
A sci-fi colony sim driven by an intelligent AI storyteller. Generates stories by simulating psychology, ecology, gunplay, melee combat, climate, biomes, diplomacy, interpersonal relationships, art, medicine, trade, and more.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 853 reviews with recorded playtime.
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Im really thankful that tynan included a button in the settings that turns on a mode where everything you click on blows up.
Fun Survival team management game
perfect
The OG time waster!!!! One of those complex games that seems hard to get into at first but becomes fun (and sad) once you get your colony going. A game with literally no limits on what type of story you are trying to build. I would recommend it of course but not without a couple DLCs as they add a lot into the game right out of the box without fiddling too much with mods. Get Rimworld but also get the Ideology, biotech, and maybe odyssey too (Fishing has been a lifeline for my artic base).
RimWorld ist ein sehr gutes Survival-Aufbauspiel, das ein zwar in die Welt einführt, aber nicht alles kaputterklärt, sondern den Spieler auch noch Dinge selber rausfinden lässt. Die Welt wirkt besonders durch die zufälligen Ereignisse organisch. Ich kann das Spiel einfach nur empfehlen.
There is so much to this game. At this time, I'm 20 hours in and I feel like I literally just started. In my first 20 hours, I had: To restart once because I didn't make enough food for the winter and my people starved instead of hunting for their food. Someone not good at cooking give 3 of my 5 colonists food poisoning. A colonist get wrecked by a mad squirrel. Lost 3 colonists to a warg. Someone die within 24 hrs to an ear infection on their first expedition. I am shocked at how much this game has held my attention. 100% give it a shot if you're ready to lose hours to this game. The last game that sucked in like this was Satisfactory, so if you've played that or enjoy RTS games, give this one a shot. The game is meant to break you down to let you build back up as well. So don't get attached to one character because the chances are the game will take them from you. Don't be afraid to ask google for some tips too.
cool
Снайперские турели снайпнули всех моих поселенцев
2 супер солдата в стальной броне под веществами < дикарь в трусах с дубиной Делайте выводы
wow
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, French, German, Polish, Russian, Italian, Spanish - Spain, Czech, Danish, Dutch, Hungarian, Japanese +12 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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