
BREAK THE CYCLE Fight to survive as this award-winning third-person shooter brings Selene’s story to PC. Take on roguelike challenges. Engage enemies in bullet hell-fuelled clashes. Share your journey through Returnal™ with another player.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 958 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is decent. It's a nice test of your reflexes, luck and strategy. The story is pretty intriguing, there are fun shifts in level design from biome to biome. It really opens up after beating Phrike. Getting stuck on Phrike is an extremely miserable experience. Afterwards, expect nice guns, suprisingly nice exploration, fluid movement, fun guns, and plot twists (predictable for me because most of the gaming's horror is about guilt). It's a much better game than the beginning. But it's about as pleasant to come back to as Thumper. Hence, dumped it when I found out what I have to do for Act 3. And it's a backtracking galore, another thread through the stressful experience. Here's my review at 5 hours where I was stuck on Phrike (pushing through him is almost worth it) and wanted a refund: If we consider that this had Playstation backing it, the full force? Then it has no right being this shallow roguelite that it is. I appreciate that they tried to creati a rogue-lite based on horror aesthetic. For all my runs I get extremely predictable story delivered in an amazingly polished fashion. And the gameplay by no means lack any polish. It's all high-budget and polished. It's playful with the controller. But it's too afraid to give you any actual power, too afraid of letting players have a build. The lock and key mechanics seen in its procedurally-recombined levels are just plain discouraging. The freedom to backtrack is useless. And it's not rewarding, reactive, or moving enough. Not after Hades. Made by an indie studio. I just hope they fixed it in Saros, Because they're talented artistically but too conservative game design-wise for their own good.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Danish, Dutch, Finnish, Japanese*, Korean*, Norwegian +11 more
Hours played at review time, across 961 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So it does use epic online services, but i haven't had to link any account and i can just play through steam with my buddy. Your duo does lose all their ♥♥♥♥ if you save the run, but you can pick them up at the start of every zone no problem. Still completely playable, just have the host take most of the ♥♥♥♥ besides enough loot to obviously power up your duo to help with the bosses. Fun time, and like I said I didn't connect ♥♥♥♥ and the game works fine, only crashed once outta 8 hours which while annoying didn't turn me off the game.
Great design and game-play. Strange story (yes, I played to the actual end!). Sometimes frustrating when you are just "that" close to your next goal and you just have to start again. Overall great game and highly recommended. Don't fear the reaper!
This game is an absolute blast. It can be difficult, but it's not THAT difficult. I beat the game in 40 hours, got what they call the true ending in 60. It has a "Tower" mode that you unlock midway through the game that is just great fun to play. The weapons in this game are really good and unique, and the enemies are a lot of fun to massacre. 10/10 would recommend.
JUEGO IGUAL DE BUENO QUE DE CRUEL.
7/10分 (+)游戏的悬疑感很强,能帮助玩家沉浸其中,一旦开始玩就很上头。 (+)第三章图的立体设计非常棒,很多细节隐藏其中,同一个装置都有多种用途。 (+)游戏解锁的未知道具越多随机性就越强,就越能组合出神奇的搭配。 (+)第四章类似星际穿越的配乐好好听啊! (+)剧情非常黑暗,采用了精神分析的内核来叙事,夹杂了许多梦的解析,导致剧情抽象,许多部分需要自己推测。 (-)游戏的难度曲线设计有问题,第一张图就像是老头环的大树守卫,一开始巨难,一旦到了第二张图解锁了高级武器难度立刻就从魂游回到ARPG了 (-)游戏偶尔有BUG,死亡后会黑屏
Jogo muito bom com um história confusa, mas muito interessante. Leve em conta que esse jogo é extremamente difícil, porém, depois que pega a manha, fica de boa matar os chefes. Encontrei alguns problemas com o cooperativo: ás vezes o mapa some, ás vezes a câmera buga; problemas de conexão não foram muitos. No resumo, esse não é um roguelike bom para se introduzir no gênero, mas quem já gosta é um bom desafio.
Once you see the bag of tricks in the game it is rather limiting with the type of builds and craziness of usual rogue-likes you would expect which ultimately is dissapointing. Still, the gunplay is so good and the bosses are so difficult that it's worth grinding through. Though it is extremely grindy to a frustrating degree. Edit: Finished the main game after the most intense exploitation of resources and gaming the system thank ♥♥♥♥♥♥♥ god I pulled it off because I'm completely ♥♥♥♥♥♥♥ over this game. 8/10 overall
Good game. Bought this masterpiece again, just to play it on PC.
Even on a good PC, the VRAM leak is terrible. After about 30–45 minutes, the game becomes basically unplayable, and the only fix is restarting it to reset the VRAM. Other than that, it's a good game. I really enjoyed the story, but going for 100% completion is a true, true pain due to how much RNG is involved. I just can't recommend it until the VRAM leak gets fixed. It's a fun game, but this issue is way too frustrating to overlook.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $114.1M | 353K | 94% | $24.99 | |
| $91.5K | 256 | 78% | $14.99 | |
| $60.2K | 127 | 83% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 68.7K | 82% | $9.99 | |
| $10.7M | 15.9K | 78% | $16.49 | |
| $10.7M | 16.6K | 97% | $39.99 | |
| $10.8M | 21.1K | 47% | $34.79 | |
| $10.7M | 2.8K | 41% | $69.99 | |
| $10.7M | 19.7K | 85% | $19.99 |