
Follow R.E.A.C.H., an AI trapped in a human body, on a cinematic adventure through an alternate 1980s America. Explore an atmospheric cyberpunk world full of high-stakes action wrapped in a unique 2.5D pixel art style.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Sep 12 → 17/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99−20% | 9.8Kreviews | 85% | — | $4.3M |
| $19.99 | 3.2Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1513 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
除了画风以外都是拉爆了
10/10 game. The art style is absolutely crazy good, and the game does an amazing job of making you feel connected to the story and completely immersed in it. The plot is really well written, and even though it’s not an open-world game, it somehow gives you that same feeling of freedom and exploration. Honestly, this is one of — and probably the best game of 2026
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 20.29/day in the week to Jul 23 → 33.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +4 more
| $19.99 |
| 116ratings |
| 88% |
| — |
| not modelled |
| Free | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Definitivamente uma experiência muito imersiva, estilo de ambiente muito bem feito e desenvolvido de forma bem detalhada, além de uma história envolvente e, como era esperado de um jogo cyberpunk, final bem marcante para o enredo construído. Mecânicas muito interessantes, tanto quanto ao combate, quanto aos puzzles ao longo do jogo, com um game design muito bem feito, não deparei com nenhum bug ao longo do jogo, mesmo fazendo uma exploração completa, então imagino que nesse ponto o jogo esteja muito bem também. Dito isso, 10/10.
What a game ! This was my first pixelart game and I can say just one thing - REPLACED is true hidden gem in all aspects...TOTALLY RECOMMENDED !!!
So so pretty. Incredible atmosphere. Just a fantastic 80's themed cyberpunk adventure. I love it!
Первые часы ощущались интересно. Завязка классическая для киберпанка, но я такое люблю, так что интерес не пропал. Сюжет набирает обороты неспешно, как и геймплей. Он простоват, и появляется неприятное чувство не раскрытого потенциала. Можно было замудрить, думаю проекту пошло бы только на пользу, всё же тут ставка не на геймплей. Однако, мы имеем просто сногсшибательный визуал, который просто красив, киношный достаточно, и глазам не надоедает, хочется больше. А больше и будет) К концу игры уже можно вдоволь налюбоваться таким киберпанком по старому, хз даже, всё же события происходят в 1984 году. По геймплею. Платформинг, вот он выбесил меня если честно. Я прост криворукий скорее всего, но мне он быстро надоел, излишне много его, учитывая простоту паркура. Боевка простенькая, и хорошо наверное, не сильно увлекаешься ним, потеть не приходится. Хотелось бы боёв по больше, и соответственно проработки больше в ней, чем попрыгулек. По тех части всё отлично, были фризы редкие, не более. А ну и музыка. Боевая неплохая, но это не более чем крепкий среднячок. Один только трек ближе к концу игры был классным, ещё и с вокалом. Но он сразу же закончился после короткого боя, ну как так? Кому заходит жанр киберпука, однозначно брать, но не завышать ожиданий, и будьте готовы к размеренному темпу всей игры, я не сразу привык к этому
This game is a great experience. Its cinematic in ways that a 2D game has no right to be, & the environments & backdrops are amazingly well detailed witch helps to make the world feel real & allows you to believe in the setting & characters. Combat is fun with nicely animated finishing moves that feel satisfying. The game is very much on-rails apart from the home base-area you can roam around & do quests for villagers but overall the pacing flows nicely with combat encounters mixed in well with puzzles/platforming. The Story is also well written & investing. I was at times, taken back at the emotional range conveyed by a 2D pixel- character. I'm not sure its one I'll play through again, but I absolutely enjoyed this one.
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I'ts been a while since I got to play something that made me live inside the world of a game like this. The feeling that you got when you played games as a kid. No transaction ♥♥♥♥♥♥♥♥, no skins, no countless fetch it quests and grind like progression... Just.. enough. The game with identity, Vibe. Going into this I was a little sceptical thinking there will be countless fighting arcade like beat'em up with a lousy story. Oh boy was I wrong. Retro style with modern technology, decent soundtrack, just enough side quests to relax after an intense story driven sequence ,but not too much that would make me feel like i'm playing another new final fantasy game. Took me a few game sessions to complete this in 14 hours. No rush, normal mode, getting stuck at a few puzzles, dying a few times to figure out the bosses movement. Most of the side content. Reading a few game notes, enjoying a soundtrack. And after finishing. It feels like a time well spent. Ending had me by the balls I'm writing this review at 4am after it all. In my personal veteran gamers opinion: Style 10/10 (something I've never seen before) World 10/10 (immersive) Mechanics 7/10 (a little clumsy wish there was more flow) Story 8/10 (a bit cliche but solid) Fighting 9/10 (feels right for the amount of fighting you do in this game "~25% of the game") Parkour 7/10 (needs more flow considering you do it for ~50% of the gameplay) And that is a lot coming from me! I hope to see more of these dedicated studios not milking micro-transactions, making art in games and not beating dead horses. Breath of fresh air.. Thank You.
Хорошая игра, интересный сюжет, сногсшибательный саунддизайн и арт, работа с камерой это что-то с чем-то, будто в кино сидишь, всем очень рекомендую, разработчики зайки
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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