
Rhombus is a first-person puzzle game where you build your path through panels controlling platforms. Explore and find your way through a compact environment in this small metroidbrainia.
Modeled estimate, not a reported figure. How we estimate →
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About
Rhombus is a first-person puzzle game where you build your path through panels controlling platforms. Explore and find your way through a compact environment in this small metroidbrainia.
Unique puzzle mechanic that plays with perspective
Compact 'open-world' environment with multiple paths & non-linear exploration
Estimated length of 2-3 hours - perfect for a single evening/afternoon
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
군더더기를 전부 걷어낸 극도의 미니멀함을 자랑하는 퍼즐 게임. 상호작용이라고는 어떠한 규칙을 갖는 블럭 위아래로 움직이기 밖에 없으며, 플레이어는 오직 블럭을 움직이는 것으로 길을 만들어 지역을 개척해 나가야 함. 몇몇 막히는 구간이 있었지만 특별히 어렵진 않았고, 개인적으로 생각하는 퍼즐 게임의 대명제인 "주어진 모든 요소에는 목적이 있다"에 충실하면 전부 풀 수 있음. 메트로브레이니아를 표방하지만, Ooo나 leap year 같이 플레이어로 하여금 새로운 테크닉을 습득하게 하는 레벨 디자인은 보이지 않음. 다만 특정 시점에서 월드의 높이를 조정하게 되는데, 이 때부터 지나온 길을 다시 들르게 되고 길을 개척하는데 쓰인 블럭들이 새로운 길을 개척하는데 쓰이는 등, 요소의 재발견 측면에서는 적당한 층위가 주어졌다고 볼 수 있을 듯. 제작자는 영감을 얻은 게임으로 위트니스 (패널), 안티챔버/매니폴드 가든(아트), leap year (꽉 들어찬 비선형성)을 제시하는데, 아무래도 게임 전반 - 조작, 메커니즘, 아트 스타일 - 이 극도로 단순하다 보니 이들과 차별화되기 보다는 열화되었다는 감상이 더 큼. 특히 지식 기반 게임 특유의 자발적 학습과 이를 요구하는 문제가 보이지 않는다는 점에서 더더욱. 하여튼 비슷한 플레이 타임을 갖는 유사 장르의 다른 게임과 비교하면 부족한 점이 있긴 하지만, 일단 이 좁은 판에서 즐긴 만한 게임이 나왔다는 점에서, 제작자가 더 발전한 게임을 내놓길 바라기에 나는 추천. 업적은 하나를 제외하고 게임을 클리어하면 획득할 수 있으며, 진엔딩은 엔딩을 보는데 있어 전혀 쓰이지 않은 요소들에 집중하면 조건을 금방 알아낼 수 있음.
Great new puzzling concept. You really have to think in different manners than standard first person puzzlers. Getting through the first bits is easier, but the additional tablets are mind twisting. If you like first person puzzler than this is definitely something for you!
Incredibly unique metroidbrainia experience that hinges on being able to project your perception of a 2D panel onto a 3D space. The level construction is incredibly impressive, even if I found a couple of the puzzle solutions to be a bit obtuse. Overall, a very thinky, methodical puzzling experience.
Good puzzle game. I enjoyed it. Even though store page says 2-3 hours to complete, it took me 91 minutes to 100%. Now that's just me, it might take you faster depending on how good you are at puzzle games. I think the way the control panels are presented could be improved, but I feel it's intentionally confusing. You need some time to see the shape the cubes are in, and match it to the in-world cubes. I think with some shading, it could be better. There's a bit backtracking and you need to remember where things are/will be when you do certain actions, but my tired brain didn't find it that much taxing (I am playing this game at 1 in the morning). The hints around the true ending of the game could be done a bit better as that took me 5-10 minutes to figure out (but again, that might be me being tired).
Scratched my cocoon portal based rash. 10/10 would scratch again
Probably one of the best puzzle games I've played recently. Absolutely ingenious design.
好玩,谜题互相紧扣,设计非常优秀,小小的区域玩出花了。也正因如此,全部区域都解锁之后跑图太累了,一个操作失误就要重复操作非常多次,如果能优化一下这方面的流程就好了,至少给个自定义节点SL功能就好。
好玩,宝藏精品解密小游戏,10/10 意犹未尽
Interesting puzzle game. Even after reaching [spoiler] true ending [/spoiler] I still have no idea how the rhombuses (rhombi?) are supposed to work, I just rotate stuff and sometimes they make stairs and I can get to higher places 😐. There are some backtracking involved when solving later puzzles (especially [spoiler] true ending [/spoiler]), but it's not excessive since the whole map is quite small.
好玩,很不错的甜品级解密游戏 游戏时长2-3个小时,虽然后期解密思路有些重复,但没有让人感到乏味 唯一的问题可能是在2区和3区(尤其是3区)的时候,解密失误导致的重复操作非常非常多,对我这种不经过仔细思考、先动了再说的人很不友好┓( ´∀` )┏
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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