
Rocket Squad is a team-based first-person shooter. Infiltrate perilous planets, gather resources, and return safely to your shelter. Utilize each character's unique abilities and strategically form your team to restore order to the universe.
Modeled estimate, not a reported figure. How we estimate →
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About
For the Peace and Order of the Universe!
Rocket Squad is a team-based first-person shooter.
Infiltrate perilous planets, gather resources, and return safely to your shelter.
Utilize each character's unique abilities and strategically form your team to restore order to the universe.

Agents
Each character possesses unique abilities.
Analyze their strengths and assemble your team strategically.
Budget Management
Every action consumes funds, and lack of resources can severely hinder mission performance.
Manage your finances carefully before and after each operation, and use your team’s budget without waste.
Efficient financial management is the key to victory.
Planet Infiltration
The economic order of the universe has collapsed.
The development of the Infinity Quantum Core has enabled infinite cryptocurrency mining, causing this catastrophe.
Infiltrate dangerous planets to restore peace and order to the universe.
Combat Against Robots
The robots have monopolized the Infinity Quantum Core, bringing ruin to the universe's economy.
They are no longer mere machines.
Face off against the wealthy robots who have become enemies of the universe.
Economic Recovery
Obtain valuable items and escape safely.
Raid the vaults of the affluent robots and secure the future of a struggling universe.
Player Enhancement
Enhance your character’s abilities with a variety of artifacts.
Combine artifacts that suit your character’s traits to develop your own unique playstyle.
Shelter Customization
Your shelter is your safe haven.
Decorate it with various furniture and ornaments to make it truly yours.
Multiplayer
Form a squad with up to four friends and save the universe together!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Spanish - Latin America, Japanese, Simplified Chinese, Traditional Chinese, Thai, Turkish +3 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
тупішої реалізації не бачив, розробникам було платити так само мінус зарплата на вихід! відмінити кредити і буде норм шутер а так це не можна назвати навіть грою! моби спавняться ти стріляєш і банкротуєш вся гра, тут навіть збереження платні і коли здохнете у вас не буде кридитів все з нуля в це лайно не реально грати і навіть назвати грою! при тому максимальна кількість кредитів 210, ви їх на раз вистрелюєте.. таку гру як зараз вони пропонують брати тільки по 99% знижки за 30грн для колекції і ніяк в іншому випадку. фізика деревяна не жваві шутани де ти стріляєш все що рухається і кайфуєш. надіюся це остання гра від цих розробників і більше в житті їх не допустять ні до одного проекту! краще би вони її не випускали і не позорилися!
[h1]Обязательно зацените мой музыкальный Обзор Игры в форме Песни, я старался :)[/h1] https://www.youtube.com/watch?v=sq1s7MpEwvA [i]Если обзор был вам полезен, буду рад, если поставите лайк и посмотрите мои остальные музыкальные игро-обзоры на моем [/i] [b][url=https://www.youtube.com/channel/UCm2WXV40aXc7t-4wZCT3yjQ]Youtube канале![/url][/b]
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Jeu très sympa à jouer, mais gros bémol : certaines touches comme Z, Q, S, D ne peuvent pas être modifiées. En tant que gaucher, je joue avec la souris à gauche et les flèches directionnelles, c’est bien plus naturel pour moi. Oui, il y a la possibilité de jouer à la manette. Venez découvrir ma vidéo découverte sur ma chaine : https://www.youtube.com/watch?v=vMBgtd6FrZ0 Bonne vidéo
Jeu très sympa à jouer, mais gros bémol : certaines touches comme Z, Q, S, D ne peuvent pas être modifiées. En tant que gaucher, je joue avec la souris à gauche et les flèches directionnelles, c’est bien plus naturel pour moi. Oui, il y a la possibilité de jouer à la manette, mais après des années sur clavier, c’est difficile de s’y faire. J’espère vraiment qu’un patch viendra corriger ça rapidement, car le reste du jeu est très bon. D’ailleurs, ce serait bien que Steam ajoute une option "avis neutre" entre "oui" et "non", pour des cas comme celui-ci. Pour ceux qui n'ont pas de souci avec les touches, je recommande clairement le jeu !
El juego esta entretenido para lo que vale. Recomendado como experiencia cooperativa con amigos. Eso si, si los juegos con Unreal 5 os van mal, este no va a ser la excepción.
