
Save patients with your rhythm mastery! Rhythm Doctor is a rhythm game where you heal patients by defibrillating in time to their heartbeats. Learn each patient's unique heartbeat and defeat boss viruses trying to sabotage your rhythm, all set to heart-pumping, soul-soothing music.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Aug 25 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1017 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You telling me I ain't got rhythm?
[\accessibility\] First of all, the accessibility features are very present, including 3 difficulty levels for the accuracy, colourblind adjustments are there too, and it feels to me like they've done a great job at this part. [\general review\] This game has been a great experience for me, most its songs are good, though some not to my taste [i](and that's alright !)[/i], and the rest are either great, or either amongst my favourite songs, they just feel so good to play to, and the story can often be felt a bit(or even a lot in some cases) through the way the notes you have to play are given to you. If you're reading this, I hope you find the same joy playing this as I did ! \side note to the team\ I truly hope the team is aware of how much some of us love this game, and how much it can help with understanding oneself.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, Korean, Spanish - Latin America, Portuguese - Brazil, Japanese, German, Polish, French*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Best rhythm game ever made, just count to seven.
Super enjoyable to play through due to its creativity and great music. Mucho funno, must play if you like rhythm games.
The game is both as simple as people say it is, and as difficult. A pretty good heartfelt story, it's not going to keep you on the edge of your seat or anything but it does its role well throughout. You can tell just how much heart was put into every aspect of the game. Everything has care put into it. My heart sings out to all of the variety- in cues, in visuals, in gameplay, all of it. Some of the more difficult stuff really got my heart racing towards the end, but nothing was too bad. The controls are super flexible so even with unadjusted hands I could avoid cramps and the like. There is some super difficult challenges though if you've got the heart for it. And the modding scene is pretty large, which is cool. Modding is always the beating heart of rhythm games, so seeing excellent and creative charts with excellent and creative visuals is awesome. Anyways I'm done, don't forget to heart my review if you liked it.
best rhythm game
阿拉阿拉阿拉阿拉阿拉阿拉阿拉阿拉阿拉(武士语)
This game goes from "tap the spacebar on the 7th beat" to "manage 11 patients at once all with random time signatures whilst remembering like a bajillion different gimmicks, while simultaneously preforming cartwheels AND backflips. oh and it looks like a tiktok edit." 10/10 game, couldn't recommend it enough
Nice
not gonna lie, i thought the story was quite mid, up until act 6 and 7 dropped (haha 67... stfu). anyways this has gone from lower on my list of games i like to one of my top 10 games now with the last 2 acts having released. ♥♥♥♥♥♥♥ great game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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