
Manage your very own video store in the early 90s! Rent, sell, decorate and expand your business from the ground up and relive the golden ages of video rentals!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.71/day in the week to Aug 7 → 26.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Relive the golden ages of video rentals by opening your very own video store. Rent, sell, organize and build your business from the ground up. Hire staff, manage your team and become the best rental destination in town!

From taking reservations and charging late fees to recommending movies and preparing delicious snacks, there’s never a dull moment when running your store!

Customize your walls and floors, decorate with posters and memorabilia and expand your layout to build the video store of your dreams.

Fill your shelves with thousands of unique VHS tapes, each with their own title, genre and hand-drawn cover art! Order movies on your old PC or buy exclusive bootleg films from the shady Tape Dealer. Each week will have new releases inspired by real iconic movies of the 80s and early 90s.
Additional Game Features:
Build Your Dream Team: Hire staff to give you a hand on daily tasks to run your store.
Manage Your Returns: Add returned movies in the system, rewind tapes and set aside reserved movies for your customers.
Charge Late & Broken Fees: Track late and damaged returns and deal with different customer reactions and complaints.
Evolving Customer Interactions: Seasons, weather and holidays affect gameplay and what your customers rent! Be ready, rainy Friday nights are crazy busy in the store!
Seasons & Festivals: Play through all four seasons as the environment transforms around you. Each season features special holidays and festivals, all brought to life with unique artwork!
Share Movies With Your Friends: Every movie can be ordered on your PC with a unique code that you can share with your friends!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1411 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
SO GOSH DARN FUN :P
Certainly one of the best simulators I've had the pleasure of playing. It does everything right that other sims fail at time and time again. The graphics are wonderful and charming, this certainly isn't your grandma's usual rushed unity engine simulator slop. Plus it actually has an art style! Can you believe it? Not content with the usual uncanny valley humans, stiff animations and stolen/bought assets, the developers have stylised everything and drawn their own covers for films too, leading to an limitless selection The customisation is a nice touch too, aside from floor layout you can customise your store however you want. They even included floor and wall designs befitting of the radical 90's, although no matter how you choose your shop to look it still manages to feel cosy and nostalgic. Not to mention it's been polished to a shine! I can safely say I've run into zero bugs or gameplay issues in the nearly 10 hours I've played! The only thing I will say however is that the gameplay does become a little bit of a slog at around the 7-8 hour mark as you basically end up grinding for multiple days, doing the exact same actions to level up. Once you get a staff member the monotony ramps up. Either you can cashier and be absolutely swamped until the very end of the day and be engaged, or do the video rentals which frees up your time but is extremely boring. Plus there's very little in the way of customer interaction. It's either an irate member, reserve pickup or very rarely a film recommendation request. It's not BAD per-say but sometimes there's little to break up the gameplay but at least getting snuff films from the tape guy is always exciting. Please don't take any of this as a slight against the game however as it's certainly a labour of love and there has already been content drops. It's just something to keep in mind until further updates
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Italian, Portuguese - Brazil, Russian, Traditional Chinese
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lots of fun. Haven't run into any serious problems. I wish it was multiplayer. More customization options would be great, too, because it's a little lacking there. Hopefully, that's stuff they're going to add at some point. Can't wait for the video game and console rentals (and the VHS player/console repairs). The only issues I've run across are minor. If I save and quit in the middle of a shift, some of the returns are "same day", somehow. I only noticed when it was a new release day and some of the returns were the new release, but no one could have rented the new release the day before. Sometimes tapes go "into the void" and reappear outside at the player spawn point. Thankfully, there's a button tin the backroom that gathers all the "lost" tapes. Other than those minor things, the game is good.
