
Crawl through pipes, navigate the maze, listen carefully and get out before Rodland finds you.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'd tell you again, but you already know.
Please play this game. It's genuinely amazing and tense.
♥♥♥♥ you rodland let me turn a corner without having to STOP and CHECK im IMPATIENT!!!!! A short and sweet game that doesnt overstay its welcome. The mechanics were fun to learn & improve at and I love the artstyle. A sequel would be nice but as it is it's easily the best "mascot horror" type of game I played. Also the pipes will always win.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
In these "buddy horror" games the learning curve usually relies on you recognizing small inputs and hints to react in certain ways to avoid monsters and hazards, in Rodland Of Pipes this is replaced by mapping out a giant level that feels impossible until half an hour later you can breeze trough it with ease, something that makes every pipe feel satisfying and different from the last. In a way though that's also one of the game's weaknesses, too much of the gameplay is based on the mapping and i feel like there is a lot of wasted potential with the enemies which are all just glorified quick time events, i was pretty disappointed in that as i feel like none of them, except for one [spoiler](the purple slime thing that you have to hold PING to explode) [/spoiler], really interacted with the existing game functions in a meaningful or intresting way and i think there was alot of wasted potential there. I'd love to see a sequel which plays more with its mechanics (like some monster that messes up your GPS orrr like a guy that you have to run away from in the pipes... there are just so many cool ideas that could work!!!) Overall though simple concept, good execution and a great artstyle. Maybe a bit too short for 8€ but i had a good time
Top 10 pipas: Número 1: Rolando de las Pipas
Some of the best horror I've played or seen, does a fascinating control scheme and simplistic but fear-inducing graphics well, and I would say the ending is so perfect that it's only beaten out by the unbeatable Connection Terminated. If you have any interest in FNAF-likes or even general horror, I'd strongly suggest you give this a shot at the very least.
Its so sad that we'll never ever ever see another ad for the Ol' Rodland of Pipes ;(
too scary. my dad actually died in a pipe and his name was rodland so this brings back alot of fond memories for me
such a underrated game i despise point and clicks and still enjoyed this because even if you don't move your still in danger unlike most point and click games and this keeps a fun puzzle and undiscovered feel the entire time you are always needing to be on the move but still need to take in the environment especially with the classified pipes. i hope they make a sequel but i kinda doubt it. its a must buy horror title especially with how cheap it is
Very fun little horror game. Has some very unique enemy mechanics. Complete the story mode and you'll get a special prize :D
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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