
Rock Crusher is an incremental game with a massive skill tree. Control a little rock-crushing machine stranded on a mysterious planet. Crush rocks, collect materials, evolve through upgrades, uncover the planet’s secrets - and maybe, just maybe, find a way to escape.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 11 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rock Crusher is an incremental game with a massive skill tree where you take control of a small but mighty rock-crushing machine stranded on a mysterious alien planet.

Your mission? Crush rocks, collect resources, and uncover the planet’s secret.

Use your built-in blower to gather materials from shattered boulders, then spend those resources to upgrade and evolve your machine through a massive skill tree packed with powerful perks and game-changing mechanics.
As you dig deeper, numbers skyrocket - from pocket change to unfathomable trillions, delivering that satisfying "big numbers" rush. But it’s not just about upgrades - face off against giant bosses guarding key milestones. Defeat them all to unlock the final truth behind the world you’re crushing through.
Whether you're in it for the grind, the upgrades, or the mystery, Rock Crusher offers a uniquely satisfying loop that only gets better the longer you play.
Crush rocks
Special crushers
Blow resources to collect
Currency leveling
Giant skill tree
Passive helpers
Skins
Backgrounds
Prestiges
Bosses
Neatly integrated story
Ending
Achievements
Save slots
Chill and relaxing soundtrack
Easter eggs
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This should be a version 0.7 to 0.8 early access game, not a full release. The gameplay and upgrades are simple: mouse over rocks, crush rocks, blow rocks to the edge of the screen, repeat. I enjoyed the first three or four hours, but after that I hit a wall and it turned into a massive grind. It's tagged as an idler, and it isn't one, at least not as far as I got into the game. The story elements are a nice touch, delivered through a collection of logs, which provides a bit of intrigue and interest. What tipped me to not recommending it: the developer has left placeholder elements in for "special crushers" that aren't in the game yet, and still shipped this as a full release rather than early access. On top of that, they've put out a new game while this one is still missing pieces. That doesn't inspire much confidence that the gaps will ever get filled.
👍️
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese +1 more
Hours played at review time, across 61 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
encore un incremtal de minage...et parmis tout ceux que j'ai tester avant...je l'ai un peu moins apprecié que d'autre (comme Space Rock Breaker et You Know the drill) enfaite c'est meme pas le gameplay qui est nul...mais surtout les graphisme pataud... (surtout pour les crush head) mais sinon c'est un incremetal comme les autre
游戏的升级曲线有非常严重的问题。开局能点的技能对于自机能力只有3%到5%的影响,而开局的层级0需要很多积累才能击败boss石头(是的,这个游戏有boss)。三种资源的循环很无趣,燃料的限制让整个游戏流程只有不到一分钟,而且打出来没有吹走的资源就不给你了。这导致如果你没有做好坐半个小时左右的牢的心理准备是见不到后面的内容的。问题是后面的内容也很少,非常没意思。
中间的升级有点慢,整体下来感觉不是那么爽
Dieses Game ist für das was es ist okay. Es stammt von einem 1-Mann Team und hat einen netten, kleinen Plottwist in der Story am Ende. Jedoch bin ich da absolut zwiegespalten bei dem Game. Es war für mich persönlich eher Beschäftigung anstatt Spaß. Es gibt bessere Games dieser Art. + Pro: + 1-Mann Team + Skillbaum + Steam-Cloud + Steam-Errungenschaften - Kontra: - HP-Verlust beim Steine zertrümmern - sinnlose, uninteressante Logs/Story (Geschmackssache) - man kann mehr Geld bekommen, wenn man bestimmte Steine in die Wurmlöcher schiesst; irgendwann ist soviel Chaos auf dem Bildschirm, dass es reines Glücksspiel ist und man darauf nicht mehr achten kann - alle 5 Minuten muss man Skins wechseln, um den höchsten Multiplikator zu bekommen - letzte Errungenschaft wird nicht angezeigt
Rock get crushed. Rock give money. Money buy upgrade. Upgrade make crush rock faster. Happy.
it rocks
Bon petit incrémental, je terminé le mode normal (tout les succès) en 7h30, j'ai bien aimer le coter tentative de démarrage d'un système d'exploitation connu (je dit rien allez a la fin du jeux), le mode survie je n'ai pas encore tester mais a l'air tout aussi fun, bref un bon jeux qui avec le mode survie peut durée environ 20/24h de jeux je pense.
추천을 할까 비추를 할까 긴 시간 고민하였으나, 사실상 제대로 게임을 하기 위해서는 선호 스킨/배경을 껴야만 하는데 그게 3분마다 초기화가 되고 그걸 일일히 클릭해줘야 한다는 점이 너무너무너무너무너무너무너무 귀찮고 왜 있는 시스템인지 도무지 알 수가 없어 비추천합니다 그 외에 정가 가격 8천원도 좀 흠이긴 해요
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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