
A sci-fi colony sim driven by an intelligent AI storyteller. Generates stories by simulating psychology, ecology, gunplay, melee combat, climate, biomes, diplomacy, interpersonal relationships, art, medicine, trade, and more.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 246.7Kreviews | 98% | #80 | $179.2M |
| $34.99 | 662ratings | 90% | #233 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3416 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
думаю это стоит моего времени✅
好玩不过有点贵,推荐凝聚力
Very detailed colony/civ game. I love how much you can micromanage your colonists. Music is very nice. Many playstyles and difficulty levels to suit all types of players.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best KR #35, worst BR #97 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 45.43/day in the week to Sep 15 → 53.43/day in the week after.
Of the 6 markets with a position on both sides, 6 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 51.29/day in the week to Sep 14 → 51.29/day in the week after.
Reviews, worldwide (the counter carries no country): 50.57/day in the week to Aug 7 → 64.29/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Reviews, worldwide (the counter carries no country): 51.43/day in the week to Aug 6 → 60.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Polish, Russian, Italian, Spanish - Spain, Czech, Danish, Dutch, Hungarian, Japanese +12 more
| $34.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不错
I don't even know anymore bruh
one of the best games oat
Great game.
fun game
Great story simulator that can fit with any idea, from organ harvesters to cannibal tribals and more. The modding community keeps the game fresh by creating quality of life mods like mental breakdown reduction and mods that add new factions with their own tech to be researched. The game does have a downside when it comes to performance. I can run games like Warframe, Total War: Warhammer, and Cyberpunk with no problem, but this game with ok graphics will have your computer doing 12 frames with no explanation of why the performance drops from 60+ frames to 12. Performance mods help to ease some of the game's performance issues but not by a lot.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $178.8M | 148.8K | 72% | $59.99 | |
| $184.5M | 185K | 96% | $69.99 | |
| $172.5M | 81.6K | 78% | $39.99 | |
| $187.3M | 517.6K | 89% | $29.99 | |
| $169.4M | 378.8K | 93% | $19.99 | |
| $189.8M | 1.6M | 97% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.4M |
| 2.3K |
| 81% |
| $19.99 |
| — | 0 | — | — |
| — | 0 | — | — |
| — | 0 | — | — |