
Walk upon a new world and slay foes endangering it. Rogue : Genesia is an action rogue-lite game, where you fight relentless hordes consisting of hundreds and thousands of monsters, make your build, break the balance, defeat bosses and save one of the many worlds.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 8 → 2.57/day in the week after.
About
Walk upon a new world and slay foes endangering it.
In this action rogue-lite, you play as Rog.
Master of all weapons, Rog can use anything to slay his numerous foes.
Kill, grow stronger, and kill some more!
You can choose which path Rog takes. Feel brave enough to take on a powerful foe, or would you prefer to rest at the shop? The choice is yours!
On this journey, you'll collect many unique and powerful artifacts that will greatly impact your game experience. Harness their power to help you on your quest!
Different avatars with different playstyles!
Do you prefer guns, swords or having an army of summons kill your enemies for you?
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 861 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
steam 特别好评类幸存者生存《罗格:救世传说》走出了自己的路吗? 类幸存者玩法想必大家一定不够陌生,这次又是一个类幸存者玩法的一个游戏,聚集了击败一波又一波的怪物,肉鸽升级随机选择技能和道具搭配构筑属于自己的流派让你拥有着割草般的感觉,《罗格:救世传说》特效十足,像素画风也是很精致,玩法上也加入了自己的理解,罗格模式的路线规划,事件篝火精英怪,完成一些任务爬塔LIKE幸存者以及原汁原味的幸存者模式。 玩法上一共有 4 种不同的难度可供选择:超休闲、休闲、普通,还有英雄之魂,影响的是角色的等级以及伤害方面,建议玩休闲,不管打哪个模式,割草都是比较爽的,本作主要是以罗格模式以及幸存者模式,罗格模式的话,有不同的世界,用字母来划分相对应的等级,比如说 F 和 E,里面的话是类似于区域加路线规划的。 看到这个路线图的话,类似于《杀戮尖塔》一样的路线规划,里面同样有着宝箱、精英怪、一些随机事件,还有一些小怪。通关的方式就是在规定时间内完成一些任务以及附加的任务就可以了,局类的话还有大 boss 可以打,局内的话就是有时间限制的类幸存者,任务通常都是在一定时间内击杀多少怪物,守护商人,或者击碎一些箱子等等。 总之,这个模式呢还是比较常规的那一套,打开宝箱的话就多了金币以及经验以及卡牌的效果,不断的往前推进就行了。 里面的肉鸽深度还是比较丰富的,比如有灵魂的卡牌, 不同卡牌之间就有不同的效果,像装备的卡牌涵盖了各个方面,宝箱开出来的自然就是遗物了,有些还是很强的,而且更重要的是,这里面的装备是有词缀的,有着强大的效果,可以在游戏菜单中绑定至有限的武器里面。 打不过也没关系,在灵魂商店中,我们也有局外成长要素。可以通过每次打掉落的货币来提升攻击生命、索取范围、冲刺次数以及防御,还有怪物的伤害,都是十分好用的基础数值,建议升级以及拿词条的话,不要拿生命以及防御,不然太刮了。这点还是非常不错当你的强度提高之后,世界的等级也会变动,这点还是非常不错的,不然一直爽也没啥意思。 幸存者模式里面的玩法就跟其他的大差不差了,也是最主要的,就是通过局里长时间的构筑来形成一个比较无敌的流派,这就不多说了,主要还是面对无尽的敌人收集。而且每一关的冒险也是不同的,随机生成的关卡以及不同的敌人,每次构筑的路线也是不同的,每一次游玩都是新一种可能!算是幸存者系列的优品了! [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 24 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Simplified Chinese, German, Korean, Portuguese - Brazil, Japanese, Indonesian, Traditional Chinese, Russian
Hours played at review time, across 862 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏的玩法和思路挺有意思的,技能 build 的选择也很多。就是有时候单局耗时偏久,游戏的画面比较朴素,喜欢慢慢构筑流派的玩家还是可以试试的
非常解压,优化更新也不错
好玩,爱玩
A relentless surge of energy defines this experience, delivering fast paced encounters that feel both chaotic and carefully tuned. Each run unfolds with escalating tension as waves of enemies fill the battlefield, creating a satisfying rhythm of movement, positioning, and tactical decision making. Constant progression keeps every moment engaging, with new challenges emerging at a steady pace. Build variety stands out as a major strength, offering countless combinations that dramatically shift combat flow. Experimentation feels rewarding, with each upgrade adding meaningful impact and encouraging bold strategies. The thrill of watching a carefully assembled build tear through overwhelming hordes creates a sense of momentum that never fades. Atmosphere enhances the action with striking effects, vibrant colors, and a world that feels alive with danger. Music and sound design amplify intensity, reinforcing the sense of scale as battles grow larger and more dramatic. Boss encounters provide memorable spikes in difficulty, pushing mastery of movement and timing. Overall experience delivers a polished, addictive loop filled with excitement, creativity, and replay value. A strong recommendation goes to anyone seeking a dynamic action roguelite with satisfying progression and endlessly entertaining combat.
A simple and complex game, it is worth every penny. sitsws on the same shelf as vampire survivors (i have the game on play store for free and there you dont have to pay extra for the DLC) I am, however, still going to purchase that game because I WANT AND NEED ALL THE ACHIEVEMENTS this game has a ton of them the replay value is OFF THE MADAFAQIN ROOF, although I must admit I have been using WAND to last longer on the runs hence my achievement list and lack of the actual game experience, but this is a definitive MUST if you like this kind of games.....
정말 재미 있어요
玩法和思路挺新颖的,卡牌和遗物搭配起来花样很多。不过单局时间确实偏长,动不动一小时,有时间慢慢玩的推荐。
幸存者+爬塔的组合,武器遗物组合千变万化,成型后割草割的很爽,肉鸽爱好者必入。
게임 좋은데 이팩트가 너무 화려해서 투사채 날아오는걸 볼수가 없어서 맞음. 문제는 그냥 화력으로 밀어붙이면 체력 방어가 그다지 높지 않은데 공허쯤 가면 아차하면 걍 죽어버림. 내 공격이랑 적 투사체가 구분이 되야 컨으로 피하든 하는데 내 공격이 너무 화려해서 투사체가 날아오는걸 볼수가 없음 무슨 동방프로젝트 하는거 같음. 근데 개임은 재밌으므로 추천함. 유저 시야를 좀 배려해주면 좋겠음 눈 빠지겠음. 그리고 랙걸려 마우스 막 움직이면 랙걸려
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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