
Save patients with your rhythm mastery! Rhythm Doctor is a rhythm game where you heal patients by defibrillating in time to their heartbeats. Learn each patient's unique heartbeat and defeat boss viruses trying to sabotage your rhythm, all set to heart-pumping, soul-soothing music.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Aug 25 → 6.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1023 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great rhythm game. You often can't rely solely on visuals, so you actually need to have good rhythm.
Possibly the most creative rhythm game I've ever seen. It takes such a seemingly simple concept and goes to another level with its execution
I love this game so much. When I first saw that it was only one button I thought "how hard could this possibly get?" and I thought it would get boring after a bit, but that wasn't the case at all. They found so many unique and creative ways to make the game interesting with just one button and they found so many creative ways to increase the difficulty. And I love what the game does with the window. Might be one of the coolest things I've seen in a game. Although it does get kind of wonky sometimes when using more than one monitor, so I recommend disabling any external monitors when playing this game (it still works though. I played the entire game with 2 monitors but for the finale I switched to one). Anyways, this is definitely my favourite rhythm game. And I love the pixel art
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, Korean, Spanish - Latin America, Portuguese - Brazil, Japanese, German, Polish, French*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
really quite a beautiful game with awesome music and awesome gameplay and a beautiful message. it gets very difficult in the second half and i was, like, slamming my keyboard and shouting at my computer. still, i was moved, it was so very heartfelt. 100000000/10 definitely must try if you like rhythm games at all
holy heck what an experience this game was, there are maybe like two tracks that I felt I had to kind of trek through, but the rest are banger after banger after banger, all whilst doing things to my windows I had no idea games could do and making me tear up since it is a rhythm game with only one button, it starts out incredibly simple, but toward the end of the game you have more than 10 extra mechanics to [strike]look out[/strike] listen for, often stacking multiple mechanics at once and having you take care of more than one patient at a time it gets [i]very[/] hectic, but it is [i][b]so[/b][/i] fun and satisfying when you try a difficult stage again and finally complete it, and somehow it never felt too difficult even when I was struggling really bad go in blind and have an incredible experience 9/10
「溫柔地接住病人及醫生」 輕鬆小品,就是跟著節奏動ㄘ動,雖然畫面會各種亂跳,數節拍會數錯,但還是非常有趣,玩到後面真的閉眼睛聽音樂就能玩了。 玩得很快樂,永遠別低估一個按鍵所造就的複雜程度,遠非想像。
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太喜欢了!第一次碰上缩小界面后的boss战给了我极大的震撼,想出这个演出的人是天才。 比起视觉感觉更侧重听节奏,这点在很多关卡都帮了我大忙。故事虽然略有老套,但是对人物的塑造并不少,打完后对每个人都会有印象。一点迷之思索,感觉很适合改编成音乐剧啊。
能把剧情与音乐结合起来,这想法太天才了,很多时候看剧情没什么,听到音乐再配上演出效果,感觉立马就上来了。从头到尾高开高走的作品!
peak cinema
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 39 | 95% | Free | |
| $0 | 0 | 100% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $10.3M | 26.1K | 98% | $19.99 | |
| $1.4M | 3K | 89% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.4M | 18.2K | 81% | $34.99 | |
| $14.5M | 31.5K | 96% | $19.99 | |
| $14.3M | 32.2K | 78% | $19.99 | |
| $14.3M | 76.3K | 95% | $14.99 | |
| $14.5M | 9.9K | 80% | $19.99 | |
| $14.3M | 21.4K | 84% | $39.99 |