. Wince and repeat 3 times, then a fourth time without a boss fight, but then you just do another boss fight in the next island. And then you complete the game! Overall I had fun with the game, but you should decide if those issues are to big.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
[h1] If the DEVELOPER would remove the HUNGER thing, this game would be awesome! [/h1] [h2] I know the developers decided to revert the PC version to a certain state... Well, the videos I saw of this game on YouTube are NOTHING compared to what I experienced = enemies are stronger, less food, more enemies, enemies hit extremely hard [/h2] This is a FAST PACED game (they were not kidding), but I ain't enjoying it as much as I would like to. Plus the fact that this game is from 2017, I doubt there will be any updates anymore. So with the seaweed you can craft in combination with magical dust, the nightmares (respawns) and the "mining" is helpful in getting the resources needed to upgrade your character. But healthwise, you eat and gain a little health back. According to YouTube, the enemies drop health orbs, well I played 2 hours, killed many, but none dropped any health orbs. So I guess this current version is kinda shjit. [h1] If you would have eternal lives, this game would still be fun even with the HUNGER situation as it is now. Just respawn and not only 2 times if you haven't made another nightmare... [/h1] This game feels like "Inferno Climbing" and "Wendigo" - Could had been such awesome games, were it not with these unforgiving, weird conditions on which you are forced upon. Is it challenging? Oh yes!!! Is it hard? Oooooh Yessss! Will you smile during playing it? Eh.... I don't think so.... :D [h1] On behalf of my complaints, I still recommend this game, because it's complex, it works, it's hard, it's challenging and it's definately unforgiving, which makes you crawl back for another attempt gone in failure, but you like it! And you don't understand why... [/h1]
jak się umrze 2 razy traci się zapis
Trochę ciężkie
技术不好的慎入。 而且很无聊。 饿死的居多,食物太少了。
☀️
Frustrante e sistema de fome muito punitivo.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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