
Rocky Idle is a single-player idle/incremental game. Level up your skills, gather resources, and complete your collection log.
Modeled estimate, not a reported figure. How we estimate →
About
Rocky Idle is the first game I’ve developed, and it's been under development for 2,5 years, hope you enjoy it!
It's a single-player idle/incremental game. You level up 18 different skills simply by clicking a tree or a rock. You collect items that can be used to advance your character or level up other skills. You also have an active boost that can be activated once every 10 minutes; the boost becomes stronger and stronger as you progress.
Skilling
There are skills like Mining, Woodcutting, Crafting, and more.
Each skill serves its own purpose, use the rocks mined to smith stronger gear, and increase your max hit.
The more you use a resource, the stronger and more efficient it becomes, improving speed, batch size, and active boosts.
Background Farming & Passive Activities
Farming, and questing all run passively in the background once started.
Plant and harvest crops to craft potions.
The more you harvest, the more efficient your crops become, growing faster and yielding higher rewards over time.
Contracts
Contracts are rare drops from skilling and combat.
Complete specific tasks to receive keys.
Offline progress
Keep progressing even while you’re offline.
When you return, get a detailed summary of all the resources gathered and experience gained.

Automated Combat & Collection
Use your crafted gear, food and potions in automated battles.
The more you fight, the stronger your gear and boosts become.
Defeat monsters to fill your collection log and unlock upgrades.
Good luck getting little Rocky's Apron drop, it's quite rare.

Purchase on Steam (Windows) and link your Google account to continue your progress on the WEB version!
Note: A Wi-Fi connection is required to play this game. This ensures your data is saved to the cloud and allows you to share progress across different devices.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese
Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very solid idle game, well worth the 10 bucks, nothing too original but enjoyable and rewarding. Developer takes input form players and the game is still developing. Late game grind is a little on the slow side but promises of more late game content have been made. I do also very much appreciate there are different difficulties to the game which you can change once from normal to easy if you think its too slow. I really hope there is an achevo for doing it on normal .
Ein sehr schönes Idel Game was fast Aktiv gespielt werden kann. Am Anfang nerven die Abhänigkeiten weil dies und das noch nicht erfüllt ist aber genau das ist auch die Motivation.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 64 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏画风,界面和游戏玩法都还不错。 可以离线模式(存档存本地),或者开魔法进一下,应该是进和保存的时候开一下就行 —— 再夸一下,游戏内百科做得很好,东西只需要游戏内点击一下就能跳转到词条,很爽
你好,作者 我期待这个游戏很久了,在今天发现他有中文的第一时间就入手了 但是无法连接服务器 我不能理解一个单机游戏为什么需要连接服务器,是不是意味着如果有一天作者你无法承担服务器的费用这个游戏根本就无法游玩了? 另外你说的网易UU加速器我尝试过了,他并没有你的游戏,所以我依旧无法连上。 希望作者能取消链接服务器,能让我们离线游玩。 2026-6-26 感谢作者,修改了游戏的网络,并添加了中文,使我们能离线游玩 不过补充一下建议 希望作者做任务和成就的时候能够在旁边列出,而不是添加标签,这挺不方便的 2026-7-8 我对以下数值产生疑惑 1献祭技能,到85的时候要解锁要暗影符文,可是暗影符文要解锁献祭91级的任务才能使用 2所有制造出来的物品都比原材料的价格要少,这很不合理。 3 战斗的数值最低的不合理,后面装备这么贵也不合理
처음부터 Wilderness Mode했더니 빡세긴 하지만 재밌네요 한번 해보세요~
The game is actively being updated frequently and the dev(s) are adding a bunch of quality of life and UI implementations that are making even an idle game more enjoyable. I'd recommend it because I feel like even for a simple game, it's being developed well!
Goode
Great basis for a game, entertaining art, easy to navigate menus, fun skill and combat variety. The developer really cares about feedback and constantly is releasing updates fixing bugs, providing new content, and making balance adjustments.
Discovered the demo by chance and realised I had found the type of game I had been looking for. The full game has an enormous amount of content, great community, lots of ways of playing, and a responsive dev. The result is a game I'm hooked on. I'm familiar with many idle games, but although this is not very idle, it scratches my itch. You will not be disappointed...
After Melvor this hit the spot
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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