
Half a year after the events of ROBOTICS;NOTES ELITE, Kaito Yashio is introduced to Itaru Hashida through Nae Tennouji. Unsettling incidents start occurring all around them, harbingers of an event that will again plunge the world into chaos.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 5 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 295reviews | 67% | — | $157.8K |
| $59.99 | 63ratings | 91% | — | not modelled | |
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Consistently crashes or hangs on a screen transition in Frau's route. Tried with and without Committee of Zero (c0z) patch with the same crash or hang. Edit: Managed to get past the hang by changing Proton version to 7, crashes are still happening frequently however.
ROBOTICS;NOTES DaSH feels less like a traditional sequel and more like a reflective return—an extended afterstory that revisits familiar characters and explores what happens once the main conflict has already passed. Developed by MAGES. Inc. and published by Spike Chunsoft Co., Ltd., it takes place several months after the events of ROBOTICS;NOTES ELITE, bringing players back to Tanegashima and reuniting them with the robotics club. Rather than building a tightly escalating narrative from the ground up, it shifts toward a more fragmented, character-driven structure, blending slice-of-life moments with lingering threads of science fiction intrigue. This change in focus defines the entire experience, for better and for worse. The story is structured around multiple character routes, each offering a self-contained arc that explores the personal lives, relationships, and unresolved issues of the cast. This episodic format allows for deeper exploration of individual characters, giving fans a chance to see how they have grown and how their dynamics have evolved since the original game. There is a clear emphasis on familiarity and fan service, as the game leans into established personalities and recurring interactions rather than introducing entirely new narrative foundations. While this approach creates a sense of comfort and continuity, it also results in a story that feels less cohesive. The overarching plot—centered around renewed technological threats and mysterious incidents—exists in the background, occasionally surfacing but rarely maintaining consistent momentum. One of the most notable additions is the inclusion of Itaru “Daru” Hashida, whose presence significantly alters the tone. His personality introduces a more overt and often exaggerated style of humor that contrasts sharply with the more grounded and restrained atmosphere of the original. This shift creates a different kind of energy, one that leans heavily into comedic exchanges and fan-oriented moments. For some players, this adds variety and a sense of crossover excitement within the broader Science Adventure universe. For others, it may feel intrusive, as the humor can occasionally overshadow the more subtle character interactions that previously defined the series. The tonal balance becomes uneven as a result, with moments of genuine emotional resonance sometimes interrupted by comedic elements that don’t fully align with the surrounding narrative. Despite this shift, the core strength of DaSH still lies in its characters. The writing continues to capture the individuality of the cast, allowing each route to highlight different aspects of their personalities and struggles. There are moments where the game successfully recaptures the emotional depth of its predecessor, particularly when it focuses on quieter, more introspective scenes. These segments remind players why the characters were compelling in the first place, offering glimpses of growth and vulnerability that feel authentic. However, the impact of these moments is often diluted by the overall structure, which divides attention across multiple routes without always tying them together effectively. Gameplay remains largely unchanged from its predecessor, adhering to the conventions of the visual novel genre. The experience is primarily driven by reading dialogue, with player interaction limited to navigating the Deluoode Map system and making occasional choices that determine which route is explored. While this system provides some degree of agency, it does little to expand the gameplay beyond directing the narrative flow. The lack of new mechanics or meaningful evolution in interactivity makes the experience feel somewhat static, especially for players who have already spent significant time with ELITE. It reinforces the idea that DaSH is more of an extension than a progression. Presentation continues to be one of the game’s stronger aspects. The visual style maintains the blend of 3D character models and detailed backgrounds, creating a polished and consistent look. Character animations and CG illustrations add variety to the scenes, while the setting of Tanegashima retains its charm, balancing everyday life with subtle hints of technological unease. Voice acting remains a highlight, with performances that bring energy and personality to the dialogue, helping to carry the experience even when the pacing falters. The soundtrack complements the shifting tone, though it does not stand out as a defining feature. Pacing is where the game struggles the most. The episodic structure disrupts narrative momentum, making it difficult for the central plot to build tension in a sustained way. Individual routes can feel disconnected from one another, and while they provide valuable character insights, they often come at the cost of overall cohesion. When the story eventually moves toward its conclusion, the resolution feels compressed compared to the time spent on setup, leaving certain elements underdeveloped. This imbalance between buildup and payoff is one of the game’s most noticeable weaknesses. Ultimately, ROBOTICS;NOTES DaSH is best appreciated as a companion piece rather than a standalone narrative achievement. It offers fans additional time with a beloved cast, expands on character relationships, and provides a more relaxed, slice-of-life perspective within the Science Adventure universe. However, its fragmented structure, uneven tone, and limited gameplay evolution prevent it from reaching the same level of impact as its predecessor. It is a game that rewards familiarity, but rarely pushes beyond it. For players who are already invested in ROBOTICS;NOTES ELITE, it serves as a worthwhile, if imperfect, continuation that deepens their connection to the characters and world. For newcomers or those seeking a tightly focused narrative, it may feel unfocused and overly reliant on prior knowledge. It is not a necessary chapter, but it is one that adds context and closure in its own, more relaxed way. Rating: 7/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese**languages with full audio support
| $34.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its pretty funny, but you need a pc younger than 17 years to play it
Tu Tu Ru Tu Ru Tu!