game da hora, pelo pouco que joguei achei interessante, quem gosta de um deep rock de uma chance esse game pode curti muito, deve ser mais legal jogar com amigos cada um com uma classe, jogo está acesso antecipado então pode melhorar muito recomendo, fiz uma play de inicio dele passa lá da uma conferida já deixa um Like, se gostar já se inscreve para mais vídeos ^^ https://youtu.be/S0UfwNXzA6o
HellDivers + Lethal Company? Well YES! But no... В общем, опробовали мы игрушку и могу сказать, что настроение у игры реально неплохое. Есть большие вопросы к оптимизации (особенно на розовой планете, забыл название LOL). У игры есть НЕВЕРОЯТНЫЙ потенциал, который, возможно, раскроют позже. Хотелось бы увидеть какую-нибудь прогрессию в игре кроме артефактов, которые с приростом к характеристикам в 0.1% выглядят немного жалко :D Для раннего доступа в игре достаточно контента чтоб погрузиться в игру с друзьями и получить достаточно фана! Кстати про сравнение с играми... Идея сделать лутинг аля Леталка + шутер аля Хеллдайвер очень даже неплоха. Да, тут нет квоты или что-то такое, но мы до сих пор с другом орем с бесконечного списывания кредитов на патроны. Рекомендую ли я игру? Однозначно да! Но если вы хотите получить идеально вылизанный продукт (как минимум на стадии раннего доступа), то у меня есть для вас плохая новость - таких нет. У игры на данный момент большая проблема с оптимизацией. Если у меня игра работала +- идеально (кроме прогрузок), а вот у друга уже были проблемы с некоторыми локациями. Желаю разработчикам довести проект до ума, что-бы он занял свою нишу в списке алмазов игровой индустрии.
Rocket Squad: Infinity is a cooperative sci-fi shooter that aims to stand out by blending squad-based action with light strategic management and a tongue-in-cheek narrative about corporate collapse on a galactic scale. Developed and published by Jackto Studios, the game frames players not as heroic saviors, but as hired operatives sent into dangerous zones to reclaim resources, stabilize a broken economy, and survive long enough to make a profit. This framing gives the experience a slightly cynical edge, positioning missions as calculated risks rather than noble crusades, and it shapes many of the systems that define how the game plays. The core gameplay loop revolves around short, repeatable missions that can be tackled solo or in co-op with up to three other players. Before each deployment, players assemble a squad of agents, each with distinct abilities and combat roles that encourage coordination rather than lone-wolf play. Combat itself follows familiar first-person shooter conventions, with a focus on clearing rooms of robotic enemies, securing objectives, and extracting safely. What differentiates Rocket Squad: Infinity from more straightforward shooters is the constant pressure of resource management. Weapons, abilities, and even mission continuation are tied to an in-game budget, forcing players to think carefully about how aggressively they play and how much risk they are willing to take. This financial layer adds an unusual sense of tension to encounters. Every shot fired and ability used carries an implicit cost, turning firefights into calculations rather than pure reflex challenges. In theory, this system creates meaningful decisions, where reckless play can doom a run even if enemies are defeated. In practice, the mechanic can feel restrictive, especially when it interrupts the natural flow of action. Players expecting a fast, fluid shooter may find the constant need to monitor resources distracting, while those who enjoy methodical planning may appreciate the added layer of accountability it brings to each mission. Character progression is handled through artifacts and upgrades that enhance agent abilities and slightly alter playstyles. While these systems offer some customization, they are relatively modest in scope, focusing more on incremental improvement than dramatic build diversity. Over time, missions can start to blur together, as enemy variety and level layouts don’t evolve as much as the game’s premise suggests. This repetition becomes more noticeable during longer sessions, where the lack of standout set pieces or major mechanical shifts limits the sense of escalation. Between missions, players return to a central shelter that functions as a hub. This space can be customized with cosmetic items and furniture, adding a personal touch to downtime between runs. While this feature helps reinforce the idea of a persistent squad base, it remains largely aesthetic, with minimal impact on gameplay systems or progression. The hub serves more as a breather than a strategic layer, which may leave players wanting deeper integration between base management and mission outcomes. Visually, Rocket Squad: Infinity delivers a serviceable sci-fi presentation without pushing technical boundaries. Environments and character models communicate their themes clearly, but they lack the polish and detail seen in more established shooters. Animations and effects get the job done, yet they rarely elevate the action or create memorable moments. Performance and pacing issues further undermine immersion, occasionally making combat feel less responsive or impactful than intended. Narratively, the game provides an interesting backdrop centered on economic collapse and rogue automation, but this story mostly exists as flavor text rather than a driving force. Characters and missions hint at a larger universe, yet the lack of deeper storytelling or character development means the setting never fully comes to life. The satire implied by the premise is present, but underexplored, leaving the narrative feeling like a missed opportunity rather than a defining strength. Overall, Rocket Squad: Infinity is a game driven by ideas that are more compelling on paper than in execution. Its blend of co-op shooting, squad synergy, and resource management shows creative ambition, but uneven pacing, limited variety, and technical roughness hold it back. For players who enjoy experimental mechanics and are willing to tolerate repetition in exchange for cooperative play, there is some enjoyment to be found. However, in its current form, Rocket Squad: Infinity feels like a foundation that needed more refinement to fully realize its potential, offering flashes of originality without consistently delivering a satisfying or memorable experience. Rating: 4/10
This game must be free. its need polish with more update
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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