
Save patients with your rhythm mastery! Rhythm Doctor is a rhythm game where you heal patients by defibrillating in time to their heartbeats. Learn each patient's unique heartbeat and defeat boss viruses trying to sabotage your rhythm, all set to heart-pumping, soul-soothing music.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Aug 25 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1013 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
几年来玩过最好的音游
ㅈㄴ재밌는데 ㅈㄴ어려움
真不错啊真不错
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, Korean, Spanish - Latin America, Portuguese - Brazil, Japanese, German, Polish, French*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I dont feel bad for firing Paige
剧情好看
I broke my keyboard while I am playing this game. Recommended this game who want to get brand new keyboard.
I was BLOWN away when the window started moving in All The Times, HOW THE HECK DID THEY CODE THAT?!?! That song made me cry. Not only am I moved deeply by this game because no other game has made me cry AT ALL, but I am ENTIRELY impressed with this game as well, it's doing something that's probably NEVER been done before. It's certainly NOT the easiest game I've ever played, but Rhythm Doctor, without a pixel of a doubt, will always be the best game I ever got my hands on. PERIOD. And to all the people who made it and worked on it for over a decade, I love you just as much as I love this game, and that's from the bottom of my heart~ <3
재밌네
A true "rhythm" game. Similarly to Rhythm Heaven, the game relies less on dexterity, and entirely on your ability to listen to audio cues, catch rhythmic changes, and manage several rhythms at once. I've heard some people say that games like Clone Hero feel simiar to playing piano. If that's the case, then playing Rhythm Doctor feels like playing the drums. Unlike learning an instrument, which has a very steep learning curve, Rhythm Doctor is paced in a way where new ideas are introduced frequently enough to keep the game challenging and interesting while each new concept is given enough time to breathe so that the game always feels fair and rewarding. Custom level support is virtually seamless. Also, the level editor is very intuitive to use while also giving creators the tools to create some of the most impressive user-created content I've ever seen. The game is incredibly fun, the concept is so simple, yet so innovative, and its one of those rare games where by playing it, you're develloping a skill that you can and likely will use in real life.
特别喜欢里面的音乐也很好听,调整难度对新手也好上手
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 39 | 95% | Free | |
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