
Save patients with your rhythm mastery! Rhythm Doctor is a rhythm game where you heal patients by defibrillating in time to their heartbeats. Learn each patient's unique heartbeat and defeat boss viruses trying to sabotage your rhythm, all set to heart-pumping, soul-soothing music.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Aug 25 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1017 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
很牛的本地化有没有懂的
毫无疑问最夯的音乐游戏。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, Korean, Spanish - Latin America, Portuguese - Brazil, Japanese, German, Polish, French*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
治愈心灵的游戏,就是光污染太那啥了,建议捂上眼睛游玩(目押人一辈子的噩梦)
音乐非常好听,游戏也)简单(易上手
최고의 리듬게임
peak rhythm game icl, its got a suprisingly intresting storyline with fun, intuitive and fast paced gameplay. edit, i just beat the game and the ending is peak and this whole thing is so ♥♥♥♥♥♥♥ good and there are night shift levels and custom levels, i thought once you beat the game it was pointless but you have so much more content.
This game is incredible! The story is fun, interesting, and wholesome. I love all of the characters and how they each have their own story and style of music. All of the songs are SUPER good with a good mix of instrumentals and vocals. The visuals are very creative and the timing feels pretty accurate. There's also plenty of bonus levels that provide an extra challenge or a nice break from the difficult stuff. I love that there is a co-op option that adds to the fun. I definitely recommend this game to all rhythm game enthusiasts! However, like others have said, this game is DEFINITELY challenging. It's very difficult to determine the beat on the boss levels and even other main ones. Even though the story is cozy, not all of the levels are. Also if you get motion sick easily or are sensitive to fast-moving images, this game may not be for you! There is already a flash warning but the movements in some levels messed with me a bit We love the Samurai in this household
yeah kinda easy even on normal and hard but im a musician so my is to count beats in head, good game might get laggy on lower end computers or have delays. lastly the game will hop from monitor to monitor if you have more then 1 (its part of the game not a bug) so keep that in mind
Rythhm Doctor n'est pas vraiment un jeu de rythme selon moi. La majorité des niveaux sont plutôt de l'ordre de l'exercice de concentration et d'apprentissage par essai-erreur, et c'est ce que je lui reproche. La première moitié du jeu est réussie: on est encouragé à atteindre un état de flow pour réagir à la rythmique en temps réel. Mais, à partir des actes 4-5, la difficulté devient rapidement cauchemardesque. Il faut s'efforcer de suivre parfois plus de trois pistes en parallèle, avec des polyrythmies et syncopations omniprésentes et contre-intuitives, sans parler du swing. En plus, un déluge d'effets additionnels vient volontairement noyer les vrais indices visuels et sonores. Quand on fait une erreur, c'est rarement parce qu'on perd le flow ou qu'on a réagi trop tard, mais plutôt parce qu'on a oublié qu'à ce moment-là il y avait un temps swingué et une syncopation à la suite juste au moment ou l'indice visuel était caché. Il faut certes saluer l'effort de présentation, la direction artistique a du caractère et certains niveaux sont des véritables bijoux de réalisation, par exemple quand la fenêtre de l'application elle-même fait partie intégrante de la mise en scène, une expérience tout à fait unique. Dommage que les insipides personnages se sentent obligés de nous bombarder de dialogues pénibles, très peu inspirés et affreusement mal traduits. En bref, Rythhm Doctor est un soft sympathique, mais dont la courbe de difficulté artificielle vient lentement mais sûrement entacher le plaisir de jeu, ce qui ne plaira assurément pas à tout le monde contrairement à ce que pourrait laisser croire la moyenne "extrêmement positive" de ses évaluations.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 39 | 95% | Free | |
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