
Enter the Ring of Pain, a roguelike card crawler where encounters come to you. Each step around the ring a dire decision. Go for the loot or backstab a creeping horror? Meet strange friends bearing gifts and treasure. Choose your gear wisely to survive and discover the secrets of the Ring of Pain.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−70% | 5.1Kreviews | 91% | — | $626.5K |
| $19.99 | 33ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 77 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jugué muy poco aún como para entenderlo realmente, pero tengo una opinión un tanto dividida. Puedo ver su potencial y lo que tiene para ofrecer, pero no termina de resultarme entretenido. Tengo pendiente continuarlo.
Absolutely a hidden gem in terms of roguelikes, I got this for free from a friend who in turn got it from humble bundle and its been a blast whenever I pick it back up again good build diversity, interesting gameplay loop, interesting enemies to keep every room fresh, and an awesome artstyle and vibe definitely recommend, its a good one
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, French, German, Simplified Chinese, Traditional Chinese
Hours played at review time, across 77 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
9/10
10 Тьмы из 10 поехавших Сычей
absolute blast if you like the roguelike type games
addictive, stylish and very fun, ring of pain's roguelike style is something I liked from the start, would recommend to anyone who's into roguelikes
A pretty unique and challenging card game, where the cards are actually the maze to navigate in a circle. RNG has a critical influence in this game, as bad builds will get you nowhere. Still, lots of fun and much to experiment and discover.
The art is really creepy and it goes well with the theme. There are many good ideas in combos you can do or in the sacrifices you're willing to make. The lore feels hard to understand at times. But... Yeah... The RNG... You'll never know if what you got can let you go through another level (won't most of the time at some point you can somehow see it) or you can have a really good combo going and get rekt by one ennemies on which it doesn't work or just be killed by ranged ennemies. The game is already pretty hard at the first difficulty just because of the point above then you unlock more stuff and also harder difficulties and it's that moment that make you understand that you NEED a good RNG if you wish to go to the final boss and have a chance to defeat it. I'll still say I recommend it because when I play it I can go for it for a really long times but after that I just want to destroy my mouse or controller most of the times.
Really fun game!
运气游戏,
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $626.7K | 3.4K | 92% | $6.74 | |
| $626.3K | 2.6K | 76% | $6.99 | |
| $626.3K | 3K | 79% | $14.99 | |
| $626.8K | 2.3K | 89% | $9.99 | |
| $625.9K | 1.4K | 81% | $19.99 | |
| $627.5K | 2.6K | 89% | $14.99 |