
Robo Instructus is a puzzle game in which players manoeuvre a robot by issuing instructions via a simple programming language. As players progress through the game they unlock new functions to overcome new puzzles, each of which can be solved in multiple ways.
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Languages: English*, French, Italian, German*, Dutch, Polish*, Portuguese - Portugal, Russian*, Simplified Chinese*, Traditional Chinese, Greek, Swedish +2 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
這對剛學寫程式的新手是個很棒的體驗遊戲,別小看此遊戲體積不大,基本上編譯功能及函數都算挺齊全的,相當有趣味的Coding小品
cool robot game
The game is pretty good, with nice challenge and puzzles. This game is not for people without programming knowledge, you need to already know. If by chance "you think you are a programmer" because you program websites professionally with 8 years, forget it LOL learn to program first and learn some programming logic.
Game has very rough interface. It's very unclear if robot should go left or forward, autocomplete with TAB (instead of Enter) is unintuitive, also if game has child-like motives, it should allow to select commands from list. Game requires more polish and touch, but it has potential.
Highly recommanded for anyone with a bit of interest in programming. The difficulty starts low and the game has a perfect difficulty curve.
very good programming/puzzle game.
Ниче не понял, но очень интеречно :)
great game for understanding basics and application, however the information gathered between levels is very minimal compared to the skill jump between them. coding is about function and refinement, but each level requires more and more code until you gain enough knowledge and experience to redo the levels later with shorter code. except that certain functions are not available early on so you might not be able to use functions or created functions either at some points. the new information as well is incredibly under explained, the examples are crude at best with no outlying information surrounding them to examine or explain either. understanding what is available to do and what wont work is trial and error unless you've already been coding forever and a day. sequence referencing is difficult because you have to create a function to specifically reference it and one of the methods shown to do so is incredibly confusing because there are no "var"s or 'seq" that show where the used terms come from, or why they are there. I'm absolutely new to this type of stuff, so it is very difficult to understand what is going on at any given point. deffinitely a fun game, but it needs to explain it's concepts better than it does.
When you get to level 5 or 6, you cant go to level 7 nor to the next levels. The game is not developed properly nor tested enough. Wasted my money
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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