This game is really fun — until around the 15–20 hour mark. That’s roughly the point where you’ll hit the max level and have basically everything unlocked. At first, it’s really fun. You’ll take your time designing everything and making it just right, like the video stores you may or may not remember from your childhood. But once you’ve unlocked everything, you’ll mostly be hunting for achievements. I’ve gotten every achievement except one: owning 1,000 videos in your store. And you’ll soon realize that this one is a real hassle to get. After around 15 hours, I had unlocked Level 24, bought most of the video collections from the market, bought every video from the black-market dealer, and bought at least 10–20 copies of every new release whenever they became available. Yet I was still only roughly above halfway toward the last achievement. At that point, I had everything organized into their respective categories, etc. But after buying every unique movie in bulk, you eventually just stop organizing everything. You buy as many shelves as possible and start dumping everything into them. And you think that’s bad? Well, your poor workers can barely keep up with the return station. Both of them basically need to work there constantly just to make a dent in the pile. You basically NEED two workers who work "fast" and are thick skinned, since you constantly need to scream at them just to work faster. That leaves you doing everything else: working the cash register, refilling shelves, fixing broken VHS tapes, renting out VHS players, giving recommendations to customers, handing out reserved movies, and answering the phone, which you also have to attend to from time to time. I like this game. I really do. I can absolutely recommend it to anyone who enjoys childhood nostalgia or just wants a fun and cool simulator game. Yet I still think it needs quite a few improvements: - Workers sometimes randomly get stuck and stop working. No, they aren’t asleep. I genuinely mean that they get stuck in the most random places, and it’s not because of the decorations. - Worker speed doesn’t really feel like worker speed. Even when a worker is “fast” in one of the two categories, they still work really, really slowly. They basically just walk faster. - The 1,000-video achievement makes the return station problem much worse. If you’re going for the 1,000 VHS achievement, you’ll eventually have so many returned tapes that even both of your fastest workers can’t process them in a single workday. The pile just grows infinitely, meaning you either have to help them or wait around for them to finish. - If you don’t help them and let both workers focus entirely on returns, most of your shelves will be empty by around Day 3 or Day 4 because they simply aren’t fast enough. - The return station in general is a hassle because it’s just so slow. - I’d really like to see skill points or some kind of worker progression system. Maybe workers could gain experience the longer they stay employed and eventually unlock skill points. They could become faster, more resilient, need to call the manager less often, etc. - Maybe add a third or even fourth worker? It would also be nice to have another activity to assign them to, such as handling reserved movies, giving recommendations, or dealing with customers at the service counter. That way, you could have two workers at the return station, one as a cashier, and one handling the “service” side of things, including bringing broken movies to the back. Now you might be thinking: “But what the heck am I supposed to do then, besides refilling shelves, fixing things, answering the phone, and decorating/sorting?” HA! Glad you asked. - A second store, maybe? Something like renting out video games and consoles, music discs, or perhaps even DVDs later in the game. The black-market dealer already hints at DVDs, so it could be a cool late-game addition. Since the game is called Retro Rewind and not Retro VHS, there’s plenty of room to expand into other kinds of retro media. - The pay feels pretty stagnant. It always seems to hover around 600–800, depending on the weekday or which event is currently active. It would be nice to have some more progression there. - A better way of sorting videos would be amazing. Maybe add a button that automatically sorts a shelf alphabetically. Or, for “mixed” shelves, which I currently have nine of, have the option to automatically sort the videos by genre and then alphabetically. - Customers need to learn how queues work. They’ll sometimes stand as far away as possible when they need a random recommendation, even though another customer is already at the service station. Like, buddy, just stand in line. It’s not that hard man xD I’ve now reached the 27-hour mark, and I still don’t have enough tapes for the achievement ;( Overall, though, I really like Retro Rewind. I just hope the late-game progression gets some attention, because once you’ve unlocked everything, the 1,000 video achievement turns what was a relaxing and nostalgic game into a BIT of a grind.
Good game and good graphics. Just not much replayability
Everything is amazing
I really like this game. The only problem I have is that if I play more than a day or two (in-game), I start getting dizzy and nauseous. Maybe it's related to my astigmatism? Not sure. I absolutely love the game, though; hiring someone to do checkout helped a bit. If I could get any recommendations for settings to help alleviate this, I would appreciate it.
Realmente entretenido
Great game to pass time!
Gaming has been bad for so long I have to play a work simulator just to have fun. The dial up sounds on the office computer brings back so much nostalgia.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.