
RIFTSTORM is a co-op PvE looter-shooter where squads of Weavers deploy to take on missions, fight escalating hordes, collect powerful weapons and resources, and extract.
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About
The world has always been stranger than we were allowed to know.
Mythic entities, things that go bump in the night, and impossible doorways to a limitless universe of wonders - and threats - all exist, just beyond sight. Secret societies, hidden wars, and impossible technologies all bend to one mandate: contain the unknown before it consumes us.
You are a Weaver, an elite operative of the Mythic Protocol trained to close rifts, wield supernatural powers, deploy unique technologies, and survive encounters with entities that should not exist. Deploy alone or with up to two friends and take the fight into unstable mythic combat zones where every mission is another chance to bring something dangerous back alive — or make sure it never returns.
The Protocol dictates the mission, you execute.
Investigate anomalous activity. Contain rift outbreaks. Exterminate mythic threats before they spiral beyond control.
Drop into hostile PvE missions, complete objectives, collect weapons and field upgrades, and decide how far your squad is willing to push before seeking extraction. Your deployment, your choice - but be warned: Rift Exposure Zones are not to be trifled with.
Rifts escalate, mythics swarm, and not everyone can make it out.
Weavers are no ordinary operatives.
Each Weaver brings their own abilities, combat identity, and role in the squad. Wield experimental weapons, manipulate rift energy, and harness in-mission Lythogram upgrades to reshape your builds and playstyles mid-mission.
Stack modifiers. Trigger synergies. Turn a clean loadout into something ridiculous by the end of a deployment. The possibilities are yours to explore, and unleash.
Some areas are too corrupted to secure cleanly.
Rift Exposure Zones are high-risk areas filled with deadly corruption, unstable rewards, and even deadlier mythics. Push inside to chase better loot and bigger opportunities, or stay clear and keep your current haul safe.
The choice is up to you, and your squad: Go deeper for what might be waiting inside, or extract before the rift decides for you.
Every deployment will put at risk your favourite weapons.
If you fail to extract, not only will you lose everything you’ve found on mission, and the weapons you brought will not come back unscathed.
Scarred Weapons will replace one of its weapon mods with a random negative mod. These weapons remain usable, but scarred.
RIFTSTORM is not about hardcore tactics, gear fear, or punishing players for wanting to have fun.
This is power-fantasy forward looter-shooter, with the freedom to extract. Become a Weaver. Kill monsters. Build momentum. Push your luck. Extract with your rewards — or come back scarred, rebuild, and go again.
Disclaimer: RIFTSTORM is an always online multiplayer game and will require a live internet connection to play.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Indonesian, Japanese, Korean, Russian, Simplified Chinese, Thai, Traditional Chinese, Vietnamese, Spanish - Spain +1 more
Engagement
Reviews
Themes across 535 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very solid gear score system roguelite. it gets harder as you progress. very easy at the beginning. devs did this game right with the open lobby setting, allowing friends and randoms to join to help. from what i can tell enemies dont scale to player count which is nice mid/late game. another really nice feature are the runs on take 5-15 minutes depending on how op you are and or which type of mission you want. allowing for quick here and there sessions in between other games and life. good job devs! looking forward to the updates and a sequal
Sometimes games don't have to be super complicated to be fun.
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Hours played at review time, across 535 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
overall a fun game. definitely not an extraction shooter. game is pretty well paced in terms of difficulty and I'm enjoying the progression. playing multiplayer coop is fun, as there are synergies and auras to make use of
I HAVE NO FRIENDS. I DON'T NEED FRIENDS. LETS BALL. I DON'T NEED THE COOP.
A lot of losers are whining about the weapon scarring system. Probably the same sort of people who want special rights and free money. Keep the scarring system! Its awesome.
辣鸡游戏,优化一坨,卡成啥🐻样了
现在唯一让我刷的是全角色满级,满级之后就没有玩的动力,紧急任务地图传说升级材料也不是没把必出,玩法也少
ゲームシステムとしては面白いのですがアルティホナイトと言った高レアリティアイテムがゲームの進行度に絡んでおり入手方法がわかりずらく進行できない。クエストクリアで獲得するアイテムの記載をしてくれているのでドロップしやすいアイテムの記載もあるとさらに取り組みやすいかと思う。またはクエストの進行の過程で獲得できるようにするなどするとプレイヤーとしてはやりやすい。
This is one of those games that I really wanted to like but I just couldn't The roguelite powers you gain throughout missions were just kinda eh, weapons didn't really feel that amazing, and the UI and all the little waiting times just made me feel like i was playing a mobile game. I'm hoping the game improves in the future because I remember enjoying the playtest 2 years ago but atm it's just not a fun experience for me.
Too colorful. Explosions too big. Too much fun too.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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