
Embark on an original story, prequel to the award-winning games: A Plague Tale. As Sophia, journey to the Minotaur’s Island, outsmart deadly foes, unravel ancient secrets, and confront a mythical creature at the heart of a devastating curse.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

Set 15 years before A Plague Tale: Requiem, play as Sophia, a fierce young plunderer, on the run but determined to uncover the secrets of her past. Dive into an original story blending combat, myth and fate with a brand new take in the universe of A Plague Tale.
Sophia’s journey leads to the Minotaur' Island, where she faces deadly trials, navigates treacherous trails, solves puzzles, all while fighting and staying one step ahead of the army chasing her. But the true challenge awaits, as the terrifying creature hidden behind the myth will soon resonate with her…


Sophia is a skilled, agile, and strong-willed fighter who engages in dynamic and violent melee combat. Followed by many enemies, each drawn to the Island to reclaim a mysterious treasure, you must navigate a treacherous maze. Rely on your agility, tricks and sharp reflexes to outsmart enemies, perfect your parries, and unleash powerful strikes to survive deadly encounters.


Shift between the Middle Age of Sophia and ancient Minoan times, where echoes of the past shape the battles of the present. Unfold a new story in the universe of A Plague Tale, through the entwined destinies of two heroes linked by fate and the Macula’s mysterious legacy.


Guided by the knowledge safeguarded in your notebook, follow in your crew’s footsteps to explore a richly detailed world, unravel its secrets, and face deadly trials. Use a stolen Minoan sphere to solve ingenious puzzles by manipulating light - a force woven by Daedalus into the island’s very heart.


It is said that only a few came back from the island. Lurking in the shadows lives a restless presence. It follows you around, seemingly knowing your every move, as it hunts through the island’s depths.
Every step is a risk. Every pause, a potential end. You can’t stop, only hide, outsmart, and push forward. Can you survive each trial and every step or will you join those who never came back?
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 5.2Kreviews | 93% | — | $6.9M |
| $59.99 | 8.1Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1823 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great first try for a combat system that we waited for so long... I would love to see the Minotaur in his true form though hahah. Cant wait for the next one! (or maybe a DLC?)
好玩,期待下一部
Good gameplay, great graphics, excellent story. Maybe a little small, expected considerably longer playthrough.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best FR #57, worst BR #99 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Czech, Korean, Polish, Russian, Simplified Chinese*, Spanish - Latin America +5 more
| $49.99 |
| — |
| — |
| #16 |
| not modelled |
| $59.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nice Epic Game
画面牛逼,年度最佳
Атмосферность в игре просто зашкаливает, очень красивая игра и то что это отдельная игра по вселенной a plague tale как по мне только в плюс, это будто задел на будущие проекты который реально зашел. Прорисовка персонажей и эмоций тоже отдельный плюс, очень живо показано, чувствуется что отнеслись к этому с душой, В общем всем советую! Не пожалеете ребят
Overall: 9 out of 10 I’ve thoroughly enjoyed each Plague Tale game, and Resonance raises the bar again. Beautiful game design. Changes the story and formula a bit while staying true to the roots and spirit of the series (which is quite an achievement). The combat isn’t all that complex, but that isn’t the main draw to a game like this where the narrative and adventure take center stage. Stunning graphics, excellent sound, and runs smooth on main PC as well as Steam Deck. Text is quite small in places on the Deck, but overall it runs well. Kudos on another phenomenal game!
When this game was announced, I was so pleased to hear that the franchise was expanding and focusing on Sophia’s story, and it did not disappoint. I loved this game so much. As a fan of the first two, I don’t think you don’t need to know anything about them to enjoy this one.
Absolutely loved it. It left me with a perfect feeling after finishing it. Great gameplay, excellent pacing and timing, an amazing soundtrack, and a very good story. The ending was especially satisfying and felt like a great way to wrap everything up. The puzzles are also excellent — challenging enough to be engaging without ever becoming frustrating. And most importantly, the game never feels tedious or overly long. It knows exactly when to introduce things, when to move on, and when to end. Highly recommended.
Incroyable comme toujours avec ce studio et plague tale
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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