
A single-/multiplayer 3D-Platform "racer". Navigate skillfully through obstacle courses in a "just-one-additional-round"-manner to challange you friend's high-scores.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, German*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Tek/çok oyunculu bir 3D Platform "Racer". Arkadaşınızın yüksek puanlarına meydan okumak için engelli parkurlarda "sadece bir ek tur" ile ustaca ilerleyin.
"Rico-Jump" is a buggy train wreck of an abandoned Early Access "game". This was supposed to be a kind of parkour platformer with a score attack motivator, but the quality is so bad the only thing this motivated me to do was hit the uninstall button real fast. It's a janky mess with broken physics and game breaking bugs, combined with comically bad visual presentation. And paid DLC despite the game itself not being finished. So you know... the developer didn't have time to actually finish the game, but had plenty of time to make DLC content. That's bullcrap, and it's also direct and unethical abuse of Steam Early Access. It seems this was abandoned by the devs 2 years and 10 months ago. It will stay incomplete forever. These unfinished, abandoned game attempts just clog the storefront and make it difficult for players to find honest, fully developed games. Even though the game looks pretty bad (and decent visuals are a minimum requirement for any game), we can be fairly sure this is not an asset flip. This is because the game assets look so bad, no self respecting asset creator would publish them. That's a fail. There's also the old adage that those who lack the budget and talent to make their own game assets of any level of quality usually lack the budget and talent to do the rest of the job of game development properly, too. This game is fairly dated at 5 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Next is pricing and what value this has for gamers. You're expected to pay up $6 USD to buy cosmetic DLC. Clearly the developer set out to profit from making this game and locking content, even cosmetics, behind DLC while still pretending the game is free is somewhat misleading to gamers. Even as a free game, this couldn't find an audience. With a peak of [b]only 14 players[/b], it's clear the Steam community took one look and walked away. They literally couldn't pay people to spend time playing this. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? What's the verdict? Nope. This isn't worth downloading. I didn't pay money, but I still feel ripped off.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fᴜɴɴʏ ɢᴀᴍᴇ
Мужики, спасайте, если наберём 10 лайков и 5 наград, то жена подарит ящик пива
круто но лагает
Although I have cleared the customs, others spend too little time. Why?
gimmie more of this. I crave. This game has been with me forever and I think about it daily. Please update it and give me more.
I lost my virginity because of Rico Jump!
Ты паркуришь для того, чтобы пройти уровень. С каждым разом уровни все сложнее и сложнее. Есть и онлайн, в котором никого нет... Может показаться, что игра легкая, но в ней есть где попотеть.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.