
《Rhythm World - Master Project》is a music game combine with simulation system. Dive yourself into the music ocean! There are over 20 original music and there will be over a hundred music in the future update =w=. You can interact with R-chan in this game, the improvement of r-chan will help you get more score in rhythm game!
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我本人玩音乐游戏很多年,技术一般般。移动端几款音乐游戏,PC端osu,街机端sdvx都玩。我想就个人体验谈谈对这款游戏的看法。 首先是价钱,其实还好,就当支持开发者了,dlc买不买是个人选择,这点没有什么意见。 其次是主题,打歌界面有两种主题,效果很装叉,然而有两点:首先是并不能自由选择你所偏爱的一种,其次是太过花哨给读谱带来困难(主题,下落速度,打击效果共同造成的)。 然后关于速度调节,我没有研究制谱器,但是似乎每首曲子的最高下落速度与谱面的某个参数相关,所以很多谱面的最高速度是x10,然而即便我开满了,还是觉得太慢。 自制谱面导入问题,开发者似乎很在意官方的yhz格式,所以自制谱导入界面只能导入yhz这个格式;但是在谱面编辑器里,是可以导入osz的。也就是说,如果我想导入osz,我必须首先用制谱器导入,然后再导出成yhz,最后回到游戏,导入生成的yhz。个人觉得有点繁琐。当然也有可能官方想推yhz。但是目前曲库并不丰富,导入osz未尝不是一种丰富个人本地曲库的方法。 最后个人觉得打击感稍微差点。 以上仅为个人观点,仅供参考。
这个可能是我玩过除了ous以外最好的音乐游戏
有没有大神教我怎么制作地图啊,想自己做周董的歌
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bug很多,比如动不动就停止运行什么的,导入一个自己的图试试还超麻烦。摸了。
创意工坊的歌曲不能加载,摇奖bug太可怕,MMP
cant log in always error!!!!WTF i just buy this game by cash and Error!!!!!
游戏是好游戏,个人认为游戏还在测试阶段,但无论是游戏性还是界面都比较舒服,其未来游戏应该就会更加完善模式,当然,游戏还是有许多问题,诸如bug,键位提示没有做到位,但和开发者提建议却也能马上采用,所以还是不错的。
I'm not sure how this game is supposed to be played... but I played with a controller. Let me tell you, 90% of this game is pretty much impossible. There are maybe 4 or 5 songs that are playable for people who are new, but every other song is way too hard to reasonably play. Even if you master those 4 or 5 songs, you will still not be good enough for anything else. It's god-tier. Maybe different colors or even letters/symbols on the notes would help, but I don't think it would help much. To say there's a steep difficulty curve is an understatement.
作为一个音游狗 对于这样的游戏出现还是感到很开心的 倾斜的轨道设计看起来很舒服 穿插了养成摇奖DLC等[spoiler]吸玩家血【误】[/spoiler]元素 不过游戏问题也不少 摇奖、成就、一些界面不知道什么原因的卡顿让人很不舒服 每首歌结束的最后也会卡顿 这些还都不是影响游戏体验的不足 最重要的是打击反馈严重不足 连续密集的音符时间一长会让人不知道自己到底有没有打对 打击感建议作者可以借鉴dj max的打对了才有音乐或者是初音的节奏音效 蓝色界面的光有问题 时间一长严重影响玩家视力 手柄的操作也不是很好(虽然xbox手柄确实不适合音乐游戏) 总的来说还有很多需要改进的地方 不过真的很高兴能看到pc端有这样的音游 希望开发商能做的更好
It's fun but the speed is really high, and lowering it doesn't seem to make a change. I usually play rhythm games at high speed, but... if there's a tool in game to change the speed then it should actually.... change the speed, y'know? Then, the other issue is the fact there's another rhythm game inside of the traditional notes sliding down at you on a track. It's like Jubeats. And while you can change the keybinds for the traditional mode (which is super convoluted you need to visit the girl in the house to enter that setting) the keybinds for the Jubeats gameplay are unfortunately fixed and in a really crappy and unnatural position. The game doesn't tell you where they are, you cannot change it either. Makes the songs that do have this pretty much useless which is a shame. Would be great if it could be optional to toggle on and off. I might dig around the ini to see if I can actually change the keysbinds for it that way, but... it shouldn't have to be done that way. Then, each song has a fixed amount of notes. 4 key or 6 key. Each song has varying difficulties at least, but it'd be nice if all songs were available in 4- and 6-key both. The other gripe is each song has a fixed track, as in; visually. You cannot change the layout, colors of notes or nothing. And the worst is, the visibility is really bad on some of them, such as the purple one. The good thing is the game has a calibration tool to help you set the right offset. Too many indie rhythm games miss this feature. The game comes with this little visual novel thing where you're babysitting a kid that I don't really care about personally, but it's a nice little addition for those who are into that sort of stuff. You can completely disregard it if it isn't for you, it doesn't change anything from what I could tell. I am playing it just to see if it might actually unlock more songs but as of yet it hasn't happened yet at least. A bit of an iffy reccomended since the game has so many flaws but is still fun. I also think this is abandonware at this point, so I don't expect those issues to be improved upon. But it's cheap and definitely fills a few hours of fun.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 4.3K | 91% | $16.99 | |
| $694.5K | 659 | 91% | $18.74 | |
| $499.1K | 1.3K | 98% | $14.99 | |
| $476.5K | 580 | 96% | $12.49 | |
| $235.3K | 470 | 87% | $6.99 | |
| $229.7K | 538 | 86% | $12.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.3K | 100 | 86% | $4.99 | |
| $11.3K | 100 | 60% | $4.99 | |
| $11.3K | 103 | 83% | $4.99 | |
| $11.3K | 64 | 83% | $4.99 | |
| $11.3K | 66 | 92% | $4.99 | |
| $11.3K | 93 | 81% | $7.99 |