
Mine. Smelt. Upgrade. Repeat. Rock Bottom is an incremental mining game where every swing makes you stronger. Descend through 8 unique layers, unlock devastating abilities, and discover what lies at Rock Bottom
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6/day in the week to Sep 1 → 17.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Welcome to Rock Bottom. An incremental mining game about swinging your pickaxe, collecting ores, and going deeper than ever before. Every run makes you stronger. Every upgrade sticks forever.

Swing your pickaxe through procedurally generated caves filled with valuable ores and hidden treasures.

Transform raw ore into bars with your smelter

Invest your hard-earned resources into a sprawling skill tree of permanent upgrades.

From the overgrown Sunken Canopy to the Spore-light canopy and beyond. Each layer brings new challenges and richer rewards.
Genres
Engagement
Reviews
Themes across 1147 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
b
Awesome cute little game, definately a solid spin on the ever so peak shellcatcher, maybe not quite as good but for sure compareable. 9/10
Short good mining game
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good
The game is VERY short. I 100% the game within 5 hours. It would have been nice to see more content with the game or at least a reason to continue to play after I beat it, at least none that I could see. The game seems to have a lot of potential, reminding me of Coal LLC, but the game doesn't offer a lot of gameplay or reason to explore that potential. I regret paying $6.39 for the game, and I certainly would not have paid $8. I think a game that is this short, I could have been ok with paying $5 or less for (probably closer to $3), but as it stands I had it download for a total of 2 days and will probably never play it or look at it ever again. It's my fault, I suppose, for not doing more research to see how long the game would actually be, and maybe I am wrong and I bought the game at an early time, before the Devs added more content to the game. If that is the case, I will happily rescind my downvote and amend my review. Until then, I cannot recommend this game at the current price.
[h1]Der ultimative Dopamin-Simulator für Feierabend-Buddler 🧠⛏️[/h1] Fazit vorab: KAUFEN. Wenn du nach einem anstrengenden Tag dein Gehirn komplett ausschalten und einfach nur auf Steine hauen willst, bist du hier genau richtig. [b]Das Spielprinzip in drei Worten:[/b] Klopfen. Schmelzen. Upgraden. Wiederholen. Du fängst mit einer traurigen Holzhacke an und endest als unaufhaltsame Bergbau-Gottheit, die sich mit Kettenblitzen durch das Erdreich sprengt.Warum es süchtig macht: [b]Null Frust[/b]: Es gibt keine Story und man kann nicht sterben – perfekte Unterhaltung für die ganz kurze Aufmerksamkeitsspanne. [b]Zahlen gehen hoch[/b]: Das Spiel flutet dein Gehirn permanent mit Belohnungsgefühlen, während du immer schneller gräbst. [b]Kurzer Rausch[/b]: Nach etwa 4 bis 7 Stunden hast du alles gesehen und bist durch. Der einzige echte Haken? Du fragst dich danach ernsthaft, wo verdammt noch mal dein ganzer Nachmittag geblieben ist. Wertung: 9/10 kaputte Maustasten. Ideal für die Mittagspause oder wenn man die Realität mal kurz komplett ausblenden muss.
요약: 재미있다. 근데 8700원은... 그 정돈가? 이 게임은 후반부가 오히려 루즈하다. 초중반 번개 확률 증가를 배우기 시작하면서부터 이런 게임 특유의 뽕맛을 느낄 수 있음. 후반부에 재료가 나뉘어짐. 하위 재료들로 업글 주괴를 만들게 해놨는데, 이게 신선하면서도 귀찮음. 후반부 루즈해지게 만드는 주범. 굳이 넣어놨어야했나? 가장 기본적인 돌 파밍의 밸런스는 조금 아쉬운 편. 후반에 소모되는 돌의 재료량이 너무 많아서 앞선 스테이지들은 열리는데 업그레이드가 못 따라옴. 근데 오히려 초중반부를 재밌게 해 놓은 게 좋았다. 플레이타임 4시간중에 3시간은 정말 시간 가는 줄 모르고 했음. 마지막 1시간은... 제트팩 조작감이 상당히 불편하다. 증분형치고 후반부에 도파민이 부족하다고 느껴지는 이유가 있음. 초중반부터 느낄 수 있는 도파민때문도 물론 있지만 후반부에 분명 암석들은 시원하게 밀림. 근데 암석들이 전부 몰려서 배치된 게 아니라, 여기에 암석들을 다 지우면 또 암석들이 몰려있는 곳으로 이동을 해야함. 마지막 맵이 무중력이기 때문에 이동이 느림. 그리고 암석들이 밀집되어 있는 게 거의 없음. 그래서 여기 잠깐 캐고 저기 잠깐 캐고 이런 식이라 도파민을 느낄 수 없는 구조로 되어 있다. 그렇기 때문에 증분형치고 후반부에 도파민이 부족함 그래도 추천할만한 게임이라고 생각함. 초중반부가 매우 좋았던 기억이 있다. 바다 맵, 우주 맵 얘네 두 개가 JOAT임
A very cute mining incremental game! The art is gorgeous, the gameplay is fun and the upgrades are very entertaining. Has a short and sweet little narrative and the game doesn't overstay its welcome. Really nice to relax with after a tough work day. I wish there were some more post-story stages for messing around in but honestly you can't beat it for the price.
Игра для расслабление про того самого друга шахтёра в майне
Played for 2 evenings and had my fun! Well worth the small amount of money. Great jobb on the zackary logan!
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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