
RESONARK X is an unprecedented rhythm game that offers a different way to play on the desktop and in VR. In desktop mode, players use 7 lanes + alpha and corresponding keyboard keys. In VR mode, you use a two-handed hand controller to clap your hands and manipulate six strings as you play.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 33 reviews with recorded playtime.
Reviews
Loved the VRChat world and bought it to support
曲にあった譜面になっているので、曲にノリながら遊べるのでかなり楽しいです...! 最初は難しそうな操作に思えますが、チュートリアルもあるため操作には問題ないと思います。 このゲームには、譜面内に拍手する動作があるため、[b]手にしっかりと装着できるコントローラー[/b]で遊ぶことをお勧めします。(Vavle Indexなど)
Played this in vrchat and honestly it's really fun. ^^ I hope to see a option for custom songs? similar to BeatSabers mods. The problem I have is the blue note. They work better in this game then in vrchat. In vrchat, they kinda delay a bit? idk if that's a vrchat issue or not, hopefully that gets fixed. Overall it's not a bad game I hope to see more content.
Oculus Rift S&Oculus touch コントローラでプレイしています。 現在(2020/08/09次点)で難易度5~7あたりの譜面でSランクがとれるようになってきたかな~ぐらいで楽しんでいます。 ◆長所と短所 ◎:動作が非常に軽い、UI操作のレスポンスが早い リズムゲーなら当然かもしれませんが大事なところです。 ◎:リズムに乗りやすい譜面 無理な動作をせずにノーツを捌けるような譜面で、曲にノりやすく没入感があります。 Beginner、Advanced下位のノーツ数が少ない譜面でも手抜かりなく、リズム感に自信がなくても楽しめるようになっていると思います。 ○:快適なプレイスペースの確保が容易 起動時のキャリブレーションは立った状態・座った状態どちらでもできます。 足を動かす必要はないので腕を目一杯伸ばした範囲でぶつかるものがなければ問題なし。 キャリブレーション後も設定で微調整できるので自分がやりやすい環境を構築しやすいです。 △:リザルトに少し物足りなさ 右手側にはプレイのリザルトが表示され、スコアとノーツの判定結果内訳が確認できます。 ただ、現状ハイスコアを更新できたか判断することができません。 個人的にプレイ後に最も気になるところが見えないので、プレイを重ねて「俺上手くなったかも?」的な達成感・満足感があまり得られないかなと感じました。 ちなみに最大スコアは全曲共通で、オールパーフェクトの9999点が最大値のようです。 ◆:4種のアクションについて 実際にプレイしてみて筆者の印象を書いておきます。 ◇赤ノーツ(触れる) 条件が触れるだけなので、処理の自由度が高いノーツ。 譜面の密度が低ければ来る場所に出待ちして捌き、密度が増すにつれて払うような操作になっていく印象です。 ◇青ノーツ(弾く) 事前にノーツが来ている糸に振れておき(糸がぷるぷるした状態にする)、タイミング良く手を動かして処理するノーツ。 「事前に糸に振れておく」の判定自体は結構甘く、ギリギリのタイミングで文字通り「弾く」感じでも案外いけます。 判定範囲が赤ノーツより広いので、想定より早くノーツが反応してしまいやすく、オールパーフェクトを狙う時の壁になりますす。 ◇黄ノーツ(ホールド) 始点から終点までノーツが来ている糸に手を置き続けて処理するノーツ。 終点で手を離すといったアクションは必要ないので、後ろに赤や青のノーツが連なっていても安心。 単体なら捌くのはそう難しくありませんが、他のアクションとの複合(特に青との)になると腕の動きが慌ただしくなりミスが誘発されやすくなります。 ◇緑ノーツ(拍手) 両手のコントローラ同士を近づけて処理するノーツ。 コントローラ自体接触の必要はないですが、勢いあまってガツンとやっちゃうこともあります。 慣れないうちはアクション自体がちょっと怖いかもしれません。 筆者(Oculus Touch)の場合、 ・コントローラは親指と掌で挟むような感じで持ち、他の指は自然に開いた状態にする ・このノーツが来たら両手で水をすくうような手の形を作る といった感じでプレイしています。参考までに。
[h1]tl;dr, [b]good game[/b] but outdated, [b]play it in VRChat[/b], buy it if you wanna support sep-neko-ya.[/h1] EDIT: ok well RESONARK is still a fun VR rhythm game (but not really desktop-friendly) so i changed from a negative to a positive review, but [b]don't buy RESONARK X unless you only want to support sep-neko-ya[/b] because RESONARK X is outdated RESONARK X is a pretty cool VR rhythm game where you don't entirely have to rely on precise timing for rhythm. I am unsure how easily it can be recommended to people due to the 6-lane vertical-scrolling rhythm game (VSRG) gameplay, similar to other rhythm games like Guitar Hero and DanceDanceRevolution, but obviously entirely different due to the hexagonal layout of the lanes. I don't really know how to describe it any more than that, and I do not feel like I need to; unless you have very good reasons