
Mine. Smelt. Upgrade. Repeat. Rock Bottom is an incremental mining game where every swing makes you stronger. Descend through 8 unique layers, unlock devastating abilities, and discover what lies at Rock Bottom
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6/day in the week to Sep 1 → 17.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Welcome to Rock Bottom. An incremental mining game about swinging your pickaxe, collecting ores, and going deeper than ever before. Every run makes you stronger. Every upgrade sticks forever.

Swing your pickaxe through procedurally generated caves filled with valuable ores and hidden treasures.

Transform raw ore into bars with your smelter

Invest your hard-earned resources into a sprawling skill tree of permanent upgrades.

From the overgrown Sunken Canopy to the Spore-light canopy and beyond. Each layer brings new challenges and richer rewards.
Genres
Engagement
Reviews
Themes across 1147 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
My only complaint is it was over too soon. If they released a DLC with a slower grind and further development I would absolutely grab it. I had a lot of afk time, I think it would take you between 10 and 20 hours to beat.
원래부터 땅 파기 류 게임을 좋아하는데 인크리멘탈 장르가 맛있게 버무려 진 게임이었어요. 노가다로 얻은 능력의 체감이 즉각적으로 확확 체감이 옵니다. 그로 인해서 도파민이 나오고 노가다 할 맛이라는게 느껴져요. 마지막에는 모든 맵이 물에 넣은 솜사탕 마냥 녹아내리는걸 보면 개운하고 속 시원합니다. 다만 아쉬운 점이 있다면 몇몇 스테이지에서 기본 돌과 광석이 비슷하게 생겨서 약간 눈아프고, 스토리 결말이 너무 맹탕이라는 점. 하지만 이런 류의 게임에서 스토리는 기대하지 않았기에 만족스러웠습니다
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
7/10
Would leave a mixed review if I could, negative bcs overwhelming positive is undeserved. There's nothing majorly wrong but the game is quite slow till your progress explodes mid-game. The drone is absolutely pointless and feels untested. Various stats in the upgrade menu are not correct. So many quality of life things are locked behind extensive upgrades and grinding. The 4 mining procs are fun however and the art, especially the last level, is pretty imaginative. If you're looking at this, consider Shelldiver instead, loved that.
Que puta locura de juego
Играл на фоне, на работе, в принципе прикольно Немного не очень доделана мета прогрессия и инкремент элементы, не в своей основе, а в синергии с геймплеем, потому что, в последних "уровнях" меняется местность на разрывистую с большими полу-пустыми локациям со своей "изюминкой", но в следствие этого как раз таки прикольно синергирующий хаос из улучшений начинает плохо работать. До последних уровней прикольно, не очень требовательна к вовлечённости, если прям стараться проходится за меньше чем 4 часа, по соотношению цена - время игры решите сами, для меня пойдёт, я не пожалел
Gegenüber anderen Incremental-Games ist es für den Preis ein wenig kürzer, aber es fühlt sich smooth an und die Upgrades kommen in befriedigender Regelmäßigkeit. Funny Point: das Wasserlevel ist auch in diesem Spiel das nervigste aller Level xD
제련소 광클 버그 있습니다. ㄴ 게임 로비 갔다 오면 풀림 점프는 W키 누른 상태로 스페이스바 누르면 안먹힙니다. [반대도 동일] 대쉬 쿨타임 있는데 보여주지는 않습니다. 이거 3개 외엔 큰 문제는 없고 재밌었습니다.
뇌가 녹는ㄷr,,,,
Ta bien.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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