
Experience the newest tactical RPG from the creators of Girls’ Frontline. Some 30 years in the future, AU agent Mendo and the mysterious girl Jefuty find themselves in gruesome battles against armed URNC forces…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 20 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 855 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
well worth the time to play kinda hard engaging story
'또 여기인가...'
Seria muito melhor se as missões de stealth não fossem uma porcaria. 10/10
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 856 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
嘉年华的新饼看完了,逆向坍塌这个标题疑似作为了散爆的单机系列的前缀,这很好,逆向坍塌F这个游戏如果质量还可以准备买一个支持一下。 但逆向坍塌F的时间线都给弄到第二次罗南战争去了,那我火种行动和昙花行动的消息呢?????? 火种行动哪怕现在开始新建文件夹,按照面包房的制作组规模和进度来算,五年内能落地那都要烧高香了,所以要到比命长环节了吗?虽然不出意外我的确能赢羽中就是了。
well, Mica created another masterpiece
Easily one of the best experience in my long gaming life. This is basically Valkyria Chronicles x Fire Emblem x Groundhog Day (one of best adaptation of time loop story I ever saw...and I usually don't like time loop stories). !!! A bit of warning !!! - people complain about stealth/puzzle missions - unless you swallow your pride and check walkthrought YT videos it will ruin your ejoyment of great story (and add probably like 40 hours of pain and misery to your gameplay). This is straight 10/10 game (8/10 if you torture yourself with stealth/puzzle) I really hope that the rumors about sequel are true. Pros: - the biggest pros is story and writing, you don't need to know anything about GF universe, the story is self contained and give you all lore via conversation and well made encyclopedia and documents. it starts slow and generic, but with every mission and every chapter the story starts to be deeper and deeper like an abbys. - along the story, there is very robust (65+ tracks) and beffiting soundtrack - it's one of those games where soundtrack is half the story and atmosphere - all of missions have great soundtrack and chapter finales and final chapter OST are on Mass Effect 2 final mission level. Soundtrack DLC is worth a buy. - character writing and voiceacting is well made, everyone is likeable and acts with their own consistent logic (very little of usual stupid anime tropes and caricatures). - game is impresively long, with 60+ mission with great variety. - progression is great - with every next mission, with every new tool and equipment you feel like you're getting stronger and stronger - it's even well combined with the story, where there are missions that ends bad (or big challenge), because you were missing an important piece of equipment and then replay and time loop let you try it again with proper gear and preparation. - there is also an additional content, in form of NewGame+, Challenge mode and 2092Remaster (additional campaign from OG game ported to RC) - stealth (as mechanics) is very well done - allow you to prepare ambush and hit & run tactics. It's fun as long as it's your choice and not mission critical. - sound design is top notch, especially weapon sounds and explosions. - chapter 4 timelines composition. Cons: - the biggest con of this game are some stealth/puzzle missions that are near impossible without YT video walkthroughs. Early stealth missions are fun and allow you room for imperfection and failure, but later on, a few of them are horrible puzzle where you basically need to memorize 100 steps with very little to no room for mistake. - the story has slow start. It takes about 4 hour to pick up and about 10 to spread it's gameplay wings. Unfortunately Steam 2-hours long refund window won't give this game a justice. - you're not aware of it, but consumables and resources are limited material. It's possible to hard-lock yourself in a few focal missions, because you don't have essential consumables to beat them. - Chapter 5 (the PROPER finale and ending) is hidden behind "secret documents" - the problem is that a few documents are so secret, that they are not listed in document count and locked behind some events/actions in some missions. Unless you refer to walkthrous on steam/YT you will very likely miss them making you miss Chapter 5 (great and robust missions). - Lige, the final character of the team joins at late Ch.4 missions, so we don't have much of gameplay with her comparing to the rest of the squad. - as weird as it sounds, some dialogues and cutscenes are far too long. Don't get me wrong, the game story and writing is great, but a few times I found myself thiking "how much longers this dialogue will take" (and I don't mean the famous 50 minutes long chapter 5 prologue, there at least devs told us to get popcorn and be ready for long exposition). I'll say it again - I really hope for sequel, it will be instant buy for me on release day!
好游戏
好游戏
Excellent jeu de stratégie dans l'univers développé dans le jeu Girls Frontline (enfin, techniquement c'est l'inverse)... Difficulté relevée à noter.
搭配少前食用口感最佳
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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