
Requiem for the dead. Nightmare for the living. Prepare to escape death in a heart-stopping experience that will chill you to your core.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 106.9Kreviews | 96% | #31 | $185M |
| $69.99 | 97.8Kratings | 98% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3381 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
genuinely such an amazing game, a love letter to the franchise. Grace's section is genuinely so much fun, and I had such a great time playing Leon's sections. one critique i have though is that Leon's section is a bit lackluster but the combat makes up for it. overall 9.4/10 game for me, i think its at least in top 10 resident evil games
good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $187.3M | 149.8K | 82% | $49.99 | |
| $187.3M | 517.6K | 89% | $29.99 | |
| $189.7M | 1.6M | 97% | $9.99 | |
| $179.2M | 246.6K | 98% | $34.99 | |
| $178.5M | 148.8K | 72% | $59.99 | |
| $196.8M | 174.6K | 84% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $371 | 9 | 78% | $1.99 | |
| $371 | 3 | 0% | $5.99 | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #24, worst BR #88 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 65.14/day in the week to Sep 8 → 102.43/day in the week after.
Reviews, worldwide (the counter carries no country): 61.29/day in the week to Sep 7 → 100.43/day in the week after.
Reviews, worldwide (the counter carries no country): 98.57/day in the week to Jul 21 → 84.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America*, Portuguese - Brazil*, Polish, Russian*, Simplified Chinese*, Traditional Chinese +2 more
| $48.99−30% |
| 13.5Kratings |
| 96% |
| Top 100 |
| not modelled |
| $48.99−30% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩,很多人觉得高开低走,我个人觉得并没有,很优秀的生化续作
first 100%. ♥♥♥♥ is so worth it
Peak gra
El juego es increíble, se nota como capcom es una gran empresa aprendiendo de sus errores y aciertos para entregar un mejor producto cada vez que sale algo nuevo. Jugar con Leon es la mejor sensación del mundo, el combate es una gozada y no sabes lo increíble que se siente ser el que aterroriza a los enemigos. Sobre Grace... Lo siento, tengo una debilidad por esta mujer, es tan adorable y encima es preciosa, si me tengo que quedar con una de toda la saga me quedo con ella. Pero el miedo que he pasado jugando con ella ha sido real y ella también lo noto cuando vimos a la niña caer del maldito techo de la nada... 20/10 La residente es mi vieja asustadiza El residente malvado era yo
masterpiece
Alright so overall I did greatly enjoy this game. Coming from a lifelong resident evil fan, it did a great job winning me back after the bad taste Village left in my mouth. It was also a very nice surprise seeing Outbreak getting some attention for the first time in decades. **THERE WILL BE SPOILERS BELOW** Now for the positives and negatives: POSITIVES - Game does a great job not getting stale, switching characters and changing gameplay at various points in games. This is something that had worked amazing well in this game. If RE6 did it like this, I would not have minded at all. - The enemy designs are very good and you actually feel the danger from every enemy. As Grace you have to treat every item with the upmost care. YOU CANNOT BE WASTEFUL - The item sharing system between the characters was such an incredible feature. Kinda disliked how it only applied to the very first part of the game. - Being able to revisit Raccoon City is such an interesting concept. - Having the bad guy be another type of Nemesis Tyrant was honestly a pretty good idea. - Seeing Alyssa Ashcroft again was mind-blowing to me. NEGATIVES - Them showing off Alyssa for the first time in literal decades only to kill her off soon after was AWFUL!!! LIKE WTF WAS THE POINT IN DOING THAT?!!! - The costumes cost way too much real world money. I mean come on you got pretty much all the costumes locked behind a paywall. - You don't actually play as Grace during the Raccoon segment until you are already in the underground lab. - Being able to actually revisit some Raccoon City locations should have been a priority. The way Apple Inn was handled as a blip was a bit odd too. - The way the villains were handled was very strange. There are two main villains in the game, but one is given essentially no leadup and then all of a sudden is like a Wesker clone.
In a zombie apocalypse, I hope I would react as Leon does (constant quipping), but I know I would react as Grace does (constant screaming/sniffling).
bitti Re10'u getirin hadi
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.