
A sci-fi colony sim driven by an intelligent AI storyteller. Generates stories by simulating psychology, ecology, gunplay, melee combat, climate, biomes, diplomacy, interpersonal relationships, art, medicine, trade, and more.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 813 reviews with recorded playtime.
Reviews
Themes across 808 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
gioco realizzato veramente bene
세일때 사서 DLC 없이 먹어보는데 맛있는데요?
재밌어요
El mejor juego de supervivencia que se ha creado. Y llamarlo supervivencia es una falta de respeto. Es un contador de historias, como el creador mismo lo define. 10/10
goat
adiktus na me
narrador botando cada absurdo e não conseguindo q deu uma de arbitro de argentino, morte natural
我是怎么玩这么久的?!???<(ºOº)> 反应过来要两千小时了 非常好玩的游戏 非常好的mod 给到上上签 关于mod推荐([strike] 喜欢驯兽的有福了 [/strike]) “Vanilla Genetics Expanded”[spoiler] (基因工程——貌似是这名字) [/spoiler] 跟绝大数动物mod有额外内容[阿尔法动物等] [strike] 想要什么动物自己拼 看我超级拼装![还有对于小人的动物植入物] 并且貌似有某个植入物可以直接控制动物记不太清楚是不是附属里的了 [/strike] “Vanilla Genetics Expanded - More Lab Stuff”基因工程的拓展 [strike] (加入了年龄增长药丸以及更多植入物与部分药片) [/strike] [spoiler] 对于部分生长需要很多年的mod生物很好用 我甚至把药品当成基因工程自带的了 [/spoiler] 以上两个mod的汉化“Vanilla Genetics Expanded_zh” “Giddy-Up 2”可以让动物被骑乘“Giddy-Up 2繁簡漢化” “Alpha Animals”阿尔法动物 加入了非常多且能力设定各异的动物跟基因工程有联动 每个都有自己独立的用处 包括可以处理尸体的蛞蝓 发电的蜗牛 产物可以做大储量电池的水母 可以放电的.....n+ [strike] 非常嚎看的立绘 我爱乱镀巨蜥 [/strike] 汉化“Alpha Animals_zh” 阿尔法动物的扩展“Alpha Biomes”阿尔法动物地形 加入了具有独立特色的地形[strike] 玩阿尔法动物必加 [/strike] 汉化“Alpha Biomes_zh” “Dragons Descent”龙之降临 加入了各种各样的巨龙[strike] [帅哎] [/strike]与特殊开局 汉化“Dragons Descent-简繁汉化” “AuroranKingslayer's RimWorld of the Dragon”基于龙之降临 加入了冰与火之歌里的巨龙 汉化“AuroranKingslayer's RimWorld of the Dragon 繁/簡中文化” “Biomes!”生态群落系列 加入了n+种动物与地形 其中包括了史前恐龙[按照需求添加] 汉化“Biomes! Series zh-pack” “PokeWorld Updated [ALPHA]”宝可梦mod 目前只支持最高1.5版本 汉化“PokeWorld简体中文-权宜之计” 以下mod根据自己需求添加 “[Kit] Graze up”让动物可以吃草[喜欢放牧的有福了] 汉化“[Kit] Graze up_zh” “Animals Logic”功能包括[strike] 防止动物乱吃东西[防止动物吃没营养值的成瘾品把自己吃死] 捕猎殖民地动物和殖民者的野生掠食者将被成为敌对目标 屠宰时将任何动物的肉转换成鸡肉 屠宰时收获毛料 动物急救警报 动物在贸易和商队界面的标签 允许动物使用营养膏合成机 总是显示动物亲缘关系 幼年动物更容易受训 调整训动物野性导致的练度衰减阈值 训练度衰减 动物主动搬运物品的频率 动物中毒死亡尸体腐烂的概率[可以阻止可怜的蛇蛇吃不到自己狩猎的食物] [/strike]以上功能可以根据需求右键打开mod选项调整 汉化“Animals Logic zh-pack” “Animal Resource Label”可以让你看到动物下次的剪毛时间与产奶时间等 不需要汉化 “Customize Animals”可以调整非常多的设定包括增加产物 生育时间 产出物品 吃什么不能吃什么 能训练什么程度 动物污渍 亲昵间隔 寿命 以及禁止家养动物离家出走[迁徙]现在可以散养万物了[strike] 分全局设定跟动物单体设定 [/strike] 汉化“Customize Animals 个人简中汉化”实测1.6汉化依旧可用 “MutatorWorldlcons”在世界地图上显示动物的栖息地 野生植物等 不需要汉化 一些小美化以及ui改动 “Character Editor”人物编辑器 自定义捏人以及各种东西 “[Og] Immersive Filter”沉浸式滤镜 随着季节 温度变化调整滤镜 “Bionic icons”仿生图标 现在植入体包括器官有自己独立不同的贴图了 “Progress Renderer”延迟摄影[进去之后记得一定要放置摄影标否则不会摄影 设置可以根据需要调整] 汉化“Progress Renderer-自动截图中文汉化” “Thrumbo Extension”增加了养殖敲击兽的产物 包括敲击兽毛 敲击兽奶 以及麝香 无需汉化 “Replace Stuff - Continued”一键替换 可以直接替换材料不用拆了重建了 “Trade Ships Drop Spot”指定轨道交易物资的空投地点[在也不用担心房顶被砸坏了] 汉化“Trade Ships Drop Spot zh-pack” “Surgery Policy”预设手术方案[批量制造超级小人] “PA's God Hands”神之手可配合RimTalk “RimTalk”ai接入具体设置与其他扩展教程请看blilblil等网站
900小时也就学会了点皮毛~
gud
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, French, German, Polish, Russian, Italian, Spanish - Spain, Czech, Danish, Dutch, Hungarian, Japanese +12 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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