At the time of writing this, there are still unresolved technical issues that cause crashing and hanging at a black screen. Whenever this happens, you lose your progress since the last save. I had around 15-20 crashes/hangs throughout the entire VN, but you may have more or less. If you're following the popular guide written by a certain committee, you will probably be outside of the refund period by the time you experience your first crash. If you're determined to try and complete this version of the VN, try to save at least once per scene to minimize re-reading. Possible solutions to bypass crashing/hanging at black screen: 1. Hold the skip button (Ctrl) to skip a little past the line that is causing the crashing/hanging, and read the backlog to see what you missed 2. Change your game resolution in the launcher/VN settings to a different resolution than the one you were crashing/hanging with 3. If neither of those work, enabling or disabling DXVK in the launcher in combination with one of the above solutions may help 4. One last solution that I found but didn't try was to modify the following settings from Manage 3D Settings in the NVIDIA Control Panel: Max Frame Rate: 45 FPS Vertical sync: Off The actual content of the VN is pretty good if you liked the slice-of-life and fan-service scenes from previous entries in the series. Who wouldn't want to spend some more time with the Robotics Club while hearing a bunch of perverted remarks and pop culture references from Daru? There were some great scenes with characters in swimsuits, and at least some character development happened. Also a few really good tracks from the OST and great artwork like you'd expect. The story can get a little ridiculous at times but it fits with the more lighthearted tone they were going for. The problem is that having to save so often, constantly mess with settings, and re-read sections several times back to back, all really takes you out of the experience. This was supposed to be a fun Tanegashima vacation, but instead of getting to sit back and enjoy it, it's a constant fight against the VN itself to reach the end. This is not an issue unique to me or to Linux either, as I was only able to finish the VN by finding solutions posted by others having the same problem. Even though I can't find much information on the console ports, I would probably recommend trying one of those instead since this version is definitely broken and there seem to be no plans to fix it. You wouldn't miss much by skipping this one either. If you can find a way to read this without the crashing problems, I think it would be a fun experience.
Дару что-то слишком затянул с пыткой в виде игры, что написал на коленке, но я просидел до конца ради Врат Штейна. Эль Пси Конгру.
This entry is actually good it's overhated
crash;notes
when u get past airi route the game gets really good
가장 못 만든 마블 영화랑 비슷한 느낌의 포지션에 위치한 작품 쿠키도 그다지 중요한 내용은 없음
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.6M | 25.3K | 97% | $29.99 | |
| $3.6M | 5.1K | 94% | $24.99 | |
| $2.1M | 7K | 94% | $19.99 | |
| $1.7M | 1K | 90% | $59.99 | |
| $1.4M | 5.5K | 92% | $11.99 | |
| $621.8K | 7K | 93% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $157.8K | 338 | 72% | $11.99 | |
| $157.8K | 2K | 85% | $5.99 | |
| $157.9K | 399 | 90% | $19.99 | |
| $157.8K | 1.8K | 67% | $4.99 | |
| $157.8K | 986 | 97% | $4.99 | |
| $157.8K | 2K | 83% | $4.99 |