to not be playing VRChat, you should just be playing the three RESONARK worlds in VRChat. They are kept way more up-to-date than RESONARK X, even adding in 2-player support and letting keyboard players read the hexagonal layout (albeit with clunky (IMO) default and unbindable controls), whereas in RESONARK X, desktop mode gets a [i]very[/i] generic 6-lane layout. ([i]They even got new desktop camera layouts that look nice![/i]) The last time I played RESONARK X (almost 2 weeks ago from this review), it felt... [i]mundane.[/i] The menus' UI is not very intuitive or as pretty as the ones in VRChat. you can only use VRM models (as far as I know), and it's completely single-player. On the brighter side, all 3 RESONARK versions are contained in one RESONARK X package for convenience (as opposed to jumping between the three VRChat worlds), but the lack of any social features (besides some Twitter stuff?) along with the clunky UI makes RESONARK X [b]not worth it.[/b] Despite all of this, [u]I do not regret buying this game.[/u] sep-neko-ya has made an interesting VR rhythm game, and if they could somehow incorporate ideas from the VRChat worlds into this game, this game could almost be up there with Beat Saber. As it currently stands, however, RESONARK X is not worth the time, and you should check out the VRChat worlds instead.
我校准了无数次 视觉位置和实际应该打击位置偏差大的惊人 体感击中目标实际系统判定我打飞(miss) 这个拍手动作 拍一次我VIVE手柄对撞一次 我想请问开发,你们是打算高速摧毁玩家的设备? 我靠这怎么玩
이 게임은 3D로 펼쳐진 레인을 타고 내려오는 노트를 터치하여 플레이하는 리듬게임입니다. VR로 플레이하기 때문에 노트를 터치해야 할 타이밍을 더 직관적으로 알 수 있고, 미리 손을 가져다 대고 있어도 최고 판정인 퍼펙트로 취급해주는 등 VR로 인해 생길 수 있는 불편함을 해소시켜주는 점이 마음에 듭니다. 현재 9곡이 수록되어 있고, 각각 3단계의 난이도가 존재하여서 손쉽게 플레이하기도 좋고 난이도 있는 채보를 파고들기도 좋습니다. 또, 리듬게임을 하시는 분들이라면 들어본 적이 있는 작곡가의 곡도 수록되어있어서 재밌게 플레이하였습니다. 한국어는 지원하지 않으나, 리듬게임이라는 특성상 크게 문제되지 않습니다.
You can play this game in Vrchat and while I don't have too many hours in here I do have a lot of time spent in the Vrchat one. I think Resonark is one of the best Rhythm games out there for VR. The repertory of songs is updated frequently and they have a bunch of songs from indie musicians like M-UE, yuugen6, Obake, etc and more famous ones like t+pazolite, hopefully we can see more artists in the future like Osanzi. One of the reasons why I play the game in Vrchat is because I can interact with other people or friends. If you coming from the Vrchat one and you like this game, please buy the game to support the developer.
i genuinely enjoyed this game cant wait to see this take off.
I have mixed feelings. Everytime I want to play, I have to hope it doesn't automatically set itselfs to VR mode. I want to play desktop mode and only had the option ONCE to choose before the title screen opened. And since that one success, I keep installing, uninstalling, rinse and repeat because it won't give me the option to choose and set me to VR with no way to go pass the title screen. I have commented on this in the community page and still haven't gotten a reply and feel like I wasted my money on a game that genuinely looked and sounded good. Until it get solved, I will not recommend to desktop user :/
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